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Bioshock Infinite

by Take 2 Interactive
 Ages 18 and Over
4.4 out of 5 stars  See all reviews (123 customer reviews)

o o o o o o o o o o o o o o o o o o o o o o o o o
Platform: Xbox 360
PC
PLAYSTATION 3
Xbox 360
In stock.
Dispatched from and sold by Warby 4 Games & Gifts.

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Game Information

  • Platform:   Xbox 360
  • PEGI Rating: Ages 18 and Over Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
  • Media: Video Game

Product details

Platform: Xbox 360
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0054TWXN4
  • Release Date: 26 Mar 2013
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (123 customer reviews)
  • Amazon Bestsellers Rank: 19 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform: Xbox 360

Product Description

Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker De-Witt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities, as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret.

BioShock Infinite takes place in the floating city in the sky called Columbia
Explore the floating city of ColumbiaClick here for a larger image

Gameplay

BioShock Infinite is a first-person shooter with role-playing elements. As Booker, the player moves about the various structures of Columbia using a grappling hook, a series of railways connecting the buildings called the Skyline, and other transport means to search for Elizabeth. The player will gain weapons which can be used in numerous ways within the environment, including on the Skyline, to defeat enemies. Booker gains powers and abilities by using ‘vigors’ and wearing gear that are found through Columbia. Vigors grant activated powers such as telekinesis, electricity manipulation, or animal control, while selected gear are passive abilities that can improve the player's strength or damage resistance. With gear, the player has four available slots, and has to make decisions on which combination of offensive and defensive capabilities work for them. The key to success is to use vigor and weapons strategically – the player will be rewarded for considering all elements of the combat scenario and utilising the tools at Booker’s disposal in the best way possible!

BioShock Infinite allows players to use supernatural powers as well as weapons
Use a variety of weapons and ‘vigor’ powers to defeat your enemiesClick here for a larger image

Key Features

  • The City in the Sky – Leave the depths of Rapture to soar among the clouds of Columbia. A techno¬logical marvel, the flying city is a beautiful and vibrant world that holds a very dark secret.
  • Unlikely Mission – Set in 1912, hired gun Booker DeWitt must rescue a mysterious girl from the sky-city of Columbia or never leave it alive.
  • Whip, Zip, and Kill – Turn the city’s Sky-Lines into weaponized roller coasters as you zip through the flying city and dish out fatal hands-on punishment.
  • Tear Through Time – Open Tears in time and space to shape the battlefield and turn the tide in com¬bat by pulling weapons, turrets, and other resources out of thin air.
  • Vigorous Powers – Throw explosive fireballs, shoot lightning, and release murders of crows as dev-astatingly powerful Vigors surge through your body to be unleashed against all that oppose you.
  • Custom Combat Experience – With deadly weapons in one hand, powerful Vigors in the other, and the ability to open Tears in time and space, fight your own way through the floating city of Columbia to rescue Elizabeth and reach freedom.
  • 1999 Mode – Upon finishing BioShock Infinite, the player can unlock a game mode called “1999 Mode” that gives experienced players a taste of the kind of design and balance that hardcore gamers enjoyed back in the 20th century.

Product Description

Welcome To Columbia

The year is 1912.

With the United States emerging as a world power, the floating City of Columbia is a mighty symbol of American ideals, launched with great fanfare to the cheers of a captivated public. But what begins as an endeavour of hope soon turns to disaster, as the city disappears into the clouds, its whereabouts unknown. The greatest accomplishment in American history has vanished without a trace.

The player assumes the role of former Pinkerton agent Booker DeWitt, sent to Columbia to rescue Elizabeth, a young woman imprisoned there since childhood. He will develop a relationship with Elizabeth, augmenting his abilities with hers so the pair may escape from a city that is literally falling from the sky. DeWitt will learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities.

 

  • The City in the Sky – Leave the depths of Rapture to soar among the clouds of Columbia. A technological marvel, the flying city is a beautiful and vibrant world that holds a very dark secret.
  • Unlikely Mission – Set in 1912, hired gun Booker DeWitt must rescue a mysterious girl from the sky-city of Columbia or never leave it alive.
  • Whip, Zip, and Kill – Turn the city’s Sky-Lines into weaponized roller coasters as you zip through the flying city and dish out fatal hands-on punishment.
  • Tear Through Time – Open Tears in time and space to shape the battlefield and turn the tide in combat by pulling weapons, turrets, and other resources out of thin air.
  • Vigorous Powers – Throw explosive fireballs, shoot lightning, and release murders of crows as devastatingly powerful Vigors surge through your body to be unleashed

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Customer Reviews

Most Helpful Customer Reviews
14 of 16 people found the following review helpful
5.0 out of 5 stars Bioshockingly good.... I'll get my coat 9 April 2013
Platform for Display:Xbox 360
Fun: 5.0 out of 5 stars   
In 2007 Bioshock blew the minds critics and gamers alike when it was released. The mix of shooting and special powers in the compelling setting of Rapture with superb characters made it a gaming experience I hold in the same bracket as Goldeneye or Ocarina of Time. Bioshock 2 was released and while it wasn't made by the exact same team it was still a good game. Finally in 2013 with Ken Levine at the helm Bioshock Infinite is here with a new setting and protagonist, is Bioshock Infinite another gaming disappointment or have Irrational once again come through with the goods?

