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The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash: For Developers and Designers Using Flash CS4 Professional (Adobe Developer Library)
 
 
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The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash: For Developers and Designers Using Flash CS4 Professional (Adobe Developer Library) [Paperback]

David Stiller , Rich Shupe , Jen deHaan , Darren Richardson
3.0 out of 5 stars  See all reviews (3 customer reviews)
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Product details

  • Paperback: 496 pages
  • Publisher: Adobe Dev Library; 1 edition (24 Oct 2008)
  • Language English
  • ISBN-10: 0596517351
  • ISBN-13: 978-0596517359
  • Product Dimensions: 22.7 x 15.6 x 2.5 cm
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 238,946 in Books (See Top 100 in Books)
  • See Complete Table of Contents

More About the Authors

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Product Description

Product Description

"No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!" -- Branden Hall, from the Foreword

Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily, ActionScript 3.0 Quick Reference Guide explains:

  • Object-oriented programming (OOP) concepts, such as packages and classes
  • ActionScript 3.0 features and player enhancements that improve performance
  • Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets, and image and font rendering
  • Where did it go? A guide to help you find familiar features in ActionScript 3.0, such as global functions, operators, properties, and statements
  • How do I? Step-by-step solutions for performing tasks with ActionScript 3.0, including input, sound, video, display, events, text, and more

Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it.

About the Author

David Stiller is a resident author at CommunityMX.com (over 50 articles), co-author of Foundation Flash CS3 for Designers (friends of ED) and contributor to How to Cheat in Adobe Flash CS3 (Focal Press). He blogs regularly at quip.net/blog/ and is a longtime regular on the Adobe Flash and ActionScript support forums.

Rich Shupe is the co-author of Learning ActionScript 3.0 (O'Reilly) and has been teaching ActionScript programming to students of all levels since the language became available. He founded his own training and development company, FMA, in 1995 and is a faculty member of New York's School of Visual Arts' Computer Art Dept. He writes about ActionScript at http://www.LearningActionScript3.com.

Jen deHaan is a software quality engineer on the Flash authoring team at Adobe Systems, Inc. She is an author and co-author of 17 books (and tech editor for several others) over the past five versions of Flash. Jen's latest blog is at www.flashthusiast.com.

Darren Richardson is a technical editor for O'Reilly Media. He gained high visibility among Flash and ActionScript developers by writing over 50 articles for Web Designer Magazine and community-related sites. He can be found on a nearly daily basis blogging at www.playfool.com/blog/


Inside This Book (Learn More)
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

Most Helpful Customer Reviews
1 of 1 people found the following review helpful
Awesome handbook 12 Dec 2009
Format:Paperback
It's not that there aren't typos, or even erroneous code snippets into that title; there are, albeit just a few.

But it's as simple as this: whether you are a newcomer to the Flash world, or an experienced ActionScript 2.0 developer - like me - that book is a life-saver during your trip into the world of ActionScript 3.0.

Yes, "Essential ActionScript 3.0" is great, and "ActionScript 3.0 Cookbook" is very useful and I use them both continuously; but "The ActionScript 3.0 Quick Reference Guide" is indispensable and, if I had to choose only one title among those three, that would be the one. Deserves every penny spend buying it.
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rubbish 18 Feb 2011
Format:Paperback
This book should be called "Explaining ActionScript 3 for developers and designers who have done a lot of work with ActionScript 2 and are really struggling trying to upgrade"

This is not a quick reference. It is verbose and is written in an irritatingly colloquial fashion, check this out from early on:

"Part I seats you comfortably in the ActionScript 3.0 bistro, offers to take your
coat, and gives you a free basket of fresh bread, hot from the oven. You'll get
drinks, of course, and be presented with a menu that unveils the variety of
tools you can use while exploring ActionScript 3.0. Specials include the Flash
authoring tool and Flash Player 10, with a dash of Flex Builder 3. You'll also
see a few third-party script editors."

I don't know about you but I'd want to be at the magazine rack for a quick reference, not sat down for a long lunch.

I hope O'Reilly eventually publish a nutshell on AS3. I was really hoping this would be nearer to something like a nutshell which is maybe why I am so disappointed.
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2 of 3 people found the following review helpful
Format:Paperback
Before I bought this book I had read the AS3 Cookbook (nice, but very much geared towards Flex) and Moock's Essential AS3 (huge, and sometimes it's like a brick to read as well; I don't design such complex projects), and this book fits my needs as of now very nicely. I pull it up on the commute, and I have got the "finally I understand this!" (OOP, Classes...) several times while reading this book. Recommended!
Those migrating from AS2 should perhaps start near the end of the book, as it clarifies (did for me anyway) some very important things about framscripting do's and don'ts in AS3. Why near the end?
The real disappointment, and actually I feel cheated about this, is in the title "for developers using Flash CS4". The release of this book coincided with Adobe's launch of Flash CS4, but as far as I can see this book contains NOTHING about the new ActionScript features introduced in CS4, like simple 3D and audio handling. This book is for CS3, but everything applies here for CS4 as well (of course). I was looking for the freshest stuff on how to deal with the new features, but this manuscript is not new, and has not been updated to reflect new features in CS4. This is why I pull at least one star.
There are also annoying typos which makes some examples throw errors.

Despite this: my general impression is that it's well written (english is not my first language) and enlightning.
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