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Supercade: A Visual History of the Videogame Age 1971-1984
 
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Supercade: A Visual History of the Videogame Age 1971-1984 (Paperback)

by V Burnham (Author)
4.7 out of 5 stars See all reviews (6 customer reviews)
RRP: £25.95
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Customers buy this book with The Ultimate History of Video Games by Steven L. Kent

Supercade: A Visual History of the Videogame Age 1971-1984 + The Ultimate History of Video Games
Price For Both: £35.14

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Product details

  • Paperback: 448 pages
  • Publisher: MIT Press; New edition edition (4 Nov 2003)
  • Language English
  • ISBN-10: 0262524201
  • ISBN-13: 978-0262524209
  • Product Dimensions: 25 x 24.8 x 2.8 cm
  • Average Customer Review: 4.7 out of 5 stars See all reviews (6 customer reviews)
  • Amazon.co.uk Sales Rank: 73,868 in Books (See Bestsellers in Books)

    Popular in these categories:

    #4 in  Books > Computing & Internet > PC & Video Games > History & Culture
    #59 in  Books > Computing & Internet > PC & Video Games > Programming

Product Description

Amazon.co.uk Review
It was a time when technology was king, status was determined by your high score and video games were blitzing the world... Supercade is the first book to illustrate and document the history, legacy and visual language of the video game phenomenon, from the fist interactive blips of electronic light at Brookhaven National Labs and the creation of Spacewar at the Massachusetts Institute of Technology to the invention of the TV Game Project and the myriad systems of Magnavox, Atari, Coleco and Mattel that followed.

From Pong to Pac-Man, Asteroids to Zaxxon, more than 50 million people around the world have come of age within the electronic flux of video games, their subconscious forever etched with images projected from arcade and home video game systems.

Exuberantly written and illustrated in full colour, Supercade pays tribute to the technology, games and visionaries of one of the most influential periods in the history of computer science--one that profoundly shaped the modern technological landscape and helped change the way people view entertainment.

The book includes contributions from such commentators and participants as Ralph Baer, Julian Dibbell, Keith Feinstein, Joe Fielder, Lauren Fielder, Justin Hall, Leonard Herman, Steven Johnson, Steven Kent, Nick Montfort, Bob Parks, Carl Steadman and Tom Vanderbilt. --Miles Taylor --This text refers to an out of print or unavailable edition of this title.

Review
.,." this book celebrates ... software, programmers, and machines that arose from nothing more than the desire to create the perfect game." -- Fin Fahey, ""New Scientist""

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What Do Customers Ultimately Buy After Viewing This Item?

Supercade: A Visual History of the Videogame Age 1971-1984
40% buy the item featured on this page:
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Customer Reviews

6 Reviews
5 star:
 (5)
4 star:    (0)
3 star:
 (1)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.7 out of 5 stars (6 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
17 of 19 people found the following review helpful:
5.0 out of 5 stars A fantastic &perhaps best example yet of a glimpse into vids, 2 Oct 2001
By ravage@rtype.com (Portsmouth, United Kingdom) - See all my reviews
The book starts with a fantastic 'aperitif' article about the first machines (actually, first games rather than hardware), like Computer Space, Pong and so forth (that's all I've had time to read so far!) and sets the premise of the book up superbly.

The book is a good 50/50, perhaps 60/40 split between home consoles and arcade games from the periods in 1971-84. Each game from the era is given over to a 1 or 2 pages, in full colour, on average perhaps 500 words per game (some games only have a caption box) and a plethora of screenshots, and some nice pastiches of flyers, caboinet and packaging pictures, along with culture symbols and scenes from movies, adverts (heh, even the 1984 Apple ad gets in there plus the ubiquitous Flynn's from Tron!).

The book reaches its "alcoholic coffees and mints," with some very nice articles on current exhibitions, such as Videotopia, California Extreme plus a few more I'd never heard of, and hell, there's even a few pages put over to the collectors - yippee!! We're famous :P

This washes down what basically is a damned-fine, 400-course meal of arcade and console snippets - a veritable gourmet spread. There's nothing here you're not going to find on the net, nor indeed experience with emulators, but full marks for the effort and indeed the conceptual layout is splendid - somehow a thoroughly 2000's presentation of 1980's retro scene works to perfection somehow. This book is a graphical trip down video games - which is excellent seeing video games are a visual eye-candy - a fault I think other books fall into!

There must be 400 odd pages here so whilst the cover price is expensive, it really is a fantastic blast down memories past and I'd say its worth the money, especially as the whole book doesn't have a single black and white page (oh, I lie, the Apple Mac page is set out like a desktop :p).

Criticisms?

Perhaps some of the pages with caption boxes (Major Havoc, Qix) could of had more text. I think it a travesty that Space Invaders got lumped in this category with only a screenshot and caption - although, heh, it does get to appear twice as they repeat this for Part 2/Dexlue! I've never been one for home consoles either, but I have to say its interesting to see them integrated into a chronological order.

Domonic 'Rav' Escott,... (U.K. Video Arcade Collectors Club)

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3 of 3 people found the following review helpful:
3.0 out of 5 stars An American gaming history guide, 7 Oct 2005
This is a gorgeous lump of a book, well researched with 400 pages of beautiful glossy nostalgia.
However, disapointment set in when I realised it was written from an american perspective. Supercade is still a great book for the hardcore computer fan, just too many items I didn't recognise to keep me interested.
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6 of 7 people found the following review helpful:
5.0 out of 5 stars Pure visual joy! It even feels good., 7 Jan 2002
By A Customer
29 years old, rediscovering now those arcade classics I glimsed as a 10 year old and longed to own as a 12 year old. Talk about nostalgia - you can drink it up with this book. This book oozes quality and is a treasure to own. It's big, heavy and full of colour from beginning to end.

A tad expensive you may think ? It is worth it.

The only downer in my view is that it lends a bit too much ink to covering home consoles when to me they were much of a muchness, always woefully inferior to the arcade originals.

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Most Recent Customer Reviews

5.0 out of 5 stars THE book for retro video-game enthusiasts
I love this book. And if you are looking for the definitive volume on retro-gaming, you will too. As soon as you get the package through the post and feel the sheer weight of... Read more
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5.0 out of 5 stars The Ultimate Guide for the Retro Gamer
As a keen Retro Gamer and someone who grew up playing all of the classic arcade machines it could be hard with many books of this type to write an unbiased review. Read more
Published on 1 Jun 2005 by wonderbanana

5.0 out of 5 stars Stunning piece of Nostalgia!
I had seen this book advertised on various sites and as I am a devotee of computer games old and new I felt I needed this in my life ;-)

The book itself it HUGE and contains... Read more

Published on 21 Feb 2004 by L. M. Davis

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