Bioshock Infinite is set in 1912 and casts you as Booker DeWitt a private investigator with a drinking problem who has racked up serious debts. He has a chance to clear all of these with one cryptic job "Bring us the girl and wipe away the debt". Booker accepts unaware of where the job will take him and before long he finds himself in the incredible floating city of Columbia with very few friends and a lot of enemies.

Like the other games in the series Bioshock Infinite is first person and involves the use of conventional firearms as well as special abilities known as Vigours to help with any enemies you face. You will be going through large environments with the option to explore and rummage if you really want to find extras including recordings, secret stashes. This again will be nothing new to fans of the series and is very often worth the trouble as the recordings help flesh out the story of the city of Columbia and infusions found can boost your health, armour and salts(for vigours). The main difference between this and the other series titles is that a large part of the game is spent with Elizabeth the girl who Booker needs to clear his debt. She is completely AI controlled and is one of the best companions I have seen in a game. She not only interacts and chats with you but also helps you looking for money, ammo and even with codes for secret stashes. In combat she will hide and look after herself and also assist by interacting with tears when commanded. Tears are windows into 1912 allow Elizabeth to bring objects through that attack enemies, give you cover or height or bring through items like guns or health packs. Elizabeth also can help you with locked doors by using lockpicks when commanded. As you can probably tell I loved having her around and she forms the emotional core of the game. Also new and exhilarating gameplay wise is the addition of sky hooks; these allow you to hurtle around the large environments at breakneck speed raining bullets and vigours on opponents. The controls for them are easy to get to grips with and they add further layers to the combat opportunities. There is no hacking in Infinite but there are vending machines still for ammo, vigours and upgrades to the two. The gameplay in Infinite is polished and it shows it from the controls to the AI to the level set up the only real grievance I had was occasionally the enemy AI had a brain fart but this was only a couple of times.

Graphically Infinite is pushing the Xbox 360 to the maximum, I have heard it is mind blowing on a PC but it's no slouch on the consoles. Compared to Rapture the city of Columbia is bright colourful and warm and it's a welcome contrast. The City is incredibly detailed with distant buildings, packed shops, pristine beaches which suck you further into the world. The NPC's look good with the occasional case of clones next to each other but this can't be helped in a game this detailed. Your companion Elizabeth pulls you in with her facial expressions and her various animations as she interacts with you and the environment. I must also give praise for some of the vigour animations when you first try them; some really are stomach turning. I encountered no major graphical problems or textures failing to load when installed on the Xbox.

Once again Bioshock hits the ball out of the park when it comes to music, sounds and voice acting. When you first arrive in Columbia the mixture of ambient music, flowing water and stunning visuals floored me. Everything sounds great; Song bird Elizabeths protector sounds terrifying, the guns and powers sound beefy, the Zeppelins sound intimidating. This is capped off by superb voice acting particularly on the part of Booker and Elizabeths actors who make every bit of dialogue compelling. The best example of the games sound, music, acting and visuals coming together has to be the Hall of Heroes level; it is an absolute joy to play through and one of the games many high points.

After the disappointments of Colonial Marines and Dead Space 3 this year has a serious contender for the game of the year. Bioshock Infinite is a compelling, stunning game which will leave you pondering it long after the games credits have finished. If you have never played Bioshock then do not let that put you off this, this game is deserving of your attention.
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2 of 2 people found the following review helpful
5.0 out of 5 stars Best In the series 2 April 2013
Platform for Display:Xbox 360
Fun: 5.0 out of 5 stars   
Great Story, Great Game play, Great Graphics, Great Time Period, Great Ending and A Great Buy!!! You should get this as soon as you can, doesnt matter xbox/pc/ps3
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12 of 14 people found the following review helpful
3.0 out of 5 stars Not the Bioshock I was hoping for 14 April 2013
Platform for Display:Xbox 360
Fun: 3.0 out of 5 stars   
I'm a big fan of the previous Bioshock games, especially the first one and had great expectations for this new game. Sadly Bioshock infinite falls short in comparison.

