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Temple of Terror (Fighting Fantasy Gamebook 19) Paperback – Illustrated, 3 Jun 2004


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Product details

  • Paperback: 192 pages
  • Publisher: Wizard Books (3 Jun 2004)
  • Language: English
  • ISBN-10: 184046528X
  • ISBN-13: 978-1840465280
  • Product Dimensions: 11.1 x 1.4 x 17.8 cm
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Bestsellers Rank: 552,111 in Books (See Top 100 in Books)

More About the Author

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Product Description

Review

"A fantastic time guaranteed for all with authors Ian Livingstone and Steve Jackson." -- Venue

"Bound to appeal to fans of the fantasy worlds of Harry Potter and Lord of the Rings." -- PTA magazine

"Relaunched and as gripping as ever, fans of role-playing adventures will lap [these books] up." -- Funday Times

"[Steve Jackson and Ian Livingstone are] the Lennon and McCartney of the adventure book world." -- Big Issue

About the Author

Ian Livingstone has been in the interactive games industry for over 25 years. In the 1970s, he co-founded Games Workshop and launched Dungeons & Dragons in Europe, later editing White Dwarf magazine. In 1982, with Steve Jackson, he wrote the first of the Fighting Fantasy™ Gamebooks which eventually sold over 15 million copies in 23 languages. In 1995 he led the merger of computer games company Domark with Eidos, the name behind the Tomb Raider computer games, where he is now Creative Director. He was awarded an Honorary Doctorate of Technology by the University of Abertay Dundee in 2000, and in 2002 received the BAFTA Special Award for his outstanding contribution to the interactive entertainment industry.

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3.6 out of 5 stars
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Most Helpful Customer Reviews

4 of 4 people found the following review helpful By A Customer on 25 Feb 2005
Format: Paperback
Temple of Terror was written by Ian Livingstone and illustrated by Bill Houston. This book follows in the vein of the classic FF books; set in medieval Allansia. You 're a battle-hardened adventurer, seeking your fame and fortune.
It seems that a evil sorcerer is on the loose, threatening to take over the world and destroy it. Before you know it, you've volunteered for the mission!
Yaztromo takes you back to his tower and explains that this sorcerer's power has almost reached it's zenith! All he needs are some ancient artifacts to make him all powerful.
The dragon artifacts are believed to be secreted in a ancient deserted city, lost in the wastes of the Desert of Skulls. The city is also home to loads of vicious creatures and dangers!
Your mission is to find the place, retrieve and destroy the artifacts, before the evil sorcerer gets his hands on them, thereby saving Allansia from certain doom and destruction.
I liked this book quite a lot. It's well written, well planned, stocked with first class traps and creatures. I especially like the 'Messenger of Death'.
The only thing that I didn't like that much was the main bad guy. I felt his character could of been developed more. However, it's a good book, no major weaknesses. well worth buying to read...
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1 of 1 people found the following review helpful By Alaran on 2 Dec 2012
Format: Paperback
In the original Fighting Fantasy series this book came directly after Ian Livingstone's most disappointing effort, `Freeway Fighter'. `Temple of Terror' was thankfully, therefore, a return to form for one of the series' founders.

Most of the author's tricks and trademarks are present. Although this adventure is not as good or developed as some of his previous ones it is an accumulation of their influences. This is good in that it provides fan related references to places and people that the regular reader will be familiar with. It is a nod to earlier adventures the reader might have enjoyed. Of course this only benefits the regular reader. Having a brief stop in Port Blacksand and visiting the Black Lobster will delight those who have read `City of Thieves' but are meaningless and not so interesting to those who haven't. Likewise, being lent the warhammer by the dwarves of Stonebridge means a big deal to those who have played `Forest of Doom' but nothing to anyone else. The other disadvantage to too many fan indulgent references is that the adventure becomes a little incestuous which risks alienating new readers and possibly boring regular ones.

The re-introduction of Yaztromo is thoroughly enjoyable though. One of the greatest creations of Ian Livingstone (which became a stalwart of Fighting Fantasy), Yaztromo's character is developed further from `Forest of Doom' and establishes him as a re-occurring regular.

The main villain, however, is lacking in character. Malbordus is given a quite developed background/history but his actual appearance in the book is minimal. If you complete the book you also have to question what he has been doing whilst you've journeyed to the temple and explored it.
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Format: Paperback
In the original Fighting Fantasy series this book came directly after Ian Livingstone's most disappointing effort, `Freeway Fighter'. `Temple of Terror' was thankfully, therefore, a return to form for one of the series' founders.

Most of the author's tricks and trademarks are present. Although this adventure is not as good or developed as some of his previous ones it is an accumulation of their influences. This is good in that it provides fan related references to places and people that the regular reader will be familiar with. It is a nod to earlier adventures the reader might have enjoyed. Of course this only benefits the regular reader. Having a brief stop in Port Blacksand and visiting the Black Lobster will delight those who have read `City of Thieves' but are meaningless and not so interesting to those who haven't. Likewise, being lent the warhammer by the dwarves of Stonebridge means a big deal to those who have played `Forest of Doom' but nothing to anyone else. The other disadvantage to too many fan indulgent references is that the adventure becomes a little incestuous which risks alienating new readers and possibly boring regular ones.

The re-introduction of Yaztromo is thoroughly enjoyable though. One of the greatest creations of Ian Livingstone (which became a stalwart of Fighting Fantasy), Yaztromo's character is developed further from `Forest of Doom' and establishes him as a re-occurring regular.

The main villain, however, is lacking in character. Malbordus is given a quite developed background/history but his actual appearance in the book is minimal. If you complete the book you also have to question what he has been doing whilst you've journeyed to the temple and explored it.
Read more ›
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By A. Galea on 6 Jun 2012
Format: Mass Market Paperback Verified Purchase
Bought this publication for a family member as he collects them and havn't heard any problems with it. Was grateful for the gift.
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Format: Paperback
With the help of his Dark Elf army, the evil mage Malbordus hopes to find the lost city of Vatos in the Desert of Skulls and collect five Dragon Artefacts, which he plans to bring to life with arcane magic to conquer all Allansia. With the help of the good wizard Yaztromo and the Dwarves of Stonebridge, you are charged with stopping him. Yaztromo teaches you four spells from a choice of ten, and you must cross the Desert of Skulls, find the city of Vatos ahead of Malbordus and destroy the Dragon Artefacts before he can find them.

TEMPLE OF TERROR is set mainly in the Desert of Skulls, and has a very Ancient Egypt feel to it, emphasised by Bill Houston's excellent illustrations. Originally published in 1985 and written by Ian Livingstone, it uses the standard Fighting Fantasy rules and has 400 paragraphs.

The book just oozes atmosphere, is well written, and has plenty of battles to play out (some of them quite tough), and a host of new monsters to encounter. The book is not overly difficult though, but the adventure seems longer than most in the series, from start to finish. An excellent gamebook, one of the best in the whole Fighting Fantasy collection.
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