Amazon.co.uk Review
Pit Droids poses the age-old maths question: "If a droid travelling five miles per hour leaves Mos Espa at dawn, how long will it take to get to the Arena Gate?" Watto, Tatooine's notorious junk dealer, has purchased a large pit-droids shipment to help with the pod races. Naturally, the droids don't know the way, leaving you to direct the capering mechanoids to their goals by placing various arrows in their path.
Right from the slick panoramic interface, Pit Droids is a blast. C-3PO's thorough tutorials (featuring the inimitable Anthony Daniels) and R2-D2's chirpy in-game help will have you herding the hordes of droids in no time. Not only do you need to avoid collisions, you need to change droids' attributes, sort them and adjust the timing of their patterns. While holding your attention with the frenetic puzzle-solving fun, Pit Droids quietly refines your logical-thinking and problem-solving skills, making it a great game for older children as well as adults.
Pit Droids rewards progress with comic short films of the clowning droids in action. Eight locations offer more than 300 puzzles spanning three levels of difficulty, and the Puzzle Editor lets you build your own devices. It's enough to keep you interested for as long as the droids keep you scrambling. --Jack Gardiner, amazon.com
From Children's Software Revue®
There aren't too many programs out there that can captivate eleven year old girls, sixteen year old boys and 40 year old software reviewers, but this one sure does. An amazingly strong exercise in logical thinking, the program presents a series of successively more difficult puzzles all housed within graphically rich Star Wars settings. The overall goal of the game is to lead a group of robots called Pit Droids through various obstacle courses until they reach their final destination, The Podrace Arena. Kids have to figure out how to program the Droids so they'll move the right way through each puzzle. They do so by manipulating tiles that have varying functions. For instance, a red arrow makes red Droids turn a certain direction, while a 1:2 ratio tile divides a column of Droids in two directions at the ratio of- you guessed it- one to two. As players correctly navigate each puzzle, they rack up points and can open up deeper levels of the game. Why is this so engaging and educationally robust? First of all, the Droids are downright cute and pretty funny as well. Kids and adults naturally take to these creatures and want to help them reach their goal. Second, the challenge levels are designed so that each hurdle is just a little bit tougher than the last- doable, but tricky. Plus, there's a great tutorial mode within easy reach, should you get stuck. Finally, the logic exercises presented in each puzzle are designed so that the player is in complete control. He or she can stop the action in mid-play, manipulate variables and even reverse the action if a proposed solution doesn't solve the puzzle. When the learner controls the learning, there is ownership over the activity and the outcome.
The program has great depth of content with 300 puzzles that vary considerably in difficulty and a puzzle editor that lets players create their own challenges. This game earns high marks for both educational value and sheer fun- it's a real winner.
Teaches: logic, programming
Age Range: 10, 11, 12, 13, 14, 15, 16, 17, 18 Copyright © 2000 Children's Software Revue