Review
Literary figures emerge from the fog, automatons patrol the streets, space probes head for Mars. A potent and atmospheric steampunk adventure. --Chris Wooding
Product Description
"The Great Game: The Bookman Histories". The Lizardine Empire is under threat. When Mycroft Holmes is murdered in London, it is up to retired shadow executive Smith to track down his killer and stumble on the greatest conspiracy of his life. Mycroft's protégé, the young Lucy Westerna, returns from Abyssinia with an ancient device that wrecks havoc when activated, summoning into being deadly machines that look like giant tripods. And across the ocean, in Vespuccia, a young Harry Houdini faces death... and the return of an enemy once thought vanquished. The Great Game is played in the shadows... and no one is safe. A new century is about to dawn, and the world would change forever. And in the Carpathian Mountains of Transylvania an old man weaves a web of dark deceit that would bind them together, in life... and in death. Airship battles, Frankenstein monsters, alien tripods and death-defying acts: The Great Game is a cranked-up steampunk thriller in which nothing is certain not even death. File Under: Steampunk [ Alternate History! Victorians Bite | End Of Days | Oooo-Laaaaah ]
About the Author
Israeli-born writer Lavie Tidhar has been called an emerging master by Locus magazine, and has quickly established a name for himself as a short fiction writer of some note. He has travelled widely, living variously in South Africa, the UK, Asia and the remote island-nation of Vanuatu in the South Pacific, and his work exhibits a strong sense of place and an engagement with the literary Other in all its forms. He is currently based in Laos, in South East Asia. Lavie is the creator of the acclaimed website dealing with SF writing from non-English speaking countries, World SF News.