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Tales of Symphonia: Dawn of the New World (Official Strategy Guides (Bradygames)) [Paperback]

Off Base Productions
3.0 out of 5 stars  See all reviews (3 customer reviews)

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Product details

  • Paperback: 207 pages
  • Publisher: Bradygames (4 Nov 2008)
  • Language: English
  • ISBN-10: 0744010675
  • ISBN-13: 978-0744010671
  • Product Dimensions: 27.4 x 21.4 x 0.7 cm
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 1,544,565 in Books (See Top 100 in Books)

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Customer Reviews

3.0 out of 5 stars
3.0 out of 5 stars
Most Helpful Customer Reviews
1 of 1 people found the following review helpful
3.0 out of 5 stars Great game, shame about the guide 5 Feb 2009
I myself imported Tales of Symphonia Dawn of the New World using the power of the wii hombrew application Gecko OS. I expected it to have as many side quests as the original Tales of Symphonia for Gamecube, but I was wrong. The game is rather linear, most sidequests can be found/done at any point as long as you go to the Katz guild (although I guess these are technicaly missions). So why am I telling you this in a review about the guide? Well I bought the guide without knowing this to find myself disapointed. You will be told exactly where to go by the game itself on almost all occasions and the puzzles themselves are not that hard, more like a 5 minute distraction. I am saying this as I do not think there is a need to buy this guide. It will tell you where all the wonder chef locations and other 'secrets' are as well as every item in the game, but other than that the guide is almost made useless by the game you are playing. There is a Creature compendium in the guide telling you the locations of all the monsters (except synthesis only) but it will not tell you what will synthesise into what or which items are needed for it.
Final thoughts are save yourself some money and go onto a site like Gamefaqs to get a more detailed descriptions on the things you need(although without the nice design or pretty colours that this guide uses).
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0 of 1 people found the following review helpful
5.0 out of 5 stars Great Strategy Guide 20 Jan 2010
Verified Purchase
I got this guide because it can't be found in the game shops in the uk,and it was worth the money i paid for it and it very good and tells you what to do and how beat the bosses on all difficulty levels which I find very hard to do without a game guide to tell me how. It has a great walkthrough guide to the game.
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0 of 13 people found the following review helpful
1.0 out of 5 stars Why Bother? 5 Dec 2008
By Dihan
Tales of Symphonia, the prequel to Dawn of the New World, was a fantastic game. I am sure the sequel is just as good, however it is very unlikely that it will even come out in Europe. This is where the title for my review comes in:

Why bother selling the strategy guide when the game hasn't even been announced for PAL regions?
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 3.1 out of 5 stars  15 reviews
15 of 15 people found the following review helpful
1.0 out of 5 stars Incomplete information, basic walkthrough, only good for its artwork 4 Dec 2008
By Asterisk Project - Published on Amazon.com
This guide is straight-up not even worth purchasing, although it does have a thorough bestiary and a highly complete items section. However, along with minimal side quests and no "go out of your way just to get a legendary item" hints, all that this guide is pretty much useful for is a common-sense type walkthrough. If you truly want to achieve 100% within this game, I DO NOT recommend using this guide to achieve that goal. I have experience with playing most of the Tales series along with other games AND I've had my fair share at purchasing various guides for some of my games. By far, this guide happens to the worst issue of them yet.

-This guide does an incomplete and minimal inprofecient job at filling in side quests... there's not even a separate section for it like there usually is.

-Inadequate information for training your monsters (which happen to be one of the most essential tools for playing though this game) to be at their highest tier of ability.

-Great for art and taking in the great talent of Kosuke Fujima

-I would only recommend it if you're stumped on where to go or if you want to look for random treasure within a dungeon.

-Also, there is much more information missing that I still haven't noted, but if you purchase the guide today, you'll find out for yourself what exactly is missing.

