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Stormslayer (Fighting Fantasy) Paperback – 3 Sep 2009

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Product details

  • Paperback: 352 pages
  • Publisher: Icon Books Ltd (3 Sep 2009)
  • Language: English
  • ISBN-10: 1848310781
  • ISBN-13: 978-1848310780
  • Product Dimensions: 12.9 x 2.2 x 19.8 cm
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 69,324 in Books (See Top 100 in Books)

More About the Author

Jonathan Green is a freelance writer well known for his contributions to the Fighting Fantasy range of adventure gamebooks, as well as his novels set within Games Workshop's worlds of Warhammer and Warhammer 40,000, which include the Black Templars duology Crusade for Armageddon and Conquest of Armageddon.

He has written for such diverse properties as Sonic the Hedgehog, Doctor Who, Star Wars The Clone Wars and Teenage Mutant Ninja Turtles. He is also the creator of the popular steampunk Pax Britannia line, published by Abaddon Books, and has an ever-increasing number of non-fiction books to his name. To keep up with what he is doing, go to www.jonathangreenauthor.blogspot.com.

Product Description

About the Author

Steve Jackson and Ian Livingstone are the creators of the Fighting Fantasy series which has sold many millions of books throughout the world. They also founded the Games Workshop chain and have since risen to prominent positions in the British computer games industry, at Lionhead and Eidos respectively.

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Customer Reviews

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Most Helpful Customer Reviews

9 of 9 people found the following review helpful By Mr. A. M. Redfern on 1 Oct 2009
Format: Paperback
I've been a fan of fighting fantasy now for decades (being a 30 year old fantasy buff) and remember when the series came to a saddening end in the mid 90's. luckily, in part thanks to jonathan green, the series has been ressurected (twice), and as a result, new gamebooks are on the go. Stormslayer is the third newie from green, after the excellent bloodbones and even better howl of the werewolf, and it's another triumph of storytelling and design. I love how the series has progressed, especially the detail of paragraphs which used to be just a few words in the old days, now their far fuller and really help immerse you in the story. I'm probably in the minority but i didnt think the illustrations were quite up to the previous two's quality, but they were still good, and on a personal note, i absolutely loved the challenging enemies of past, i thought the final opponent here was a little too easy to defeat (i'd just personally love a return to a final baddie with skill 13 plus but thats just a personal gripe) but on the whole, it's a great book, with an absorbing quest and cant wait for the next one! Keep it up and hope to read many more in the future!
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2 of 2 people found the following review helpful By Alaran on 21 Oct 2012
Format: Paperback Verified Purchase
This isn't the best of Jonathan Green's contributions to the Fighting Fantasy series but, as usual for him, it is a fabulously detailed, well written and constructed adventure which creates a viable world capable of immersing the reader.

It possesses all the traits of his other books - the imaginatively concieved monsters and villains, the heavy investigative element, the variety of areas that can be vivisted in numerous orders for different effects and a main villain heavily defended by powerful minions. Although these things are intelligently constructed by Green, his style and approach are becoming more familiar and, as such, easier to predict. If you are used to Green's previous adventures you will probably be able to guess at how to act within certain scenarios.

Many of Green's adventures rely heavily upon a certain theme and this book is no exception, taking elementalism as its focus. Elementalism, which of course frequently appears in gamebooks, has previously been utilised to great affect within 'Island of the Undead' and 'Return to Firetop Mountain'. These adventures relied on linking elementalism with some form of necromency though whereas 'Stormslayer' combines it with a steampunk influence. This leads to the inclusion of 'weapons of mass desctruction' style machines. As interesting and inventive as the giant flying fish machine is it does feel a little anachronistic as it glides like a spaceship over the surface of the fantasy world of Titan. And, despite many original ideas within this book, the fish machine and your pursuit of it feels a bit like a copy of 'Tower of Destruction' at times.
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2 of 5 people found the following review helpful By K. A. Riseley on 2 Oct 2009
Format: Paperback
I'm pretty new to the genre but have really enjoyed this book and am keen to start looking out more in the series. It's something different to your standard novel and I love the extra challenge it presents.
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 1 review
1 of 1 people found the following review helpful
Excellent gamebook! 23 Nov 2012
By John Evans - Published on Amazon.com
Format: Paperback
If you don't already know, a gamebook is something like a "choose your own adventure" book, but more like a solo Dungeons & Dragons adventure. You create a character with stats and equipment, then wander through the book exploring the world and solving challenges. You fight monsters (dice are required) and accumulate treasure, in the hopes of beating the final villain at the end of the book. Stormslayer is a great example of the genre, with lots of interesting wrinkles. The quest has you making your way to four different areas in the hopes of acquiring powers of the elements--fire, earth, air and water--all in the hopes of eventually facing off against an evil weather-controlling wizard. There are lots of items and different abilities to find, as well as "minigames" and wrinkles like a day-of-the-week system. In addition, the writing is quite well executed, with memorable characters, epic battles and a subtle humor throughout. Recommended!
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