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Start Here! Learn the Kinect API Kindle Edition


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Length: 272 pages

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Product Description

About the Author

Rob Miles has been teaching computer programming for more than 25 years. An expert on Visual C#® and a Microsoft® MVP for Device Application Development, Rob enjoys inspiring new and experienced programmers. As well as writing his own games, programs, and poetry, Rob has consulted on a wide range of commercial software projects.


Product details

  • Format: Kindle Edition
  • File Size: 6812 KB
  • Print Length: 272 pages
  • Simultaneous Device Usage: Up to 5 simultaneous devices, per publisher limits
  • Publisher: Microsoft Press; 1 edition (15 July 2012)
  • Sold by: Amazon Media EU S.à r.l.
  • Language: English
  • ASIN: B00JDMPI1C
  • Text-to-Speech: Enabled
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  • Word Wise: Not Enabled
  • Enhanced Typesetting: Not Enabled
  • Average Customer Review: Be the first to review this item
  • Amazon Bestsellers Rank: #876,106 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: HASH(0x988c1a38) out of 5 stars 4 reviews
9 of 10 people found the following review helpful
HASH(0x986af90c) out of 5 stars Exactly the right book for practical Kinect for Windows development 22 Oct. 2012
By Bob Hoffman - Published on Amazon.com
Format: Paperback Verified Purchase
At this time there are only 2 start up books that I know of for the Kinect for Windows SDK, this and an Apress book. This is the one to get. It has skillfully written programs that illustrate how to use each Kinect feature and they are well explained. A skilled C# programmer should have no problem writing an application and incorporating working code for the Kinect interactions.

Reacting to a rapid stream of incoming data requires certain performance techniques. Starting as early as page 51, direct memory access (Unsafe mode and pointers) and multi-threading are introduced. This is a major omission in the Apress book. I have a pretty fast Intel I7 quad computer and these techniques are obviously necessary to make a Kinect app usable. In fact they make them instantaneous. The Apress samples are sluggish and slow to react.

Make sure to check the "Look Inside" part of the Amazon product description to review required programming skills and system requirements. There is enough material there to determine if this book is for you before you buy it.

The Kinect for Windows sensor that you need is at Kinect for Windows.

If, instead, you want to connect an XBOX Kinect sensor to your development machine you will probably need an adapter which you can get at Xbox 360 Kinect AC Adapter/ Power Supply .

Good luck with your apps.
HASH(0x986b0198) out of 5 stars Great introduction to Kinect API via C# 10 Nov. 2013
By Nomad - Published on Amazon.com
Format: Paperback Verified Purchase
Introduces the Kinect SDK as well as multiple related but tangential topics in an easy way for C# programmers, for instance threading and the use of (unsafe) pointers for specific reasons in managed code. Gives you clear, specific directions to get your first program up and running quickly, as well as modify it to do more and more each iteration ...
HASH(0x986b03c0) out of 5 stars Best intro book (uses SDK1.0) 14 Dec. 2012
By Purchasing Monkey - Published on Amazon.com
Format: Kindle Edition Verified Purchase
I tried others, but found this one easy to follow and read with complete code, descriptions and details about what each section does.
0 of 1 people found the following review helpful
HASH(0x986b02b8) out of 5 stars Five Stars 28 July 2014
By Young Kim - Published on Amazon.com
Format: Paperback
I love it
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