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The Player Of Games (The Culture)
 
 
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The Player Of Games (The Culture) [Paperback]

Iain M. Banks
4.2 out of 5 stars  See all reviews (64 customer reviews)
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Product Description

Amazon.co.uk Review

In The Player of Games, Iain M. Banks presents a distant future that could almost be called the end of history. Humanity has filled the galaxy, and thanks to ultra-high technology everyone has everything they want, no one gets sick, and no one dies. It's a playground society of sports, stellar cruises, parties, and festivals. Jernau Gurgeh, a famed master game player, is looking for something more and finds it when he's invited to a game tournament at a small alien empire. Abruptly Banks veers into different territory. The Empire of Azad is exotic, sensual and vibrant. It has space battle cruisers, a glowing court-- all the stuff of good old science fiction--which appears old-fashioned in contrast to Gurgeh's home. At first it's a relief, but further exploration reveals the empire to be depraved and terrifically unjust. Its defects are gross exaggerations of our own, yet they indict us all the same. Clearly Banks is interested in the idea of a future where everyone can be mature and happy. Yet it's interesting to note that in order to give us this compelling adventure story, he has to return to a more traditional setting. Thoughtful science fiction readers will appreciate the cultural comparisons, and fans of big ideas and action will also be rewarded. -- Brooks Peck

Review

Few of us have been exposed to a talent so manifest and of such extraordinary breadth (THE NEW YORK REVIEW OF SCIENCE FICTION )

Poetic, humorous, baffling, terrifying, sexy - the books of Iain M. Banks are all these things and more (NME )

Banks is an incredibly talented writer. All his books are lively and entertaining. They are laced with a wry humour, fascinating characters and inspired plots. THE PLAYER OF GAMES, I am pleased to say is no exception... Go on, treat yourself, you won't be disappointed. (STARBURST )

In The Player of Games, Iain M. Banks presents a distant future that could almost be called the end of history. Humanity has filled the galaxy, and thanks to ultra-high technology everyone has everything they want, no one gets sick, and no one dies. It's (Brooks Peck, AMAZON.CO.UK )

Product Description

The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game ... a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death.

From the Publisher

Praise for Iain M. Banks

‘Poetic, humorous, baffling, terrifying, sexy - the books of Iain M. Banks are all these things and more’ NME

‘Banks is a phenomenon: the wildly successful, fearlessly creative author of brilliant and disturbing non-genre novels, he’s equally at home writing pure science fiction of a peculiarly gnarly energy and elegance’ WILLIAM GIBSON

‘There is now no British SF writer to whose work I look forward to with greater keenness’ THE TIMES

‘Few of us have been exposed to a talent so manifest and of such extraordinary breadth’ THE NEW YORK REVIEW OF SCIENCE FICTION

Also by Iain M. Banks

Consider Phlebas
Use of Weapons
The State of the Art
Against a Dark Background
Feersum Endjinn
Excession
Inversions
Look to Windward

About the Author

Iain Banks came to widespread and controversial public notice with the publication of his first novel, THE WASP FACTORY, in 1984. He has since gained enormous popular and critical acclaim for both his mainstream and his science fiction novels.
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