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The Elder Scrolls V: Skyrim
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The Elder Scrolls V: Skyrim

by Bethesda
 Ages 18 and Over
4.6 out of 5 stars  See all reviews (368 customer reviews)

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  • Platform:   Xbox 360
  • BBFC Rating: Suitable for 15 years and over Suitable for 15 years and over. Not for sale to persons under age 15. By placing an order for this product, you declare that you are 15 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

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Customers buy this item with Elder Scrolls V: Skyrim Official Strategy Guide £17.59

The Elder Scrolls V: Skyrim (Xbox 360) + Elder Scrolls V: Skyrim Official Strategy Guide
Price For Both: £47.59

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Platform: Xbox 360
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  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B004G5YW5O
  • Release Date: 11 Nov 2011
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (368 customer reviews)
  • Amazon Bestsellers Rank: 24 in PC & Video Games (See Top 100 in PC & Video Games)

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Product Description

Platform: Xbox 360

The next installment in the critically acclaimed Elder Scrolls series is finally here: The Elder Scrolls 5 Skyrim.

Skyrim is the homeland of the Nords, a fierce and proud warrior people who are used to the bitter cold and mountanous terrain that mark the lands of Skyrim. Wracked by civil war, and threatened by the return of the legendary dragons, Skyrim faces its darkest hour. You must make sense of this maelstrom, explore the frozen tundra and bring hope to the people.

The Elder Scrolls told of their return. The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered.

Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel.

The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.
 

  • Epic fantasy reborn: Skyrim reimagines the open-world fantasy epic, pushing the gameplay and technology of a virtual world to new heights
  • Live another life, in another world: Play any type of character you can imagine, and do whatever you want
  • the legendary freedom of choice, storytelling, and adventure of The Elder Scrolls is realized like never before
  • All new graphics and gameplay engine: Skyrim's new game engine brings to life a complete virtual world with rolling clouds, rugged mountains, bustling cities, lush fields, and ancient dungeons
  • You are what you play: Choose from hundreds of weapons, spells, and abilities. The new character system a

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Customer Reviews

Most Helpful Customer Reviews
305 of 318 people found the following review helpful
Platform for Display:Xbox 360
Fun:   
After a much anticipated wait by thousands upon thousands, or 3.5 million plus, 11.11.11 has finally arrived. Some people will have gotten the game on launch day, some unfortunate enough to receive it after. And for the lucky few a day or two before release.

There has been a lot of coverage of Skyrim leading up to its release that people have likely seen, about the animation, the sound, the world, the decapitations and dragon battles. But honestly none of that can truly do justice for how wonderful the game is, you need to play it for yourself to see it.
When running down a snowy mountain and first entering a pine forest, memories of oblivion can start to enter the mind, but they soon get washed away by fresh ones as the many new and improved aspects kick into play. Basically the game is a sure improvement over oblivion and here is why.
Firstly: (MINOR SPOILER) Werewolves are indeed back, and better than ever!

COMBAT:
When you charge towards someone and swing a steel great sword with full power at their head, it feels like you're charging towards someone swinging a steel great sword with full power at their head! The way the camera subtly jolts and the dragonborn's body continues moving in the direction of the force for a second. Though these attacks drain nearly all your stamina at first and take a brief moment to recover from.. well if you can land it the attack is as deadly as it looks, usually killing enemies with a single blow. It adds a new found sense of realism just like when it comes to firing arrows at enemies, you no longer have to fire more than 4, no more hedgehog arrow enemies unless they are really strong. Don't think this means the game is easy though, on the normal of the 5 difficulty settings, you can easily be slain if you make silly decisions and forget to block or heal accordingly. Try swinging a sword non stop at one enemy whilst their friends fire arrows and spells at you; see how long you survive.

The dual wielding adds a brilliant new dimension to the combat, you can select what goes in your left or right hand by pressing the L or R triggers in the weapons menu, meaning you can use a spell in both hands for greater effect, two of the same weapons, or mix them up. Sure; the woodcutter axe is for chopping wood at the lumber mill, and the pick axe is for mining ore (both doable jobs) but you can dual wield the two in each hand and do combos with them by holding down both triggers. This means 2 little daggers can quickly become a lot of fun. You can even dual wield staffs! If you can sneak up on someone without them detecting you, you can slit their throat for an instant kill! this is actually more satisfying then the old 3x critical strike of past games as you feel more rewarded for your sneaking, you can still do critical strikes but the slit throat one is also available. And this allows for continued non-detection.

The kill animations are quite satisfying too and tend to happen at random which means they don't become repetitive (my fear was every enemy on low health equaled a kill animation) but sometimes it's a normal kill, sometimes you can run up to a full HP enemy and stick your great sword through them as their body rises in the air. The neat thing here is enemies can do final kill animations to you and each other adding even more gritty realism to the elder scrolls universe.
Magic attacks in this game are awesome and not to be over looked if you are the hack and slash type of player, when you have 3 deranged people trying to kill you, there's nothing better than assigning your flame spell to both hands and unleashing fiery hell on them. There is a nice variety of spells in the game, from the elementals to conjuring, alteration and traps etc. That's before even touching the dragon shouts.
The dragon shouts are alot of fun to use, they feel powerful while the controller vibrates and are a nice new addition to elder scrolls. They can really give the edge in a battle that is difficult. And they are just as scary when you fight a enemy that can use them such as a Draugh scourge.

