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The Art of Blizzard Entertainment Hardcover – 7 Feb 2013

22 customer reviews

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Product details

  • Hardcover: 352 pages
  • Publisher: Insight Editions, Div of Palace Publishing Group, LP (7 Feb. 2013)
  • Language: English
  • ISBN-10: 1608870278
  • ISBN-13: 978-1608870271
  • Product Dimensions: 4.4 x 24.8 x 33 cm
  • Average Customer Review: 4.9 out of 5 stars  See all reviews (22 customer reviews)
  • Amazon Bestsellers Rank: 93,506 in Books (See Top 100 in Books)

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Product Description

About the Author

Nick Carpenter is vice president of art and cinematic development at Blizzard Entertainment; Sam Didier is senior art director at Blizzard Entertainment; Chris Metzen is senior vice president of story and franchise development at Blizzard Entertainment. They live in Southern California.

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Most Helpful Customer Reviews

11 of 11 people found the following review helpful By Parka HALL OF FAMETOP 50 REVIEWER on 14 Jun. 2013
Format: Hardcover
Length: 1:28 Mins
This is one gigantic book. Hardcover. 376 pages. Blizzard has finally released an official video game art book and it's not surprising it's so thick. The binding looks good enough.

One thing to note is about the shipping cost of this book. It's heavy, so depending on where you're shipping to (overseas for example), it might incur an additional weight surcharge.

The book features the three flagship games of Blizzard, namely World of Warcraft, Diablo and Starcraft, and it has a small section of art from discarded game concepts.

The art is fantastic and all printed big on good paper. They are mainly character designs. Many paintings and sketches come with brief commentary from the staff of Blizzard, Nick Carpenter, Samwise Didier and Chris Metzen. Of course there are a lot of artists featured and it's interesting to see how they can all stick to drawing the Blizzard style of art.

There have been several Blizzard art books before this came along. So you might actually see artworks here from the earlier books, such as WOW: The Art of the Trading Card Game, The Cinematic Art of World of Warcraft: The Wrath of the Lich King, Diablo III: Book of Cain, WOW: Mists of Pandaria Collector's Edition art book and others.

There are also many new pieces of art here.
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6 of 6 people found the following review helpful By Jolly Roger on 8 Feb. 2013
Format: Hardcover Verified Purchase
OK, this book is BIG. Blizzard have finally opened their art department archives for their flagship games and the art is really, really... really good. It is, mostly, World of Warcraft art (which you would expect when you consider the number of releases for that IP and the amount of time it has been running), but it also features plenty of art from Diablo and Starcraft. The last few pages also includes art from games which never made it past the concept stage but sadly there isn't much of this because, as it explains in the book, Blizzard weren't very good at sorting their art back in the early days and much was lost.

Who is this book for? Well, fans of the respective games will like this book. Your liking will increase with each game franchise you happen to have enjoyed, so if you're a fan of WoW, Diablo and Starcraft then you will just geek-out over this book (as I did). Also, fans of concept art books would like this book but with that price tag I'm guessing there won't be many buyers who aren't fans of the games.

Any complaints? Just one, and it will sound like a weird one considering the size of this book, and that is there should be more of it. If the different games had separate art books released for them (as WoW has) then there would be more spread across all the books. Because this has been put into one volume you feel as though it's been edited down. So basically, what I'm saying is, I'm sure there's lots more art work for Diablo and Starcraft (WoW is well catered for in this book) and I would have loved to see it.

In Conclusion; is it worth it? Well, let's not pretend that it isn't expensive. But how does that price compare? It seems like a pricey book at first but when you compare the cost to other art books it actually doesn't seem so bad.
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1 of 1 people found the following review helpful By A. P. Bartlett on 11 Feb. 2013
Format: Hardcover Verified Purchase
Make no mistake this is a big book in every sense. At 400 pages there is something of interest for those that like fantasy, Sci Fi, concept and gaming art. It follows the development of characters, creatures and environments from all of Blizzards fantastic worlds with comment from the Artists who developed the visual feast that is associated with the games. Images both colour and black and white are clear and well presented with lots of alternative character, weaponry and armour designs that were developed as part of the creative process.

The book will appeal to artists particularly those with an interest in computer generated imagery although many of the images are of traditional type pencil sketches. There is not much in the way of how the images are created or the processes that the artists use but then it's not that sort of book. Instructional books can be found elsewhere.

Enjoy it for what it is. A fantastic book that celebrates amazing artwork from a talented and successful team .

Yes it is expensive but you get what you pay for.

I bought mine through Amazon but not for £50. It can be bought cheaper through some of the alternative sellers that it advertises so I am not sure why it is charging a lot more, however for those that want it I don't think the price will deter them.

Enjoy..... Make sure that you have a strong bookshelf though!!
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1 of 1 people found the following review helpful By E. Schoneveld on 24 July 2013
Format: Hardcover Verified Purchase
It's a wonderful book, much like the books that come with collector's editions. Only much much bigger :). Only downside is the somewhat hefty pricetag, but if you can afford it, I'd say go for it. You'll be picking it up and browsing the wonderful drawings time and time again.
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