To all of us who had loved the original 1994 game, this release was an early Christmas season....or at least it promised to be.
Based on the well known Civ4 engine, Civ4-COLONIZATION is a standalone expansion (the original Civ4 does not have to be pre-installed) that offers the flavor of the classic COLONIZATION in a sparkling new packaging.
The graphics are superb, the units well designed and their animated repertoire expected. If new to the series, the disproportional sizes of units and cities will look funny at first but one quickly appreciates the clarity this adds to the game.
After playing this for two days (and everyone who ever played a CIVILIZATION game knows that these include many early morning hours as well...), I did not encounter but minor glitches: naval units making their animated turns on land, units going invisible once automated; nothing a small patch cannot handle.
Both the production of units and their effective use require some getting used to before one can really enjoy the game - and (judging by my experience) I suspect that gamers who are new to the series will have less trouble in catching up with the learning curve than veteran fans adapting to it. Those endless hours in front of our screens, apparently, have engraved the familiar gameplay in our brains - and the grooves have set pretty deep by now...
So, whether familiar with the Civ4 gameplay or not, prepare to adapt or forever remain loyal subjects. Because this is the point for both the original and this remake: become strong enough colonists to shed the shackles of the country of origin.
This characteristic gives a two faceted gameplay: whereas the first half of every game is all about cooperation and trade and keeping the peace, once independence is declared the game turns into a fierce war theater - for which you better be prepared!
The maps can be randomized but the small number of pre-made ones are exclusively on the American continent and the colonies of English, Dutch, French and Spanish (no, still no Portuguese! I guess Brazil founded itself). Be it in the form of a further expansion or a patch, leaving out the Asian and Oceanic colonies (from India and China to New Zealand and Australia) is an omission that needs to be corrected.
Speaking of historic inaccuracies, although the New World colonies thrived on the labor of slaves, slavery never comes into play with this game and is not even mentioned. I do realize the developers' position and frantic attempt to avoid controversy, but I remember the CALL TO POWER series handling this shameful issue with class an racial consideration.
Bottom line: Civ4-COLONIZATION is small standalone expansion of the Civ4 franchise that has the depth of a mod and adds little to the series besides better graphics and animated units. Innovation has always been a risky business...
On an encouraging note, the hard lesson of the BIOSHOCK fiasco was not lost on the 2K GAMES people: Civ4-COLONIZATION harbors SecuROM DRM but not one of the latest nastier...combinations - the game requires no online activation and it does not limit the number of installations.
These days, this alone deserved rounding up its rating from 3½ to 4 stars.