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Prey (Xbox 360)
 
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Prey (Xbox 360)

by Take 2 Interactive
Xbox 360
3.4 out of 5 stars  See all reviews (41 customer reviews)
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Game Information

  • Platform:   Xbox 360
  • BBFC Rating: Suitable for 18 years and over Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

Customers buy this item with The Darkness (Xbox 360) £17.90

Prey (Xbox 360) + The Darkness (Xbox 360)
Price For Both: £26.85

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Product Features

  • Built on an enhanced Doom 3 engine, the most impressive 3D engine used in a released game
  • Portal technology adds a new dimension to gameplay, allowing enemies to appear out of thin air and create new and completely original puzzles and gameplay styles
  • Several never-before-seen gameplay elements such as Spirit Walking, Wall Walking, and Deathwalk
  • Highly organic, living environment that itself can attack Tommy
  • A deep, emotional story of love and sacrifice
  • Tommy has a sidekick, a spiritual hawk that can help him fight enemies and decipher the alien language of the living ship
  • Multiplayer game support that takes advantage of the unique gameplay styles in Prey

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000EP7IQU
  • Release Date: 14 July 2006
  • Average Customer Review: 3.4 out of 5 stars  See all reviews (41 customer reviews)
  • Amazon Bestsellers Rank: 2,932 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Amazon.co.uk Review

In a nutshell:
Although it was announced more than a decade ago this demonstrates that the best things really do come to those that wait, with the most original and technically advanced first person shoot ‘em-up in years.

The lowdown:
Although it was conceived at a time when 3D graphics cards were still optional the basic idea behind the Prey portal technology is still the same as it ever was, allowing you to instantly step from one world to another in the game. You can even create the portals yourself as you battle grotesque enemy bosses in one area and jump back to another to recover. The game casts you as a Cherokee Indian with a number of magical powers such as spirit walking that let you explore the game world as a spirit, and deathwalk which replaces the normal need for intrusive quick saves with an innovative mini-game set between the worlds of the living and the dead.

Most exciting moment:
Not only is the portal technology amazing but the game’s use of gravity is equally inspired with gravity escalators that run up and across ceilings and some excellent zero gravity sections where you pilot spaceship pods and explore a tiny rotating planetoid.

Since you ask:
Originally intended only for the PC, the Xbox 360 version is being developed by British team Venom Games, who previously created Rocky Legends for Ubisoft, and features an 8 player multiplayer mode.

The bottom line:
Looks like being one of the top predators in the shoot ‘em-up world.
Harrison Dent

Manufacturer's Description

In Prey, gamers enter an unpredictable world where nothing can be taken for granted. Most of the game takes place within a living ship, a giant entity that can sense and react to Tommy's presence.

Prey makes use of Joseph's Campbell's renowned story structure, "The Hero's Journey," for guiding the main character arc. Campbell's extensive work on mythological story progression was made famous when George Lucas used it for Luke Skywalker's story arc in the original Star Wars.


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Customer Reviews

Most Helpful Customer Reviews
33 of 35 people found the following review helpful
Staying Alive 8 Dec 2006
Fun:   
I'm not usually a fan of first person shooters, mainly because I find them too hard and don't like having to keep saving and loading to progress 30 feet. It's the whole issue of dying that exhausts my precious patience. 'Prey' has done something about this and created a first person shooter for people who aren't very good at first person shooters.

The story isn't overly original. Aliens invade Earth and beam up humans, then commit unspeakable acts upon them and there is only one man who can do anything about it... You.

You play Tommy, a Cherokee who is desperate to escape the trapping of the reservation, but his girlfriend, Jen, is desperate to stay. When the aliens abduct the both of you the race is on to save both Jen and yourself and get yourself back to Earth.

The game plays out like most other FPS games in the way that you have to run around shooting enemies and solving the odd puzzle. There are three ways to do this; in the Physical World, the Spirit World and the Death World.

The Physical World is exactly as it sounds, the physical, albeit alien, reality that surrounds Tommy. This is the world you will spend most time in and is where the various gravity effects come into play. In this game there are certain points where you can walk up the walls and on the ceilings, other points where you will need to completely flip the gravitational pull of the environment. At times this can become a little disorienting but that is all part of the fun. You need to use these gravity effects to progress, so they are not just a gimmick added on, but an essential part of the game.

As Tommy is Cherokee he can allow his Spirit to leave his body. This is the Spirit World. When you press the Y button the screen will take on a light blue hue and your spirit will have the ability to access areas that Tommy's physical body cannot. Enemies can't see Tommy's spirit unless you attacks them so it is very good for stealthily working out where you need to get to next. The spirit body can also activate switches, lowering force fields that are otherwise blocking Tommy's progress through the physical world. To me this is the best part of the game. I like the puzzle solving elements of any game, and although the puzzles in 'Prey' aren't particularly perplexing they add a little more enjoyment for me.

The most controversial element of the game seems to be the Death World. This is only encountered when Tommy looses all of his health. You then enter Death Walk and try to shoot Wraiths to gain back as much health as possible before being thrown back into the action where you fell. Essentially you cannot die. This element is why it is a FPS for people who are not very good at first person shooters. You can 'die' as many times as you need and will always be able to get straight back into the action, without using quick saves. While other people have slated the whole game for this one part, I would say that it has kept the game alive for me. If it wasn't for the idea that I could not 'die' I would have probably given up on the game a lot earlier, as it was I completed it in a couple of weeks.

It is not a huge game but more than adequate for the like of me, for whom games are meant to be fun.

