As has been the case with the other Edge of the Empire books, this is a well made full color beautiful book.
I showed my wife the picture of Han on page 3 and she said "It doesn't look like Harrison Ford, but that is a perfect Han Solo". I did want to see the look on Lando's face though, as he lost the Falcon. Amazing characters on page 88 and 114.
You get lots of detail on the Corellian System and Sector. It's remarkable to me how unpopulated the Corellia system is. 5 inhabited planets, but most are practically deserted. Three have populations in the single millions. Corellia's 3 billion matches what my SW Atlas says. Perhaps the lack of people is explained, but I missed out on the reason.
The Sector chapter gives details on several planets (poor Kruz) and paragraphs on the rest of the systems. There is a lot of information here that a GM could latch on to flesh out a campaign. Probably my favorite chapter.
Chapter 3 is player options. I really like the Selonians as a race. Definitely have to use a female Selonian when I get back to my game. I'm still not thrilled with a human variant, but the Corellian makes sense. Always love having new weapons and gear. Han's vest makes an appearance. The real big thing is, as you probably expect, we get a bunch of new ships and fighters. 14! I just love the CL-1C lancet for it's description. Sounds like a Corellian ship, fast, fast, fast.
The modular encounters just didn't do much for me. They are fine as drop in encounters (and FSG gives ideas for their use), but I really only like two of them. That's not a high number of hits out of 9. I'd have preferred more fluff instead, or drop the size down. I've really like the full EotE adventures, so I just may prefer the full fleshed out ones at this point in my life.
Still, I would expect a EotE GM to get their money's worth out of this. Not necessary for a player, unless you really want the gear/character creation without borrowing from the GM.