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Bioshock 2
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Bioshock 2

by Take 2 Interactive
 Ages 18 and Over
3.2 out of 5 stars  See all reviews (85 customer reviews)

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Game Information

  • Platform:   Windows XP
  • BBFC Rating: Suitable for 18 years and over Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
  • Media: CD-ROM
  • Item Quantity: 1

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Technical Details

Platform: PC
  • SINGLE PLAYER
  • Evolution of the Genetically Enhanced Shooter: Innovative advances bring new depth and dimension to each encounter. New elements, such as the ability to dual-wield weapons and Plasmids, allow players to create exciting combinations of punishment
  • Return to Rapture: Set approximately 10 years after the events of the original BioShock, the story continues with an epic, more intense journey through one of the most captivating and terrifying fictional worlds ever created
  • You Are the Big Daddy: Take control of BioShock’s signature and iconic symbol with the original prototype Big Daddy, and experience the power and raw strength of Rapture’s most feared denizens as you battle powerful new enemies
  • Continuation of the Award-Winning Narrative: New and unique storytelling devices serve as the vehicle for the continuation of one of gaming’s most acclaimed storylines
  • MULTIPLAYER
  • Genetically Enhanced Multiplayer – Earn experience points during gameplay to earn access to new Weapons, Plasmids and Tonics that can be used to create hundreds of different combinations, allowing players to develop a unique character that caters to their playing style.
  • Experience Rapture’s Civil War– Players will step into the shoes of Rapture citizens and take direct part in the civil war that tore Rapture apart.
  • See Rapture Before the Fall – Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up for multiplayer.
  • FPS Veterans Add Their Touch to the Multiplayer Experience – Digital Extremes brings more than 10 years of first person shooter experience including development of award-winning entries in the Unreal and Unreal Tournament franchise.

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00175SOS2
  • Item Weight: 27 g
  • Release Date: 9 Feb 2010
  • Average Customer Review: 3.2 out of 5 stars  See all reviews (85 customer reviews)
  • Amazon Bestsellers Rank: 1,735 in PC & Video Games (See Top 100 in PC & Video Games)

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Product Description

Platform: PC

Amazon.co.uk Review

The original shocked the video gaming world by not only being a great first person shooter, but also an intelligent one. Now one of the greatest stories in interactive fiction is getting another chapter, with a sequel set ten years later.

The most literate first person shooter of 2007 returns
The multiplayer mode features a completely different story and even developer
Will you save the Little Sisters or exploit them?
As a Big Daddy you can now venture outside of Rapture and onto the sea floor

You play the original Big Daddy - a more independently minded prototype to the giant deep sea divers from the first game. The undersea world of Rapture has been taken over by the mysterious Big Sister, who has begun to kidnap children from coastal cities around the world.

A much larger range of plasmid powers are now available, as well as more standard weapons and the Big Daddy's iconic rivet gun and drill. The game's real conflict is emotional though, as you are once again forced to make a decision between sacrificing Little Sisters or protecting them and making your task even harder. Bioshock 2 will make you think, and not just about tactics.

Key Features
  • Atlas shrugged: The award-winning story-telling of Bioshock continues with a new hero and a new threat in the underwater dystopia of Rapture.
  • Evolve yourself: New plasmids, including new dual-wielded attacks, let you unleash amazing powers but at the cost of your humanity.
  • Cry Little Sister: As the first Big Daddy you are far faster than the other lumbering giants, but equipped with the same weapons and the ability to venture onto the ocean floor.
  • Big boss: Defend yourself against the constant attacks of Big Sister by setting up traps and ambushes, but always making sure you have an escape route!
  • Separate lives: For the first time Bioshock has its own multiplayer mode - featuring a completely different story and created by developer Digital Extremes (Unreal Tournament 2004).
About the Developer: 2K Marin
Although founded in 2007 specifically to create new, original games the first release from this Californian developer will be Bioshock 2. The studio is relatively small and designed to work with Take-Two's other developers, such as 2K Boston and 2K Australia in the case of Bioshock.