GAMEPLAY FEATURES:
Five years later after Oblivion, there are indeed new features, and old ones that have been refined to give a more user friendly and credible feel. I'll list them.
- Dual Wield (As you know, wield both magic and weapons in either hands)
- Cooking (using recipes to make food that get better healing properties)
- Grindstone (Used with gathered materials to better weapon quality)
- Workbench (Used with gathered materials to better armor quality)
- Forge (Used with gathered materials to create new weapons, armor or jewelry)
- Tanning (Put a knife to a animal hide to gather leather strips)
- Mining (Use a pick axe in your inventory to gather ore from rocks)
- Smelting (Use gathered ore to create ingots used in equipment creation)
- Alchemy Lab (Use ingredients acquired to create and try new potions)
- Log Cutting/Lumber yard (Two additional ways to make money)
- Buying Properties/Invest (To live in or help increase merchants default funds)
- Dragon Shouts (Acquire dragon souls, spend them on shouts learned from walls)
- Vampires, Dragons & Werewolves oh my! (Be a vampire or werewolf, or get help from a dragon later on)
- Can now press RB to sprint! a much welcomed addition to get around faster, or run away from things faster. Sprinting along with holding R trigger makes the character do highly powerful attacks, they aren't so easy to land however.

- Perk Tree (New way to evolve in skills as you choose what perks to spend points on gained from leveling up, and some new abilities)

- Companions (Make people like you enough and they'll let you take stuff from their house, eventually you can marry! Some people are hirelings who will join you and guard you for a small fee, or you can get a pet war dog. Remember Morrowind's companions and pack rats? Seems Skyrims has the goodness of Morrowind in many ways. There is an equipment trade option and excellent command option where you an get your hireling to attack anything, or take/harvest anything)

- Weapons/Armor (The game has all the classics re-imagined for Skyrim plus a nice amount of new equipment for people to get their teeth into)

- Radiant A.I - (Meaning you'll never end up doing the same sub quests! each keyed to different locations by different people. I haven't been able to tell what miscellaneous quests are scripted and what ones are made with radiant AI)

World Map - (Zoom up into a real time view of the world, it is the same size as Oblivion but it feels much bigger to me because of the varying environments esque of Morrowind, like beautiful deciduous forests & huge tundra's to name two. Also though the world has a lot of mountainous regions, and by this I don't mean lots of snowy mountains you have to glitch jump up, but a lot of the time you'll have to traverse up or down craggy water falls and different levels of land, it's somehow great because it makes the game feel bigger and means the draw distances really get put to the test. Bear grylls would love this place.)

The menu - (has been streamlined to make it more accessible and with the favorites hotkey; fluid, this makes using spells and weapons or shouts quicker than ever. In the menu you can also view 3D models of every item!) Also unknown to most without some trial and error. You can hold Left or Right on the D-pad whilst browsing through the items in your Hotkey menu, little numbers (1 & 2) will appear next to the items you choose. Now during gameplay people can switch between 2 things like a weapon and healing, quite time efficient!

As you can see the game has a host of new features, and there are more little surprises I won't mention.

REALISM:
When you pick up something that isn't yours, when you take stuff from your
inventory and chuck it on the ground randomly, when you run into people, NPC's will react to these and many more things you do. Your individual companion will even make comments about a situation or wherever you both go, like "we've reached a cave, but I don't think warm fires and friendly faces wait inside". When you sprint or swing a heavy weapon til low on stamina, your character will gasp as they need breath. Read books and the pages turn with real writing, not text. Spells when fired leave their mark on the land such as ice and fire, blood spatters show on surfaces, enemies, yourself and stay on weapons for a period of time.
The full weather cycle is lovely, best of any game easily, you get rain and thunder, fog, grey cloudy skies (like Britain) then blue skies and sunshine, orange fantasy like late evenings and then the really bad weather. I ran through the northern wastes of skyrim jumping from ice slab to ice slab in the midst of a foggy blizzard that'd make any bad weather we've had in recent times look paltry. Then after tangling with a snow bear and large walrus (horker) I came to a clearing on land and the snow started to get lighter as the fog gradually cleared and the skies opened. Being night I could see stars, the bloodmoon and a reddish aurora that looked amazing. (moments like these can stop you in your tracks, seriously!)

