The space battles in the game are the most immediately impressive element with some stunning graphics and a hugely impressive sense of scale. Its much easier to control than similar titles such as Homeworld though and the developers previous experience with user friendly strategy games such as Command & Conquer is very evident.
The ground battles may at first seem slightly more mundane but you get all the classic trilogy technology to use, including outdated (in terms of the Star Wars timeline) leftovers from Revenge of the Sith). Theres no boring resource management either though which lets you get on with the actual strategy rather than the book keeping.
Your success or failure in either type of battle directly affects the rest of your campaign, including your ability to construct more units and their morale. There are also "hero" units for both sides, including Darth Vader and Obi-Wan Kenobi, for that extra boost when your troops most need it. Quite frankly with graphics this good the game is already a must have for any Star Wars fan, but the gameplay is looking equally as good making this one to watch for everyone. -- Harrison Dent
This preview is based on an incomplete version of the game; features or problems mentioned above may not appear in the finished game.
Control the fate of the galaxy in the all new real-time strategy game Star Wars: Empire at War. Set a few years before the events of Episode IV: A New Hope, the game will let players rewrite history, as well as experience the aftermath of Star Wars: Episode III -Revenge of the Sith, the creation of the Rebel Alliance and Darth Vader`s rise to power. Using an entirely new game engine created by the Las Vegas-based developer Petroglyph, the game will feature beautifully rendered land and space battles set on memorable planets such as Hoth, Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players can choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces that can be unleashed on the enemy in real-time 3D. All of the gameplay and action within Star Wars: Empire at War is persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy. As players build, manage and progress their space and ground-based units, troops and vehicles, memorable Star Wars hero characters will begin playing a role in key situations. In addition to the single player campaign mode, the game will include a two-player Empire vs. Rebellion mode and up to eight player online skirmish modes.
You can choose between the Emipre (ATAT's and Star Destroyers) or the rebels (X-Wings) and battle it out in the galaxy. With heroes such as Darth Vader and Han Solo at your disposale you can easily turn the tide of the battle. Both teams have a tech tree each that is composed of 5 levels (Empire only for Level 5 - enables them to construct the Deat Star) in which the empire researchg the upgrades and the rebels steal the parts from the empire to upgrade a further level, enabling you to build better units and comand more heroes and population caps.
Worried that you wll spend half the game collecting resources for these intergalatic space vehicles, WRONG. You gain credits by controlling planets which will be the foundation of your economy, builing mine facilities on the surface will increase your overall credit allownace from that planet. This allows you to puircahse all the necessary soldiers and vehicles.
During battle you can command up to 20 space cruisers (not including fighters or bombers) to destroy the enemy fleet, once this is accomplised you prepare for ground assult. Once on the ground you gain your reinforcements from your ships which will dispatch the troops to the surface menaing the more ships you have in space the more troops your likely to have available (i think).
Below are the minimum specs for the computer:
100% DirectX 9.0c compatible computer
Intel Pentium III 1.0 GHz or AMD Athlon 1.
What is so good about this game is the depth. There are basically three types of game in one.
Firstly, you have the land based battles. You build up your base, create your units, explore the terrain for credit aquiring facilities, and then proceed to wipe out your opponent, together with anyone else along the way!
Secondly, there are space battles. Same idea as the land battles but this has more of an emphasis on using your units, as your space station comes with units to protect it as you upgrade it.
Finally, you have a galactic control mode, where you oversee all the activities on your controlled planets. In this mode, you can choose whether to fight the land & space battles that occur from trying to win another planet, or have them auto-resolved.
As standard with this type of game, there are tech trees to follow, along with unit & building upgrades along the way.
It has all the classic units from the films & has all the key characters who can be used as heroes to boost your troops, & your chances of winning a battle.
The one bad issue I had was that because my DVD drive is a bit old (3 years to be precise...I know...ancient), I had some trouble starting the game, as the disc could not be authenticated and therefore the game wouldn't launch. I called the tech support line (very helpful and friendly, for a change!) and they said it was probably just out of date firmware on the DVD drive. My advice would be to check for any updates to yours before trying the game.Read more ›