Most Helpful Customer Reviews
|
|
14 of 14 people found the following review helpful:
5.0 out of 5 stars
Oh My...., 3 Mar 2006
By A Customer
I am an absolute HUUUGE fan of the Project Zeros. Project Zero 1, was I thought, the most terrifying game i had EVER played. Project Zero 2: Crimson Butterfly, was i thought more action-horror compared to the first. But this one...in the first 3 minutes, I swear I almost had a heart attack :S I'm not scared easily, in fact i can sit through any horror movie and laugh. But the Project Zero games are i think the most disturbing games EVER. Tecmo REALLY know how to get under your skin.The main quality I love about this game is that it resorts back to the original Project Zero in two ways: 1) the way it is set (i.e. more puzzles to solve, little scary mind-playing things etc) and 2) Miku is back! :D (The character fro PZ1). However there is of course a difference, which i think makes this game A LOT better than the first two: its played in two different places: reality and in Rei's nightmares... I won't blab on but if you REALLY want a game that is sooo terrifying, disturbing, psychologically scary, but such a unique, beautiful game (and you learn quite a bit about Ancient Japanese Culture and Religion!) then this IS the game for you. *SLIGHT SPOILER* What I have written so far probably seems like not enough "evidence" that i have actually got and am still playing it, so i thought i would give you a BRIEF and simple description of a place in the game that really did disturb me!: a corridor...a room blocked off in the centre...sacred ropes hanging on the wall...outlines of people on the walls (thats just horrible that bit! :S)...harrowing moans from somewhere... there you go. I seriously cannot play this game (like the 1st one) for more than 15 minutes at a time! It REALLY gets under my skin...
|
|
|
10 of 11 people found the following review helpful:
4.0 out of 5 stars
Fatal Frame meets Silent Hill!, 14 April 2006
Fun:4.0 out of 5 stars
The third of the well-received "Project Zero" (what was wrong with the original title of Fatal Frame, I'll never know) series carries on all the same gameplay as it's predecessors, but as the idea has proved to be such a good one, there's nothing wrong with that. Playing as a young female reporter called Rei - the most grown-up main character seen so far in the series - the player is once again armed with a ghost-busting camera and sent to explore a huge dilapidated Japanese mansion. And once again you will encounter vengeful phantoms that need to be dispatched via split-second timing of getting the best possible shots with the mysterious camera. This aspect is as fun as ever, as the best shots always come with the cost of putting yourself at most risk in order to take them (i.e. letting the ghost come as near as possible to attacking you). Also back are the many fleeting apparitions that you need to be lightning quick with your shutter-finger to snap on film. But it's all worth the effort, as these shots, along with your best "attack" photos score highly on a points system that lets you power up the capabilities of the camera, turning it into a more powerful ghost-buster for the later, harder phantoms...especially when it's sometimes not just one against one.
I had reservations as the game got underway, when I realised that all the spooky Japanese mansions were starting to get a bit repetitive, with the same old rotting cupboards and dusty kimonos at every corner, but the game has addressed this with a new slant on the gameplay, in that all the ghost hunting levels forms part of a recurring nightmare being experienced by main character. When she's not dreaming, she's awake and inhabiting her not-at-all spooky apartment. This splitting of playing time between dream trips to the forbidding mansion, and popping into the neat and tidy kitchen or stroking the cat, reminded me heavily of "Silent Hill 4", which used the same dual locations, and must have been an inspiration for this game. Cleverly, the game has Rei being up and about in her own apartment between both day and night times, and after the horrors of the dream adventures, even this neat and modern location begins to make you fell uneasy when walking around it at night. There are also two more playable characters in the game which adds variety, as they can go into areas that Rei cannot access. They also have certain unique skills, but much weaker ghost-busting cameras than Rei, so these stages can be tough. And once again those evil ghosts are no slouches, and getting the "fatal frame" shots can be pretty dicey, especially as these ghouls don't play fair and can vanish and teleport all over the place while you are swinging your camera around trying to keep them in view....you'll learn to hate those little girls with stakes and mallets!
Because of the fun to be had with the camera and the game in general, I'm prepared to once again forgive the same drawbacks that are still present as before - really clunky directional controls and the lamest "run" function ever witnessed - Rei runs like a little old lady hobbling after a bus. Despite starting off as a fairly easy game, the game keeps the reputation of the series up by occasionally throwing some really tough ghost battles at you, roundabout the halfway mark and onwards, so save often! Even so, the ghosts STILL don't live up to the creepy horrors of the first game (too many of the ghosts are smiling little girls, which doesn't scare me very much), but I think that this third installment actually has the most grown up theme; it's take on the rituals concerning death and the afterlife is handled very seriously and quite sensitively. It also has the most impressive ending movie of the series so far - effective and quite moving. Bottom line - while not really being very different to parts one and two, this is a worthy third installment to the series, and a treat for fans.
|
|
|
4 of 4 people found the following review helpful:
5.0 out of 5 stars
What's a great game!, 3 Mar 2006
I love the idea of Two Haunting Worlds which is the nightmare and the real life. As the player moves deeper into the game, the line between the two worlds becomes blurred, creating fear and uneasiness in the player. It is a brilliant idea!Also, PZ3 has 3 main characters which have thier own unique skills, and their background link to each other and the previous Project Zero; One and Two. You can repeat it once you finish the game. You can unlock secret ghosts, goodies, skills and alterative ending. PZ3 is creepy, scary and haunted. It's really worth playing. I bet you will love it. :-)
|
|
|
Most Recent Customer Reviews
|