-Not suitable for 100% achievement.
8 of 8 people found the following review helpful
3.0 out of 5 stars Poorly done for a Tales Guide 16 Nov 2008
By Ajia Doyle - Published on Amazon.com
This guide is not the best Tales guide I have seen-and I have played most all of the games. Yes it has a basic walkthrough, and gives you some of the quest information. Many of the sidequests-most notably the ones with Richtor-have been omitted from the guide. There is not even a separate quests section-which is how it was done for most of the other Tales games. While the bestiary does contain all of the monsters, there is no information on the evolution of these monsters. The guide would have been much better if it included the evolutionary paths for the various monsters in the game-as the evolution of these monsters is an important factor of the game. Get the guide if you want tips on boss battles, help with the game's various puzzles-it details those out fairly well-or if you want to be able to check on where to go next. Otherwise it is not that helpful.
3 of 3 people found the following review helpful
1.0 out of 5 stars Pretty. Useless. Incomplete. 22 Jan 2009
By Orlando XXL - Published on Amazon.com
We bought this guide expecting that it contained useful information about the monster evolution. Or that it contained useful synthesizing tips, or more information about what the different effects symbols meant, or that it contained more detailed spell/artes/skill information than the instruction booklet that came with the game, etc. It proved to contain just as much information about the mechanics of the game as the instruction booklet, plus a walkthrough. A real waste. The Monster guide had all of the monsters, but wasn't arranged in any useful order, and didn't contain anything except their basic stats. Nothing about monster evolution paths, recruitment tips, probable locales, etc. Don't waste your money on this (very) incomplete guide. We returned it the next day for a refund, and found more complete guides on the web for free.
1 of 1 people found the following review helpful
2.0 out of 5 stars Almost Useless 14 Dec 2008
By S. Rhodes - Published on Amazon.com
The Tales series usually have some fairly big games. While Tales of Symphonia: Dawn of the New World is a spinoff of sorts, it is still a pretty immense game. One has to wonder why the guide doesn't really do any justice whatsoever for the game.

All the preliminary stuff isn't so bad. Getting through the basics is almost something a guide has to try to fail at. Bradygames doesn't falter at all. If you're having a bit of trouble understanding the game's mechanics, this section can help you out. Soon, however, this is where a lot of the helpfulness goes away.

The walkthrough, the meat and potatoes of any strategy guide is where the first big issue is. There's a walkthrough that is, for the most part informative. You'll get from Point A to Point B fairly easily as there's actually quite a bit of information. The walkthrough does the step by step thing BradyGAMES has done for nearly a decade now. Where the walkthrough fails however, is providing the player with any sort of detailed maps for the area whatsoever. Not only that, but most boss strategies aren't that great either. The boss strategies being useless isn't that big of a deal, but the lack of maps really is. The screenshots are often really big and blurry as well. On the whole, the walkthrough gets you through the game, but it is definitely not going to help you master it by any means.

Another really big problem with the guide is that there's a total lack of optional content here. There's really nothing about sidequests or anything, and Tales of Symphonia: Dawn of the New World is quite a big game that has quite a few secrets. The guide doesn't even mention most of them. It's rather disappointing in that respect. There is data on the monsters you can capture at least, but even that lacks a lot of substance. There is data on the monsters you'll fight. There are also several appendices with info on items, weapons and the like.

Unfortunately, the guide is useful for one thing and one thing only: Getting you through the story. Other than that this guide isn't going to help you with much of anything. Much of the content such as extras is completely forgotten about and there are no maps. The screenshots are also very blurry.

In the end, it's hard to recommend this guide. The walkthrough, while informative isn't going to be of that much help considering that Tales of Symphonia: Dawn of the New World is a fairly straightforward game. On the other hand, it is rarely, if ever, worth purchasing a strategy guide for an RPG for the walkthrough alone. Without adequate tips for training monsters, secrets and sidequests, the guide is about as useful for conquering the game as the instruction manual the game came with.
2 of 3 people found the following review helpful
2.0 out of 5 stars Don't buy 23 Nov 2008
By D. Shannon - Published on Amazon.com
Verified Purchase
Pretty much all this is is a walkthrough. If you have a question about the game or need help, just type it into Google and look for forums of others asking about the same thing. Or join an online gaming site that has free walkthroughs and/or post your own questions, response time is generally pretty good. I recommend gamefaqs.com.
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