Product Description

  • SINGLE PLAYER
    Evolution of the Genetically Enhanced Shooter: Innovative advances bring new depth and dimension to each encounter. New elements, such as the ability to dual-wield weapons and Plasmids, allow players to create exciting combinations of punishment
  • Return to Rapture: Set approximately 10 years after the events of the original BioShock, the story continues with an epic, more intense journey through one of the most captivating and terrifying fictional worlds ever created
  • You Are the Big Daddy: Take control of BioShock’s signature and iconic symbol with the original prototype Big Daddy, and experience the power and raw strength of Rapture’s most feared denizens as you battle powerful new enemies
  • Continuation of the Award-Winning Narrative: New and unique storytelling devices serve as the vehicle for the continuation of one of gaming’s most acclaimed storylines
  • MULTIPLAYER
  • Genetically Enhanced Multiplayer – Earn experience points during gameplay to earn access to new Weapons, Plasmids and Tonics that can be used to create hundreds of different combinations, allowing players to develop a unique character that caters to their playing style.
  • Experience Rapture’s Civil War– Players will step into the shoes of Rapture citizens and take direct part in the civil war that tore Rapture apart.
  • See Rapture Before the Fall – Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up for multiplayer.
  • FPS Veterans Add Their Touch to the Multiplayer Experience – Digital Extremes brings more than 10 years of first person shooter experience including development of award-winning entries in the Unreal and Unreal Tournament franchise.

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Customer Reviews

Most Helpful Customer Reviews
41 of 45 people found the following review helpful
Platform for Display:PC
Fun:   
OK this is a review based on the game and not the DRM issues, Steam or the limited activitions. I disagree with all these things (except Steam which I personally find to be a superb service on the whole) and my thoughts regarding games publishers deciding how many times we can install and enjoy their games would'nt fit on the entire Amazon site. Just be aware that I am strictly against the idea. Anyway, having purchased and (agonisingly) download the game from Steam I am in a position to give an opinion based upon the actual game and not the issues surrounding it. So here goes.

The game is set 10 years after the ending of it's predesessor. After the downfall of Andrew Ryan and Fontaine, Psychologist Dr. Sofia Lamb has taken control of the under water city of Rapture. After wrestling control of her biological daughter Eleanor from the grasp of Big Daddy 'Delta' (who you will play as) she sets about controlling all the little sister's throughout Rapture. (sorry to anyone not following, go back and play Bioshock to understand my ramblings). At the start of the game Eleanor Lamb is now all grown up and wishes to be reaquainted with her Big Daddy and also stop her insane mother from destroying her beloved utopia. From this point onwards the events of Bioshock 2 take place and I would hate to ruin anyone's enjoyment by revealing parts of the plot, just know that although the story is not as strong as the original, it has enough twists & turns to entertain throughout the 8 or 9 hour playing time. However, my first complaint is of the prime antagonist (Dr Lamb), she is just not that prominant and her desires seem tame in comparison to Andrew Ryan's breath-taking plans. The use of radio-relayed messages to tell the story and give a little insight/backstory is still an inspired move but does also seem a little dated now after both the original Bioshock and the fantastic Batman: Arkyum Asylum implemented the idea so well. But all-in-all the plot and script is still of a high calibre and most should find it enjoyable.

One area in which the game has received a bit of a face-lift are the physics of combat. The game feels much more fluid than the original with the use of the right mouse button to execute plasmids (magic powers for the un-iniciated) and the left button for the use of various guns. The whole experience just feels better and gives you an unending amount of ways in which to dispatch your foes. One complaint which could be levelled at it is the fact that their are very few new plasmids to play around with and the ones which are new only become available towards the end of the main story. This is a problem I would also label at the rest of the game, it all feels like we've been here before with the developers seemingly taking the minimal amount of risk. The layout of the HUD (Heads Up Display) is exactly the same as the original, the game uses the same Unreal engine so it looks and plays the same as the original and the art design of the levels is exactly the same.

One risk the developers did take was to implement a new hacking method in which you have to stop a moving arrow within a certain area. The fact that you have to do said task whilst fighting off splicers (the zombie-like mutants) makes for a much more frantic experience than the first games 'PipeMania' inspired minigame. General fights are now also a much more chaotic and exhilerating experience, with splicers taking cover behind any object and trojectiles seemingly ricocheting off of all surfaces. Big Daddy battles are also a much more tactical excersise. You can now employ the use of mini-turrets and hacked security terminals to fight alongside you.

