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Civilization IV (PC DVD)
- Streamlined gameplay
- Easy-to-use interface will be immediately familiar to strategy and action game players, and newcomers to the series will be able to jump in and play
- Flexible tech tree allows players more strategic choices for developing their civilizations along unique paths
- More civs, units, and improvements to enhance and grow your empire
- Multiplayer -LAN, Internet, PBEM, and Persistent Turn-Based Server (PTBS) offer players all-new strategies and ways to play when competing or cooperating with live opponents
- Team play: a new way of setting locked alliances that result in shared wonder effects, visibility, unit trading, and shared territory that delivers a plethora of new strategic and tactical options
- Beautiful 3D world with dozens of fully animated units (including culturally unique units), and totally customisable armies
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Special Offers and Product Promotions
- Platform: Windows XP
- PEGI Rating: Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
- Media: Video Game
- Item Quantity: 1
Civilization IV will come to life like never before in a beautifully detailed, living 3D world that will elevate the gameplay experience to a whole new level. Civilization IV has already been heralded as one of the top ten games of 2005, and a must-have for gamers around the globe!
Civilization is one of those games that had the unfortunate luck of being pretty much perfect the first time around. Unfortunate because it means that the developers didnt really have much else to do for any of the sequels. Not until number three anyway, at which point they almost ruined everything by overcomplicating it.
In a nod to the graphical ability of modern day PCs the graphics have been upgraded all the way from rubbish to okay-ish. Actually, the 3D effect as you zoom out to a view of the whole globe is quite nice but otherwise this is not going to be giving Doom 3 any sleepless nights.
The far more important changes are to the gameplay which has had all the overcomplicated elements from Civ III ripped out and, most interestingly, many of the features from the original that had been considered sacrosanct. City riots and rebellions are now extremely rare and other tedious elements such as pollution have been removed. This all adds up to a tighter, faster paced game that doesnt get bogged down once you get a lot of cities up and running.
A new team-based online modes attempts to add a similar injection of speed to the multiplayer although whether that will prove as successful remains to be seen. More promising is a greater emphasis on religion in the game, as well as great people from history that can help morale, combat or research and sometimes all three. With strategy games becoming ever rarer Civ IV looks like it could finally make them, if not fashionable, at least popular again. -- Harrison Dent
This preview is based on an incomplete version of the game; features or problems mentioned above may not appear in the finished game.See all Product Description
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Top Customer Reviews
Anyhow, on to the actual review...I am a long time Civ player who can still recall sleepless nights at college with the first in the series so I will focus on the major changes from earlier versions and how they impact the experience.
- the removal of micro-management hassles (pollution, civil disorder, much better automated workers) is a double-edged sword. On the one hand it is great to not have to bother but on the other it can feel as if the game "plays itself" and also means it can be easy to not keep track of cities so closely which can lead them to becoming very inefficient. You need to discipline yourself to still check in on each city frequently.
- the streamlined interface is a great improvement, with many things available on the screen at all times (of note are the sliders controlling distribution of resources between research, culture and cash) instead of tucked away in a seperate screen.
- the 3D interface is slick and smooth, it is easy to use the zoom feature to recreate a top down view (a la Civ 2) or an isometric view (a la Civ 3) or to zoom out to see the whole globe. A big improvement that is not obtrusive.Read more ›
There are quite a lot of features in the game. The genius is to combine the features in such a way that they all complement one another. There are few, if any, features that are there for 'marketing reasons'.
Particular improvements since civi 3 are:
- villages and towns (thes provide good revenue but require forward planning)
- Corruption is handled much better, particularly at the more difficult levels.
- The new religous aspects work well
- Unit promotion is a major improvement
The only feature that irritates me is when my cities rebel and go over to the other side - and you can turn that off.
The greatest turn based strategy game ever, by a mile.
This is a wonderful game with loads of the civ 3 'mistakes' in game play removed. Particularly good are the gameplay features relating to promotion of military units and the new important features of religion - it certainly pays to convert everyone to your cause (both financially and dimplomatically).
This game is definately worth the money - the only downside being that you may encounter starvation and sleep deprivation as once you get into it, you won't want to leave the computer for several hours at a time! DB
After the patch, all stability issues are gone. The game runs smoothly and has never crashed on me. Similarly (whether by patch or my own lack of discovery), I've realized that you can turn on quick movement and quick combat resolution.
What a game this is!
In many ways I considered CivIII a sideways rather than forward step. A different take rather than an evolution, so to speak. I'm happy to say CivIV feels just perfect, and much more like a spiritual successor to CivII than to CivIII.
All the annoyances of culture are gone, while the good aspects have been kept. The resource system is vastly expanded as is your worker options. Combat makes more sense and the unit upgrade tree is a fantastic addition that makes you cherish your units so much more (too much, in fact, as I find myself naming units after great battles). Gone are the days of civil disorder and building upkeep, and once you’ve settled yourself from the original shock, you realize it makes much more sense in its new implementation. Health, a new addition to the city screen is a much more collected way of handling the pollution modern cultures seem plagued by.
It is, in other words, a much more coherent package, created for multiplayer from the get go, and wrapped in snazzy new graphics. While not perfect (nothing is), the minor issues left are based more on subjective taste rather than objective, large-scale issues.
Most Recent Customer Reviews
For the love of god don't buy this. It's been 10 years and it still finds ways of keeping me up until 5am to steamroll the AI because of a stupid war declaration it made out of the... Read morePublished 5 months ago by Piranha
I brought this as a secondhand purchase good but i preferred civ 3Published 11 months ago by bbrecknock
Can not get the game to work even after down loading patch, supplier just referring known websites for info, MY main query is WHY after this length of time are INCOMPLETE [no patch... Read morePublished on 13 Sept. 2013 by eric the red
As expected nothing to add or take. Really good title in that historicall collection of civilisation games. Read morePublished on 17 July 2011 by W. Goj
Good game to play, but memory hungry, and needs better processor and memory than printed by the recommended requirements stated on box!Published on 12 Oct. 2010 by Agoniuncle
Had this for a while now, about 4-5 years and my god it is a good game! Really good game for if friends come round and we just sit around the PC either doing hot seat as a team and... Read morePublished on 24 Aug. 2010