- Paperback: 96 pages
- Publisher: Titan Books Ltd; 1 edition (23 Oct. 2009)
- Language: English
- ISBN-10: 1848563701
- ISBN-13: 978-1848563704
- Product Dimensions: 24.1 x 1 x 31.2 cm
- Average Customer Review: 5.0 out of 5 stars See all reviews (5 customer reviews)
- Amazon Bestsellers Rank: 545,458 in Books (See Top 100 in Books)
The Art of Oban Star-Racers Paperback – 23 Oct 2009
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More About the Author
About the Author
Savin Yeatman-Eiffel is a writer/director and the founder of French film and animation production company Sav! The World Productions. He created, wrote, produced and co-directed Oban Star-Racers, and has written several other successful animated TV series and specials. He has also directed a number of short films. He is the great great grandson of Gustave Eiffel, the French architect whose famous tower is Sav!'s logo.
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Top Customer Reviews
|Length: 0:21 Mins|
The first part serves as a good introduction to the story and the characters. The writeup on the characters are really interesting in part because the characters are interesting themselves.
The character designs are unique and really fun to look at. Head character designer Thomas Romain has done a tremendous job for creating such a diverse set of characters. I found the design for Ceres pretty hilarious. He either looks like a cross between an "oceanic statue and a Picasso sculpture" or a piece of thin brown circuitry board that has arms and legs. One character Aikka, flies a giant beetle for a ship.
The background concept drawings are beautiful and I'm glad they printed them big. I like the style of the set designs, particularly the colour choices.
In the second part, creator and director Savin Yeatman-Eiffel talks candidly about the production challenges he faces. There was great uncertainty in the direction of the story and he had to motivate his team. He recounts his multiple rejections from investors until he saw a message from Minoru Takanashi, a producer in chief for Bandai Visual (Japan) who's willing to invest. It's interesting though not surprising that only someone who has done 2D animation can see saw the potential. So his team moved over to Tokyo to create the animation. There are stories on working with the Japanese, with the 3D studio back in France, the interaction, script and of course, the occasional crisis.Read more ›