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4.1 out of 5 stars296
4.1 out of 5 stars
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One can only respect BLIZZARD for not setting a release date before they knew they could meet it. No matter that this was the most awaited game for over a decade, they would release it "whenever it would be ready". Well, it is ready, it is here and it rocks. Too bad they kicked the respect bucket in the end. But first things first.

THE GOOD OLD GAMEPLAY GETS THE CIGAR
Seasoned and new gamers alike will appreciate the simple yet highly enjoyable gameplay. The factions are well balanced and the units perfectly valued. You gather minerals and vespene gas, you build your defenses, you upgrade, you expand, you gather your forces - and you unleash hell. Repeat as needed until satisfied.

STARCRAFT: THE QUICKENING
The game is much faster than the original. Resource gathering, building, researching and expanding all go faster now. This is something that will appeal to most and I for one liked it. It conveys an enjoyable sense of urgency, adding to the immersion. And because the game is richer and deeper, the tension just keeps mounting.

SWARMS!
The game designers either enjoyed STARSHIP TROOPERS one times too many or they are fond of killer bees documentaries. Either way, be prepared to have to deal with a lot of swarming enemies! The plains shall be soaked in Zerg blood leaving you with a thick metallic aftertaste of accomplishment.

SPACE. SPACE IS BEAUTIFUL
Visually this game is GORGEOUS. It looks like C&C4 was supposed to (but failed miserably). The units are detailed in design yet clearly discernible whereas the environments are superbly done (although not that variable). True, I could do with somewhat more realistic graphics but I can see that this could only be done at the expense of clarity when the number of units rises. What needs a bit getting used to is how some of the buildings do not look that different. No complaints about how they look but one can easily confuse them and build the same building twice.

COME FOR THE VESPENE GAS. STAY FOR THE STORY
The story picks up just where SC-BROODWAR left off. Following each mission nicely done videos move the single player story along (no spoilers, not to worry) that, although we are given the illusion of choosing between different paths, apparently they converge towards a predestined end.

DAMN IT JIM, WHERE IS THE REST OF THE GAME?
Why only 3 stars then? Well, in a nutshell: GREED.
Apparently ACTIVISION's influence is not very healthy to customer relations. Together with BLIZZARD they are trying to turn the StarCraft franchise into yet another World of WarCraft phenomenon - and, at the same time, using STARCRAFT II as the vehicle, turn BattleNet into the new STEAM. Unfortunately this results in a barely palatable product and using your fan-base to advance your corporate ambitions is always tacky.
Although priced even more than a full premium game, this is not a complete STARCRAFT sequel. You would not know this by its price-tag(!) but this is only A...THIRD of the game, the first part of three: you can only play the Terran campaign. The Zerg and the Protoss campaigns will be released independently later (and priced as if they were full games, one could safely bet).
To add insult to injury, one has to keep spending even more money if he wants any "premium maps" and "premium content" sold only via the BattleNet. Since this is a game that will be played mostly online don't be quick to dismiss this if you have a competitive streak.

OK, LET'S NOT TALK ABOUT IT - BUT THERE IS A HYDRALISK IN THE ROOM, ISN'T THERE?
Much more serious is the NeverLettingGo-OnLineActivation requirement. The game will ask for activation during installation, which also includes signing up to BattleNet (and, yes, this means that even this expensive game never becomes yours to keep). But that is not all: a periodic OnLine confirmation is also required EVERY THIRTY DAYS, FOREVER. You can play offline but no more than a month between re-activating.
Unlike the latest EA and UBISOFT flops (which have an idiotic Always-OnLine requirement), with SC2, after its initial Activation, you CAN play a single player game (campaign and skirmishes) without logging on to BattleNet. Only, to do this you have to log on as a ..."Guest" (I know, a Guest to your own game and your own computer...). You will be able to save your progress but you cannot tie it to your BattleNet account later, so any progress or accomplishments are lost for your online Account. After your 30 days are up you have to re-activate once more.
That is why a Broadband Internet connection is included in the minimum system requirements. You can decide if this bothers you.

SORRY TO BRING THIS UP BUT SPAWN SEEMS TO BE MISSING FROM MY COPY...
Remember how we could take our original STARCRAFT CD to a gathering of friends, Spawn it on everyone else's PCs and start a LAN party? Now one can play with his friends only through the BattleNet - and the Spawn function has been eliminated! Yes, that means each one of your friends now has to have his own original copy of the game!
The brass at the top conveniently forgets that the ability to Spawn games was the main reason both STARCRAFT and DIABLO acquired such huge fan-bases.
Et tu, BLIZZARD?

This is a good game, one I think we will be enjoying for years - or for as long as BLIZZARD shall allow us to do so. However, I had higher hopes for BLIZZARD's respect to its own customers.

RECOMMENDED.
5757 comments522 of 594 people found this helpful. Was this review helpful to you?YesNoReport abuse
on 24 March 2012
I came into the StarCraft universe through a clone, namely Atrox, and when that lead me to the original StarCraft I was so glad I picked it up for whatever pittance it cost.

I've been a fan of the franchise for as long as I've known it existed, and when I heard the news that a sequel wasn't just in the idea phase, but was almost ready to be released, I was beyond excited. It had taken long enough, right?

Let's just say that this is one instance where the hype didn't disappoint.

Would I have liked to play all three chapters of the story at once? Sure, but that's because it's a fantastic story!

This is a full game, no question. The upgrades systems are well thought out, the new additions to the unit lineups are exceptionally fun, and what little time was spent playing as the other races made me eager for the expansions.

