Product Description
This title offers an introduction to the key elements of the digital art areas and is aimed at first year undergraduate students studying digital art and design, and those students of visual art subjects with an interest in digital media. The book provides an overview of digital art and offers careful explanations of physical computing, using data sources, programming, networks for artists and experimental practices in digital art. The text is accompanied by extensive illustrations, ranging from work by recognised practitioners in the field to current student work from undergraduate programmes. It also includes practical clear workshop diagrams designed to help students develop the confidence to work with the approaches covered in the book themselves.
About the Author
Richard Colson is a senior reader in Digital Art at Thames Valley University, UK. He holds a BA in Fine Art from Goldsmiths College, UK and an MA in Electronic Arts from Middlesex University, UK. Richard has been working with computer systems for over 20 years and has exhibited his work at the Design Museum in London, the New York Digital Salon, the Deluxe Arts Gallery and Watermans Arts Centre in London. Richard has had one-man shows at Theo Waddington Fine Art Ltd. and at the Solomon Gallery, Dublin.