Story wise its ambitious and the first few "levels" where you meet and interact with Columbia are rewarding. Visually its pretty awesome and a big contrast to Rapture in its decaying state.

However, not long into the game when the combat began I started to find things I disliked. The gun/plasmid (they are called Vigors here) balance is way off. The vigors have a weak and very limited effect (even when upgraded to the max)on the opposition, causing an over reliance on the uninspiring firearms. This must of been a concern for the developers as in game reminders pop up saying "don't forget to use your vigors".

The first few enemies are police officers and disgruntled workers. In Rapture you had insane eve-addicted splicers hunting for their next fix. Here you feel a bit sheepish shooting regular people who are really only doing their jobs.

Elizabeth is a useful AI assistant and the developers have programmed her movements and reactions well. She doesn't get in the way when exploring or during combat, however her ability to bring in combat assets is sorely unambitious. It's a bit like Halo or Battlefield in that you have combat modifiers such as weapons drops or armour abilities to call upon. At least in those games you can choose the time to use them, in Infinite they are fixed in rigid set pieces. So rather than giving the player choice, you're progressing from one set piece to the next with the potential assets rigidly in place.

When you die, you lose money, while your enemy games health, meaning that trying to complete the game on hard is de-motivating as you have less and less resource (weaponry, ammo, vigor or health) each time you perish.

Storywise your not faced with the ethical decisions that the little sisters and big daddies presented in Rapture. In fact hardly any decision you make seems to have much bearing at all, giving this a linear feel. The Songbird is a very interesting character, but is woefully underused. I suspect the downloadable content will feature more on him.

On the plus side, the polish and scope of the game is good, the music and songs are probably the best I've encountered in a game, however now that I've finished the game, its now sitting on the shelf and I have no desire to replay it. With the other two Bioshock games I wanted to experience what happened if I made the other choices and wanted to find all of the blogs and upgrades. With Infinite its not been engaging or captivating enough to want to do that.

If a sequel is on the cards I sorely hope that they try and integrate some of the ingredients that made the original such an amazing game. They don't have to go back under the sea to Rapture to do this, just focus more on giving the gamer far-reaching decisions, better balance the combat and flesh out the NPC's so that they aren't just cannon fodder. Maybe they are at the crossroads and need to decide if the future of bioshock is a shoot-em up or a RPG like Skyrim, either way Infinite doesn't meet the high production standard of the previous two games.
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Most Recent Customer Reviews
5.0 out of 5 stars A gaming masterpiece
Holy hot hell, what a game. I'm absolutely blown away and perplexed by everything this game has just thrown at me. Read more
Published 1 day ago by Alex
4.0 out of 5 stars Disappointed - no online game
I bought this for my husband who thought the game was great but was disappointed that there was no online game. Excellent story.
Published 3 days ago by Elle
5.0 out of 5 stars Fantastic
The item came quickly and easily. It is a fantastic game at a brilliant price. I recommend this to anyone who wants a fantastic gaming experience as it is one of the best games i... Read more
Published 4 days ago by Bruce Partridge
3.0 out of 5 stars Good but not that masterpiece
Graphics wonderful, bright colors, some nice new things like the rails transportation, but I can t find the beauty of the first Bioshock. Read more
Published 4 days ago by andrea armato
4.0 out of 5 stars Excellant
More on the rails than previous bioshock games but polished, well written and well executed. gets a bit samey action wise and uses a confusing plot to distract you from this. Read more
Published 5 days ago by Dr Bass
3.0 out of 5 stars A unique vision with mediocre gameplay
I cannot say I did not enjoy Infinite. A did enjoy it about halfway through. The first 20 minutes of the game, with the arrival to the light tower, and to the flying city of... Read more
Published 6 days ago by G
4.0 out of 5 stars Very good
I bought this game for my brother's birthday and it has no glitches and is very good. However, part of the packaging was a little ripped but other than that it is fine.
Published 9 days ago by Laura McCarthy
5.0 out of 5 stars Great game
I was i between buying this game for weeks but the positive review moved my hand and i can most certainly say its a very funny game with a brilliant storyline and i couldn't get... Read more
Published 9 days ago by Mark o'sullivan
5.0 out of 5 stars I love you Bioshock
I own all of the bioshock and shellshock games, it is a fantastic game and the game play is probably the funnest I have played in a while. Read more
Published 9 days ago by Mr S F P Bennett
5.0 out of 5 stars Amazing
Everything I hoped for and more. One of the best single player games I have ever played. Don't miss out!
Published 10 days ago by Daniel Needham
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Platform: Xbox 360
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Anyone received their preorder bonus yet? 17 8 Apr 2013
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date 2 2 Mar 2013
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Delayed to February 2013 3 18 Dec 2012
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