You get the usual mix of weapons and enemies. The guns are all easy to use and the enemies are varied. Boss battles could have been a little bit harder though.

The online element to 'Prey' consists of either Deathmatch or Team Deathmatch. If you've played any sort of multiplayer FPS before you will know what to expect. The gravity effects come into play in a big way in multiplayer as not only do you have to keep an eye on what is giong on behind you, but also above you and below. There may not be all that many people playing 'Prey' online due to games like 'Gears Of War' now being on the market, but you should still be able to get a decent game now and then. It's got a bit of lag if you are playing with more than three other people which can be annoying.

Achievements are half story based and half multiplayer based, with three Secret Achievements. This gives it the balance that is so often absent when it comes to Achievements.

Once you have finished this game you will feel more prepared to take on more conventional FPS games. I enjoyed 'Prey' and will probably spend a good few weeks trying to get all the multiplayer Achievements. I wouldn't say it is worth £49.99 but if you can get it for under 30 notes you'll have a good little game on your hands.
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5 of 5 people found the following review helpful
Very playable 28 Sep 2008
By edzshed
Fun:   
I really did enjoy playing Prey, the story's simple yet effective, the game play is fun, I like the range of weapons, especially the spider like grenades most amusing......but.....it just lacks that special something that some other games have, it doesn't prey on your mind, I wasn't itching to get back on the buttons. In short it just got to be a bit lack lustre in the end. That said it's certainly worth a go especially at the price you can get it now.
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3 of 3 people found the following review helpful
Fun:   
On the face of it it has a lot going for it - fabulous graphics and some unique features for a FPS such as the upside down walkways, the ability to step, via strange portals, from one location to another instantly, and I like the 'Independence Day' type scenario, only this time it's set on the giant mothership which is 'harvesting' citizens of the Earth, and it's up to the American Indian hero to rescue his girl and save the day. And exploring this gigantic mothership you do get a feel of the massive scope of it and a sense of wonder as you progress through this strange alien world, and you can tell the designers put a lot of time and effort in creating something original which would stand out from the usual Half Life 2 and Halo shooters.

Sadly the developers, while putting this amazing world together, neglected the essential element: gameplay. Why we like Half Life 2 and Halo so much is not only do they look good, and you also get that sense of adventure as you progress through the varied levels, you get some cool weapons that are fun and exciting to use, and the shoot outs are, more often than not, an adrenaline rush. The weapons in Prey, frankly speaking, are just bland and boring with weak sounds, and the shoot outs after a while become a real chore. This for a FPS is a disaster.

And as has already been alluded to by other reviewers, the pattern to progress through this game is the same tiresome sequence of tasks: flip switches, ocassionally shoot a switch to flip the artificial gravity upside down so you can manouevre through a tricky section of the ship, go into 'spirit walk' to bypass a force field, negotiate through the various portals and walkways, while at each time engaging in mostly tedious shoot outs with various alien enemies using your crappy arsenal.

And on and on it plods in similar fashion... With Half Life 2 and Halo you don't want them to end, and after each session you feel you're doing something worthwhile. Prey by comparison is not a fun experience overall, it's more an endurance test. What could have been a serious Half Life 2/Halo contender is essentially just a bland and repetitive gaming experience that does nothing for the genre other than to showcase the rather nice enhanced Doom 3 engine.

By all means give it a go, but if you hate it don't say I didn't warn you.
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Most Recent Customer Reviews
UN-good
- I use the phrase "UN-good" because I don't want to be rude/insulting. However, this game, is without doubt the worst game I have ever played in my entire life. Read more
Published 12 months ago by Myles Burrell
A overlooked gem.
I bought this when it was first released, and while it may not be of the highest standard like Half-Life or Bioshock, it really isn't much below those steller FPS titles. Read more
Published on 8 Mar 2009 by Mr. B. W. Bailey
Not just a gimmick.
I love shooters but can be exasperated,especially by PC ones,by their over reliance on being able to save anywhere,so when there's a difficult bit you're usually left looking at... Read more
Published on 15 Jan 2009 by Mr. M. L. Hanford
'Prey, big spender!'
Let's start by being open enough to say there are far better games on the 360, however Prey is a game I would advise you not to overlook. Read more
Published on 10 Jan 2009 by Rob
Filled A Gap
While playing Prey I really enjoyed it. Especially the difficulty of dying. I lost interest in this game halfway through becuase of the similarity of all of it. Read more
Published on 26 July 2008 by Ross Whiteford
Involves Blue Oyster Cult
Honestly, people should play this game simply for the abduction sequence at the beginning to the tune of 'Don't Fear the Reaper' by Blue Oyster Cult. Read more
Published on 3 April 2008 by C. Hay
Unimaginative and boring like so many fps!
For:
1. Some of the more expansive maps looked impressive.
2. A few of the puzzles are fun.
3. Read more
Published on 16 Mar 2008 by D-Dom
You get what you pay for.
So Ive played about half of the game and its far too dull to keep me engrossed.
Theres nothing spectacular about this game I can think of that makes me want to play it... Read more
Published on 18 Aug 2007 by Jamie S. Shilling
well worth the money
Before buying the game it might be a good idea to play the demo which is available at the XBox Live marketplace. Read more
Published on 5 Aug 2007 by Andreas Bauer
NOT for the faint-hearted, weak-stomached, or easily confused...
Prey is perhaps one of the most innovative games I have ever had the pleasure of playing. The spirit-walk aspect brings a slightly greater degree of problem-solving to the game,... Read more
Published on 20 Jan 2007 by J. Wood
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Is Prey more violent than Gears of War? 2 11 Jan 2009
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