This sequel also introduces the Big Sister. These are basically various Little Sisters who have grown and taken their fashion sense from the diving suit prima-donna's The Big Daddy. Their goal is to release all the little sister's from their supposed incaptivity by the ambling Big Daddy. The arrival of any Big Sister fight is met with a banshee-like squeal which warns you of your impending doom, for Big Sister battles are the most challenging aspect of the entire game and the finish of any will be met with ahuge amounts of relief and a great sense of satisfaction.

Another disadvantage this game suffers from is the lack of memorable locations. The first game had many places which will live long in the memory like Fontaine Fisheries or Olympus Heights (who could forget Sander Cohen?). At the end of this game I struggled to differenciate one area from another, instead it all felt like one long level which by default makes the game feel longer and more laboured than it's predesessor. This is a shame as the idea of Rapture and it's epic innards are what most draws me towards this series of game.

The multiplayer aspect of the game feels a little stilted and tacked-on for me. I don't beleive the game needed the added dimension that multiplayer brings and there are much better online shooters already on the market. The three modes of play are entitled Survival Of The Fittest (which is basically solo deathmatch), Civil War (team deathmatch) and Turf War (Capture and Hold). All are rudimentry and do their job well enough but I don't think I'll be giving up my time on Left 4 Dead, Team Fortress or Call Of Duty any time soon.

So in summary, I'd argue that the basics of this game in some ways surpass the original with much better fighting physics and the introduction of the dreaded Big Sister, but in so many ways it is the inferior sibling with the weaker storyline, dissapointing locations and poor antagonist being the main culprits. This feels like a proper sequel and not a rushed release and most people who enjoyed the original will find much to admire here as well.
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9 of 11 people found the following review helpful
By Bob Grist VINE™ VOICE
Platform for Display:PC
Fun:   
It bugs me so much that people give low reviews of this game because of the Windows Live aspect. That's so unfair to the creators who have produced a wonderfully atmospheric and charming game. I adored the first Bioshock so much and I am loving the follow up. It's excellent being able to play as a Big Daddy and to have a certain amount of free will in the choices I make in playing the game, whether that is to harvest or save the Little Sisters or how to tackle enemies with the vast array of weapons and plasmids at my disposal.

Rapture is a sublimely beautiful world to visit (though, being about half-way through B2, I do feel the levels were somewhat better designed in B1), and the storylines of Bioshock 1 and 2 are engaging affairs that make you want to understand more about your character and the world you are thrust into.

For me, the Bioshock games are as important to first-person-shooter gaming development as the Half Life series as they show how a computer game can be so much more than a series of fire-fights and can, indeed, be as valid to experience as any book, film or TV show, especially as they are so much more immersive.

To be honest, I miss Rapture when I'm not there and find myself eager to get back to the city and the story, as well as the gameplay, and that is the mark of a finely created video game.
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55 of 69 people found the following review helpful
By NeuroSplicer TOP 100 REVIEWER
Platform for Display:PC
Fun:   
(I think I am having a very strong instance of deja-vu...We have we been here before, haven't we?)

Now, I want to make it clear from the start that this is primarily a Warning Review, focusing on little or non advertised facts on BIOSHOCK 2. Nevertheless, my points on the game design and gameplay follow. But first things first:

FACT 1 (UNDISCLOSED):
The game requires Internet Connection to install and play because it HAS TO BE ACTIVATED. This is nowhere to be found in the Amazon product description so be warned, you will not be able to install and play this game on a PC that cannot access the internet. This is more serious than it seems (please read on).

FACT 2 (LITTLE ADVERTISED):
BIOSHOCK 2 requires you to setup an OnLine WindowsLIVE Account in order to save the game, claim achievements and auto-update. However, similarly to Fallout 3, it is also possible to create and use an OffLine WindowLIVE account. So, this is not a major worry - unless achievements is important for your enjoyment of course. In that case, you will have to be OnLine to play even a Single-Player session.

FACT 3 (UNDISCLOSED):
This game comes with an INSTALLATION LIMIT. Some would argue that a limit of fifteen installations is large enough for anyone. I, on the other hand, would argue that the length of the chain is of little importance, as long it stays attached to one's leg. Any limit on the number of installations makes BIOSHOCK 2 a rent-a-game. For good reason.