I don't often buy video games when they're released. If I do buy a game I usually wait a year or two, but I will be buying the next two chapters of StarCraft II as soon as there's a pre-order button to be pressed.

A hearty recommendation from me, a casual-medium gamer.
22 comments16 of 18 people found this helpful. Was this review helpful to you?YesNoReport abuse
on 10 January 2013
Starcraft II: Wings of Liberty is the first "base" game of Starcraft II (there are two expansions coming soon) and is heaps of fun. The game has great strategic elements and the three races have interesting different options with rich lore. The campaign mode is fun and engaging and the multiplayer keeps you coming back for more to advance your rank and learn new builds in your chosen race (Protoss ftw). Not only that but most games have a friendly atmosphere in which you can have a nice chat with your opponent (and kinda forget certain key macro plays), another great aspect of the SC2 community is the eSports and the casters involved, people like HuskyStarcraft, TotalBiscuit and Day9 all make highly entertaining videos on the game, which ALWAYS make you want to play afterwards.

I'd also recommend picking up Starcraft II: Heart of the Swarm (PC/Mac DVD) also once it comes out, it looks awesome, adding new units to the game as well as furthering the storyline.

As with every game it does have its gripes, for one at the time of writing this Blizzard have yet to introduce Global Play (however upon tweeting them, I have discovered that it will be coming very soon.) so at this point in time you can only play with people from your region. (e.g. EU, NA, CA etc...)

Also... The box for this game is freaking awesome.
0Comment1 of 1 people found this helpful. Was this review helpful to you?YesNoReport abuse
on 26 January 2013
I played the original when I was young and loved it. The sequel doesn't disappoint. You build buildings, produce units and attack the other team. Unlike Command and Conquer (C&C) where you don't have such tight unit control and the buildings tend to be tougher SC2 is all about micro control of units.

Fun at first this is meant to differentiate the men from the boys in allowing it not simply to be a resource game i.e. whoever has the most units wins. I say men from boys because it is the boys who win hands down at this. I say fun at first because the men with day jobs die as is appropriate as they have jobs to go to in the morning. Unless of course playing computer games is your job which is not as uncommon as you might thing for SC2 with a big Korean/US and European gaming community.

Honestly this is a really great game that rewards your skill and ability if you are prepared to put everything on hold but is still great for novices who just want to enjoy the great game play or the nostalgia like me. And the careful balancing means you will be playing people of your own ability - or you can play the single player campaign which is not an after thought but genuinely entertaining.

Definitely try it you like this sort of thing. This and SC1 are probably one of the "great" games in the pantheon of game history - it was genuinely something new when it first came out.
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on 25 October 2013
You're a Starcraft 1 fan looking for a similar single player campaign?
You like building bases, researching upgrades, conquering the map bit by bit?

Look elsewhere.

The single player part of this game has NOTHING to do with what you got in Starcraft 1, Warcraft, or the Command & Conquer games. Every single map has some kind of countdown forcing you to run from one end of the map to the other, doing 10 things at the same time, leaving you NO TIME to play around with your new units, building or the map. Blizzard is trying to prepare you for hectic multiplayer games, even if you're not interested in that.

If you're into Multiplayer, of course: get this game.
22 comments15 of 18 people found this helpful. Was this review helpful to you?YesNoReport abuse
on 17 September 2013
Starcraft 2 was as I expected it to be, no issues with the game at all.
Played through the game from front to end of story mode and had no snags at all.
Worth your time if it you are a fan and enjoy the storyline.
0Comment1 of 1 people found this helpful. Was this review helpful to you?YesNoReport abuse
on 12 December 2015
I'll begin by saying that if you have purchased starcraft 2: wings of liberty you should purchase both :Heart of the swarm and :Legacy of the void in order to experience starcraft as it should be experienced. How good is it you say? well, put it this way: I couldn't get my hands on a single copy of wings of liberty,Heart of the swarm or even Legacy of the void in any of the GAME stores i visited. They were always sold out and had lots of back orders from customers. This is why ordering from amazon.com is one of the best ways to get your hands on all three titles at once. The best RTS of all time since starcraft with broodwar, (well number 1 in korea for starters) :) .
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on 26 November 2012
This game is great! Haven't played such a great game in a while. The story continues from starcraft 1 and begins with the Human faction. Blizzard has divided up starcraft 2 into three sections and Wings of Liberty is all Human faction. The next one (coming out soon) is the Zerg and then the Protoss. What I love about this game is that its not just the battlefield you are playing but you get to go around the Raynors ship and interact with people and objects. This is a new and a great addition. I can't wait for the next one!! I would recommend this game to anyone who loves strategy games. Have fun!
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on 26 December 2015
If you're not interested in competitive online play, there's little use you'll get out of this.

The skirmish, calling "training" here, is absurdly hard for casual play. It also presumably won't work if you don't have internet connection.

The campaign is good enough, but really, although you have different options adding to the replay value, it's not something I'd imagine playing that much.

Update: The characters are fairly endearing and so are the requests for help from various units but I can't get past the focus on online multiplayer.
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on 25 August 2010
Took ages to get it working, not due to pc specs but to blizzard taking ages and attaching starcraft to my battlenet account.
Now it seems it cannot be played offline as no matter what i do it boots me out for not being online. And the new patch that is supposed to fix this, doesnt work. Now it wont run at all, so it WAS a good game - now its just taking space on my drive and useless.
11 comment11 of 14 people found this helpful. Was this review helpful to you?YesNoReport abuse

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