Terminal Point introduces Drune, a man scarred emotionally and physically by the death of his adoptive family, who becomes a Federation Hunter in the hope of forgetting his past or dying in the process. He is following Tawse, a mining courier, who has two vials of deadly spores in his possession, stolen from Stanger (head of Pterron's ruling Council of Eight) who manufactured the spores in the hope of using them against the newly formed Alliance and gaining control. Stanger wants the vials back. General Torrace, head of security, wants the vials back so that he will not be implicated in the theft of the spores which he orchestrated. Drune knows nothing of the vials. He was hired surreptitiously to retrieve Tawse and return him to justice. A simple retrieval, Drune thinks, but things do not always go according to plan. There are obstacles to overcome and those in power that do not wish him to succeed, plus crazed survivors that roam a dead city. Add a few escaped prisoners, an orphaned boy, and three vengeful settlers into the mix - and the Hunter's mission just got harder.