Product details
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The lowdown:
Although it was conceived at a time when 3D graphics cards were still optional the basic idea behind the Prey portal technology is still the same as it ever was, allowing you to instantly step from one world to another in the game. You can even create the portals yourself as you battle grotesque enemy bosses in one area and jump back to another to recover. The game casts you as a Cherokee Indian with a number of magical powers such as spirit walking that let you explore the game world as a spirit, and deathwalk which replaces the normal need for intrusive quick saves with an innovative mini-game set between the worlds of the living and the dead.
Most exciting moment:
Not only is the portal technology amazing but the games use of gravity is equally inspired with gravity escalators that run up and across ceilings and some excellent zero gravity sections where you pilot spaceship pods and explore a tiny rotating planetoid.
Since you ask:
Originally intended only for the PC, the Xbox 360 version is being developed by British team Venom Games, who previously created Rocky Legends for Ubisoft, and features an 8 player multiplayer mode.
The bottom line:
Looks like being one of the top predators in the shoot em-up world.
Harrison Dent
Prey makes use of Joseph's Campbell's renowned story structure, "The Hero's Journey," for guiding the main character arc. Campbell's extensive work on mythological story progression was made famous when George Lucas used it for Luke Skywalker's story arc in the original Star Wars.
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Most Helpful Customer Reviews
33 of 35 people found the following review helpful:
4.0 out of 5 stars
Staying Alive,
= Fun:4.0 out of 5 stars
This review is from: Prey (Xbox 360) (Video Game)
I'm not usually a fan of first person shooters, mainly because I find them too hard and don't like having to keep saving and loading to progress 30 feet. It's the whole issue of dying that exhausts my precious patience. 'Prey' has done something about this and created a first person shooter for people who aren't very good at first person shooters.
The story isn't overly original. Aliens invade Earth and beam up humans, then commit unspeakable acts upon them and there is only one man who can do anything about it... You. You play Tommy, a Cherokee who is desperate to escape the trapping of the reservation, but his girlfriend, Jen, is desperate to stay. When the aliens abduct the both of you the race is on to save both Jen and yourself and get yourself back to Earth. The game plays out like most other FPS games in the way that you have to run around shooting enemies and solving the odd puzzle. There are three ways to do this; in the Physical World, the Spirit World and the Death World. The Physical World is exactly as it sounds, the physical, albeit alien, reality that surrounds Tommy. This is the world you will spend most time in and is where the various gravity effects come into play. In this game there are certain points where you can walk up the walls and on the ceilings, other points where you will need to completely flip the gravitational pull of the environment. At times this can become a little disorienting but that is all part of the fun. You need to use these gravity effects to progress, so they are not just a gimmick added on, but an essential part of the game. As Tommy is Cherokee he can allow his Spirit to leave his body. This is the Spirit World. When you press the Y button the screen will take on a light blue hue and your spirit will have the ability to access areas that Tommy's physical body cannot. Enemies can't see Tommy's spirit unless you attacks them so it is very good for stealthily working out where you need to get to next. The spirit body can also activate switches, lowering force fields that are otherwise blocking Tommy's progress through the physical world. To me this is the best part of the game. I like the puzzle solving elements of any game, and although the puzzles in 'Prey' aren't particularly perplexing they add a little more enjoyment for me. The most controversial element of the game seems to be the Death World. This is only encountered when Tommy looses all of his health. You then enter Death Walk and try to shoot Wraiths to gain back as much health as possible before being thrown back into the action where you fell. Essentially you cannot die. This element is why it is a FPS for people who are not very good at first person shooters. You can 'die' as many times as you need and will always be able to get straight back into the action, without using quick saves. While other people have slated the whole game for this one part, I would say that it has kept the game alive for me. If it wasn't for the idea that I could not 'die' I would have probably given up on the game a lot earlier, as it was I completed it in a couple of weeks. It is not a huge game but more than adequate for the like of me, for whom games are meant to be fun. You get the usual mix of weapons and enemies. The guns are all easy to use and the enemies are varied. Boss battles could have been a little bit harder though. The online element to 'Prey' consists of either Deathmatch or Team Deathmatch. If you've played any sort of multiplayer FPS before you will know what to expect. The gravity effects come into play in a big way in multiplayer as not only do you have to keep an eye on what is giong on behind you, but also above you and below. There may not be all that many people playing 'Prey' online due to games like 'Gears Of War' now being on the market, but you should still be able to get a decent game now and then. It's got a bit of lag if you are playing with more than three other people which can be annoying. Achievements are half story based and half multiplayer based, with three Secret Achievements. This gives it the balance that is so often absent when it comes to Achievements. Once you have finished this game you will feel more prepared to take on more conventional FPS games. I enjoyed 'Prey' and will probably spend a good few weeks trying to get all the multiplayer Achievements. I wouldn't say it is worth £49.99 but if you can get it for under 30 notes you'll have a good little game on your hands.
5 of 5 people found the following review helpful:
3.0 out of 5 stars
Very playable,
By
= Fun:4.0 out of 5 stars
This review is from: Prey (Xbox 360) (Video Game)
I really did enjoy playing Prey, the story's simple yet effective, the game play is fun, I like the range of weapons, especially the spider like grenades most amusing......but.....it just lacks that special something that some other games have, it doesn't prey on your mind, I wasn't itching to get back on the buttons. In short it just got to be a bit lack lustre in the end. That said it's certainly worth a go especially at the price you can get it now.
3 of 3 people found the following review helpful:
4.0 out of 5 stars
Fun, engaging and technially superb,
By
= Fun:5.0 out of 5 stars
This review is from: Prey (Xbox 360) (Video Game)
First off - I'm rubbish at FPSs. I've played most of them and it usually takes me months to complete them, if at all. Nothing bothers me more than having to repeat section after section because of a lack of ammo or a particularly hard boss. I just find it plane dull, and I don't have the time for it.
Prey addresses these issues. Its innovative way of dealing with dying is fantastic. It keeps the game and the narrative alive. Not once did I chuck the controller in annoyance or give up. I played it through (it still took me a good month of on/off playing) to the very end. The graphics are superb, and the production design incredible. So many jaw dropping moments will take you by surprise. The wow factor is second to none. The only flaw is that some of the corridor sections are a little repetitive. But, everything else outweighs this - even the load times won't send you insane. If you are a games fan and appreciate quality - grab this. Its the best game of its type that I've played since Half Life and leaves Doom 3 and the rest in its wake.
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