- Hardcover: 184 pages
- Publisher: Dark Horse (9 April 2013)
- Language: English
- ISBN-10: 1595829946
- ISBN-13: 978-1595829948
- Product Dimensions: 23.6 x 2 x 31.2 cm
- Average Customer Review: 4.5 out of 5 stars See all reviews (40 customer reviews)
- Amazon Bestsellers Rank: 57,171 in Books (See Top 100 in Books)
The Art of BioShock Infinite Hardcover – 9 Apr 2013
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Top Customer Reviews
I was hoping to save some space on the bookshelf so I ordered the digital version.
-The pages don't appear full screen (which would've been fine) but rather in a window in the middle of the screen.
-You can't zoom in.
-You can enlarge some parts of images which comprise several different illustrations but the control of this is not intuitive.
-You can't read some of the text as it's too small onscreen.
So 1 star for the kindle edition!
I have seen and looked through the hardcover edition and that's gorgeous, so go for that!
Firstly, and as you can expect, the book is presented wonderfully. Under the outer sleeve is a weathered effect hardback book with a gold-foil print.
After a page of introduction by Ken Levine, the artwork begins.
There are eleven chapters in all:
1. Finding Columbia
3. Booker Dewitt
5. Founders, Citizens & Vox Populi
6. Heavy Hitters
7. Advertisements & Propaganda
10. Weapons & Airships
The first point to note is that this book is a pure art book, as in there is very little in the form of writing or extended descriptions. The artwork is usually full page or fantastic double page spreads, showing ideas and forms that never made it and designs that changed over time. The artwork of the characters, items, people and places have only small printed annotations here and there, together with the scribbles from the concept artists at times.
Perhaps the lack of text or extended explanation may disappoint some, but for me it is a perfect approach. This is an art book, and especially considering the fact this is an art book for Bioshock Infinite, the artwork and design speaks for itself.
Images aren't pushed into bordered corners by blinding walls of text, and they haven't crammed as much as they can onto each page. Instead, everything is given it's own space, and it never feels messy.
There's a lot covered, and it's worth noting that the main focus of the book tends to be orientated around the design conceptions, the changes, and the designs that never ended up in the game.Read more ›
I was hoping for something the showed the development of the artwork and architecture of the city but this book is mostly made up of full page pieces of finished art, many of which we used in the games promotion.
This art is beautiful and as i've said the book is very high quality but if your looking for insight into the design process or to see behind the characters and locations in the game then this is maybe not the book for you.
If however if would like to see more of the games incredible asthetic then look no further.
In short a wonderful book, if a bit too light on substance for my liking.
Published by Dark Horse, each of the 184 pages are jam packed with gorgeous concept art from the game. The artwork, of course, speaks for itself, covering a full page and often spread over two, but never looking messy or as if it's been squeezed to fit on the page, and is accompanied by some commentary and annotated handwritten text, although not much. This is definitely an art book!
The early part of the book, after the introduction from lead writer on the game, Ken Levine, starts with the concepts of the main characters Elizabeth and Booker DeWitt, along with early art of Songbird, the population and items of Columbia and the heavy hitters. I always find it fascinating to see the original concept art of characters and environments and the way they sometimes evolve until you see them in the finished game or movie. And this is no different in 'Bioshock Infinite'. It seems they had a clear vision of who Elizabeth and Booker were from the off, with not too many changes from the original concept art. The heavy hitters seemed to go through the biggest changes, as the original concept art came across as much more gory and a bit far removed from the enemies you finally encounter in the game.
I have a thing for vintage art and advertisements, so I enjoyed that section of the book. A whole chapter on the advertisements and propaganda posters, with most of the images being full page spreads and looking very nice too, with lots of detail!Read more ›
|Length: 1:25 Mins|
This is a large 184-page hardcover concept artbook published by Dark Horse.
The concept art features the environment, characters, weapons and other props such as propaganda posters. I like the environment art for the floating city of Columbia. It's beautiful yet mysterious.
There's plenty of character art, that of Elizabeth, Booker, Songbird and many of the grotesque and mechanical enemies, Heavy Hitters. It makes you wonder about the twisted minds of those in Columbia who created these monstrous beings. They have included quite a bit of discarded art that couldn't make it to the game as well.
The art is accompanied by some commentary and annotated handwritten text. No much. If you've not played the game, it's quite impossible to know what the game is about by looking at the art.
It's a nice companion video game artbook, but overall, I felt the art is not as refine as Deco Devolution: The Art of BioShock 2, but this is also sort of a different title.
A Kindle edition for this is also available. You can check out the preview pages on Amazon.
(There are more pictures of the book on my blog. Just visit my Amazon profile for the link.)
Most Recent Customer Reviews
As a Bioshock fan and collector of merchandise, I almost didn't get this book as I bought the premium edition which came with a miniature art book. Read morePublished 3 months ago by A L H
I sadly had to wait for a long time for it to arrive but when it did it was worth the wait. I opened the box to see it was neatly packaged tight with two layers of thick bubble... Read morePublished 6 months ago by Sam
Great book, love the artwork alot, it has separate sections for environments, in game fake advertisement art and characters. Read morePublished 9 months ago by Mr. Mark
The beauty of this game, along with the amazing story-telling, made this one of my all time favourites games. I had to have this art book!Published 11 months ago by nailsfromnothing
Great book would definitely recommend and buy again, pictures and graphics well descriptive , overall a good read. Not for the faintheartedPublished 12 months ago by M.T