The ACTIVATION REQUIREMENT together with the LIMITED INSTALLATIONS mean that the copy of this game that you paid full price for, well,...never actually becomes yours. The possibility of you replaying the game in the future depends on both the survival of the publisher and its willingness to allow you to so some years down the road (both major uncertainties). And, no, I very much doubt that failing corporations will have the decency and the resources - not to mention the legal rights - to develop and release an Activation-Requirement-Removal patch. The usual practice is to pull the plug and disappear into the night.

The really insulting part is that all this is done for no reason whatsoever! If "more installations are available upon request" what is exactly their purpose in the first place? Why pay for the activation servers and the phone service to give out activations upon request for ever - when you could have had a game with no Activation Limits to begin with?
And the first person who tries to answer that by using the phrase "to fight-piracy", first get me a tissue because I am laughing to tears and, secondly, please simply google to find out how that fight is going.

Most game developers/publishers (from THQ and KALYPSO to UBISOFT and EA) have realized that asking your customers to jump through hoops only for the privilege of ...buying and using your product is not the way to earn neither their trust nor their hard-earned money. Especially during a recession.
So what they did was scale back on any intrusive, draconian and (possibly) illegal forms of DRM. All except 2K GAMES and some former soviet game developers that is. Protecting one's investment and labor is only fair. Insulting your customers and stealing back the product you just sold to them in not.

Now, if anyone still cares: I tried the game on a friend's computer and it is ...not very good either. It is not even as good as the original Bioshock.

Apparently the graphics have been left to age on their own - and have done so ungracefully. Max out the details and see the...pixels upclose and personal staring back at you! (Before anyone asks: WinXP on INTEL i7 920, nVIDIA GTX260 and 3GB of RAM).
The water/dry-land transitions have been hastily slapped together (swirling bubbles but no changing level of water in my faceplate?).
The guns are slow, hold annoyingly little ammo and are either too powerful or too hard to aim. And that is not the worst part either.

The worst part is that playing Big Daddy is a cumbersome chore! You move like crusted molasses, jump (and land) like a pig that ate too many beans and have the faceplate almost constantly obscuring your view.
If venturing into the ocean floor impressed you, well, think again: you can be directed to walk around but you cannot shoot while outside Rapture.

All in all, a mediocre game that is definitely NOT worth its DRM trouble!

My advice: wait until the price matches the product.
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Most Recent Customer Reviews
Better then the original
For me, the only standout moment in Bioshock 1 was the big ol' twist. Everything before that was just a slog, you didn't really feel part of the story, you were just the guy who... Read more
Published 6 months ago by Andrew.M
Better than Bioshock
I have to start first by saying that although I liked Bioshock I wasn't wowed by it in the same way that most people were. Read more
Published 6 months ago by Abazigal
Forget the other issues, what about the game...
Getting past the other review's concerns with windows live, number of installations and internet access required, heres a review of the actual game. Read more
Published 7 months ago by K. Rosen
Great
If you liked Bioshock you'll probaply enjoy this. A different story and a different character you take place. Read more
Published 8 months ago by Juhani Jääskeläinen (Finland)
Frantic, complicated, but superlative graphics.
I bought the first two Bioshock games when my daughter, (Co-pilot in real terms.) and I saw the trailer for the forthcoming new Bioshock: Infinite, and knew we had to have it. Read more
Published 10 months ago by hotrod
Simply frustrating
I bought this game recently and had 'fun' with it for few hours.

First frustrating thing - the game requires a Games For Windows Live! (GfWL!) account. Read more
Published 11 months ago by Szymon O.
They got it right!
Bioshock 2, has got it right! The first game was very annoying, confusing and repetative, but they have ironed out the creases to give us a near perfect game with jaw dropping... Read more
Published 13 months ago by K. Stawpert
Bioshock 2 pc game
Bioshock 2 is a good game but not a patch on the original. Being a big daddy is fun but there aren't as many scares as the first game. Read more
Published 13 months ago by Little jac
Bioshock 2 review
If you have played the first one this is a no brainer this is a really top game. You are able to duel wield weapons and plasmas which makes killing enemies much quicker. Read more
Published 13 months ago by I. Singleton
Maybe the patches helped.
First off I loved the original. It's still the best game I've played in years. It had everything. I wanted 2 but was put off by so many bad reviews. Read more
Published 13 months ago by Paul "NS1000"
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Securom limited activations and GFWL. 14 7 Apr 2010
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