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Star Wars Edge of The Empire: The Jewel of Yavin [Hardcover]

Fantasy Flight Games

RRP: 19.99
Price: 16.72 & FREE Delivery in the UK. Details
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Book Description

11 April 2014
Scrape together a crew and prepare for the heist of a lifetime in Jewel of Yavin, a ninety page adventure supplement for Star Wars®: Edge of the EmpireTM. Set in Bespin s Cloud City, Jewel of Yavin includes plenty of opportunities for all characters to shine as they work to steal the priceless corusca gem. Game Masters will find the Cloud City gazetteer section especially useful, both for running The Jewel of Yavin adventure and for basing their own Edge of the Empire campaigns on the floating city.

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Star Wars Edge of The Empire: The Jewel of Yavin + Star Wars: Edge of the Empire RPG: Dangerous Covenants Sourcebook + Star Wars Edge of the Empire: Suns of Fortune
Price For All Three: 61.78

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Product details

  • Hardcover: 96 pages
  • Publisher: Fantasy Flight Games; 1st edition (11 April 2014)
  • Language: English
  • ISBN-10: 1616616806
  • ISBN-13: 978-1616616809
  • Product Dimensions: 28.6 x 22.2 x 1.3 cm
  • Amazon Bestsellers Rank: 52,753 in Books (See Top 100 in Books)

Product Safety

This product is subject to specific safety warnings
  • Warning: Toy inside. Adult supervision recommended

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Customer Reviews

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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.4 out of 5 stars  8 reviews
3 of 3 people found the following review helpful
5.0 out of 5 stars I can't wait to run this for my gaming group. 15 May 2014
By Phoebesnow - Published on Amazon.com
Verified Purchase
Note: I've read the piece cover to cover but haven't yet run the adventure.

PROs:

--My gaming group loves to optimize and plan their scams and operations. Bespin was one of my favorite Star Wars locales. Planning and prep is a major part of this compelling adventure, set in Bespin. The adventure offers many noncombat encounters to test player skills (bring the charm, you scoundrels, deception, computers, mechanics, streetwise, stealth and athletics), along with piloting and combat. Players will be letting off lots of pent-up Tibanna Gas with this.

--The game offers some interesting cumulative check tables to help gage the level of player success foe some major game events.

--The Adventure captures that Star Wars Feeling.

CONS

--The adventure could benefit from more detailed maps of some city sections.

--Some suggested character professions for the adventure or even character prefabs would have been a nice value add.

--Bespin residents seem to love pistols. I would have liked to have seen a little more weapon variety included -- carbonite rifles, for example.

Rating: Five Ughnaught ears.
1 of 1 people found the following review helpful
3.0 out of 5 stars If you prefer to run and gun you will not enjoy this module 10 Aug 2014
By Thomas Schubert - Published on Amazon.com
This is NOT for run and gun players. If you prefer to run and gun you will not enjoy this module. My players were bored out of their minds. Some rolling no more tha once SESSION. Sure you can always say it was the GM's fault if you want but the previous module was 100x Better. They had an absolute blast.
1 of 1 people found the following review helpful
4.0 out of 5 stars Fun Heist Adventure 5 July 2014
By James D. - Published on Amazon.com
Verified Purchase
This adventure was a blast. I put a little spin into it and that made it a little more Ocean's Eleven then it would have been, but the base adventure was really great. The background on a well known location also adds to the material.
3 of 4 people found the following review helpful
5.0 out of 5 stars Excellent Adventure 17 May 2014
By Eric K Sigler - Published on Amazon.com
Verified Purchase
This is an amazing adventure for the Edge of the Empire RPG. It details Cloud City and Bespin for use in your own campaigns as well as providing a fun and exciting adventure with something for every character type.
1 of 1 people found the following review helpful
5.0 out of 5 stars Intricate 14 July 2014
By Jonathan Glover - Published on Amazon.com
Don't expect to be able to pick this up and run it an hour later. Read through it carefully. I'd rather have an adventure module written like this though, than a plotless railroad.
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