Stand on a outcropping rock near a water fall and listen to the howling wind as you're high up, see the leaves from the pine forest above blow around you, look down to the crashing waters below and watch as they fluidly move around rocks and down stream. Stare at the wolf thats howling at you and circling before firing a single arrow at it's head; the first you tried too fire to quick and it dropped in the stream, the second hits the wolf between the eyes sending it rolling down the hill. Read more ›
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36 of 37 people found the following review helpful
Platform for Display:Xbox 360
Fun:   
Yes ok - your husband could be a Skyrim widow as well - but the point is they don't know what they are missing. I bought the game on launch day (like an excited child) and have clocked up around 35 hours so far. There are already 115 reviews on here and there's almost no point in me adding my meagre offering to the pile - if only for the satisfaction of being able to say "SKYRIM IS AMAZING" in big capital letters.

It is just about everything you want from your 360. Thrills, spills, exploration and adventure. The number of NPCs and monsters is vast. The number of collectables and upgrades is enormous. The playing area doesn't seem that big at first (echoes of New Vegas size) but once you start plodding about you realise that you are going to be looking at the map for a very long time before you visit anywhere near all of the places there are to be found in this exciting, dangerous FRP world.

There are always some very small criticisms to be levelled at Bethesdas RPG games - notably around animations etc of the playing character (in 3rd person view) and the odd glitch between NPCs and scenery - but really these are trivial. The rest of the game is just jaw droppingly enjoyable - between the weather laden open air (can you feel that chill? Yeah?!) and the inspired creepy dungeons with their breathtaking design and variety. Fabulous. Add in more baddies than you can shake an enchanted mace at and - MAGIC. TO. DIE. FOR. - and the game becomes not just an adventure - it really becomes an immersive experience. You care about all that stuff you just found. You cherish that new sword, you want to learn to enchant it - so you do - and it feels good. Your horse defends you in battle - so you charge in to it's aid with all the gusto of a berserk viking on amphetamines - becasue that horse is not just a horse. It is your faithful and trusty steed. You have too much stuff - so you give some better items to your companion (if you choose one) and they use it - and they also help you in battle. There is a real sense of purpose and interaction with all the NPCs from the get-go.

Red Dead Redemption set the benchmark for me for atmosphere and ambience. New Vegas was different and had a different atmosphere overall but came close. Skyrim is different again - but it leaves you so delighted in a different way. Watching a dragon fly in to barbeque a bunch of soldiers in the distance, at night, against a starry sky, with the aurora hanging in the background - is just one of the many rich visual highlights I have enjoyed thus far. Just incredible.

If you have a 360, and you don't have Skyrim yet - then buy it. And tell your wife/husband/partner/dog/kids/boss that the normal schedule of things is going to have to change a bit for, oh, six months or so??
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10 of 10 people found the following review helpful
Platform for Display:Xbox 360
Fun:   
This is a late review, I know. But to give it a genuine, honest review I wanted to wait until I had finsihed it.
It took me longer than normal, as I refuse to fast travel to locations, but I have just become the mother of my beautiful
baby girl who takes up a lot of my time, but finally, here I am.

Like with Oblivion, the beginning of this game is action packed and keeps you glued to the screen, it really helps throw you into
chaotic province of Tamriel that is Skyrim.

Also like with Oblivion, once you get passed the opening mission you are set loose into a vast landscape, I was genuinely overwhelmed
at the sheer scale of the map, and as always Bethesdas obsessive attention to detail is nothing short of artistic excellence.

Where you go from there is your choice to make, you can follow the main quest line, or (like me) go exploring the towns and villages
looking for side quests, and trust me, there are enough to keep you busy for a very, very long time. You also get the guilds in Skyrim,
The dark brotherhood was my favorite guild in Oblivion, and I wasn't dissapointed with their plot line in Skyrim.

With all the side quests, misc objectives, fascinating people/creatures with some truly well written dialogue, jobs to do, houses to buy,
people to marry, landscape that has snow topped mountains, green fields. iceberg islands, towns, villages, enough dungeons to keep
an army of Dominatrix's happy, and the main storyline - you are 100% getting your moneys worth.

The more you play, the more Skyrim starts to feel like home, you will start recognising landmarks, and start seeing familiar faces about
the towns, it really sucks you in to it's world and makes you feel like you are there.

I know some people have been moaning about texture popping, I played this on Xbox in 1080p with the HDMI cable and had no issues with this?
There are a few small glitches that I found, but nothing that ruined my game. I seen one reviewer mention mammoths flying into the air
then falling to earth and dying - I also saw this happen, and while it is obviously a bug, in a land of cat-people, reptiles, mages
skeletons, dragons, ghosts, elves and giants - what's so stange about suicidal, highjumping mammoths? lol.

I would reccomend this game to anybody, RPG fan or not. This was not a game, it was an experience!!! For a few hours a day I lived Skyrim,
and like any real life place I have visited and loved, I will always have fond memories of it when thinking back.

Awesome, awesome game, if I could give it more than 5 stars I would.

-Sophie-
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Most Recent Customer Reviews
Good Game
Skyrim is so much fun to play but it's easy to get a little overwhelmed. You can't just rush out and instantly expect to be able to pwn dragons and all that jazz. Read more
Published 20 hours ago by Kez89
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