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Hitman Absolution

by Square Enix
 Ages 18 and Over
4.1 out of 5 stars  See all reviews (64 customer reviews)

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Platform: PLAYSTATION 3 | Edition: Standard Edition
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Game Information

  • Platform:   PlayStation 3
  • PEGI Rating: Ages 18 and Over Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

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Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0051NNUOE
  • Release Date: 20 Nov 2012
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (64 customer reviews)
  • Amazon Bestsellers Rank: 13 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform: PLAYSTATION 3 | Edition: Standard Edition

Product Description

GAME OVERVIEW

HITMAN: Absolution follows cold-blooded assassin Agent 47™ as he takes on his most dangerous—and personal—contract to date.

Betrayed by those he once trusted and hunted by the police, Agent 47 finds himself caught in the center of a dark conspiracy and propelled through a corrupt and twisted world.

Donning the suit of this legendary assassin, you become a deadly marksman with the ability to blend into plain sight, kill with your bare hands, and fashion weapons from almost anything.

Take on the role of Agent 47 and his many extraordinary talents, then ask: what kind of Hitman are you?


Key Features
  • Blend In: Impersonate your victims and hide in plain site. A huge variety of disguises offer you deep strategies, new options, and the element of surprise.
  • Improvised Weapons: Turn everyday items into instruments of death. Unique weapons can be found anywhere, meaning exploration can pay off in amazing ways.
  • Instincts Mode: See the world through the eyes of the ultimate assassin. Predict enemy patrols, identify escape routes, temporarily enhance your disguise - and focus your “Point-Shooting” abilities to unleash a barrage of insanely accurate shots.
  • Choice: Approach every level in your own unique style: Silent Assassins, you can prey from the shadows and never leave a trace. Action Junkies, go in guns-blazing through the well-guarded front door. Undetectable or unrelenting, what kind of Hitman are you?


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Customer Reviews

Most Helpful Customer Reviews
30 of 32 people found the following review helpful
4.0 out of 5 stars Perfection ... at a price 23 Nov 2012
Platform for Display:PLAYSTATION 3| Edition:Standard Edition|Amazon Verified Purchase
Fun: 5.0 out of 5 stars   
Perhaps the defining characteristic of the Hitman series was its flawed genius. Clunky gameplay and a plethora of bugs were offset by novel originality and an atmospheric sandbox world. In `Hitman: Absolution', IO Interactive have perfected the formula albeit at a price.

First off, the perfection: never before has Agent 47 been so charged with menace. What's more, you feel like a killer, a professional whose trade is artful murder. This has been pulled off in a couple of ways. First, IO have brought a physicality to 47 which was missing from the previous games and translates into every kill. Second, enemies can be taken down with far greater flexibility - no more sneaking up behind them at just the right moment only to somehow miss with your garrotte. Third, the shooting system is far more innovative. The new `instinct' system - which allows 47 to blend into his surroundings and monitor his foes - also allows `point shooting': i.e. stopping time to tag your targets before effortlessly taking them down in one deadly sweep. For diehards, this may be cheating, but its availability is limited and, besides, it's by no means forced upon you, acting as a cool flourish rather than a central gameplay mechanic.

However, there's a price to this: the free form sandbox gameplay in the previous games hasn't been left intact. Likely to make room for a smoother world with fewer bugs, IO have streamlined levels. The upshot of this is that the world is more economical, the gameplay richer somehow. But the structure is more linear and the settings themselves chronologically compartmentalised into sections. Generally speaking, there's just one main path through each level, with few detours - and stealth is a constant must as certain enemies will see through disguises. At no point are you being forced along. Levels focused on taking down a target have numerous approaches that can be taken, and, unless you want to go Rambo, patience is a must, just as before. But the overall feeling is that although the levels are large, their compartmentalisation makes them less complex. A mistake in one section won't affect the rest of the level, which sucks out some of the fun for perfectionists and diehards who enjoy balancing the consequences. It's much easier in this respect.

But the package IO Interactive have offered up is probably their best-rounded and it feels like a lot of love has gone into it. Although the story is simple, the characters are the best yet; the guns are incredibly satisfying to use; the environments are as atmospheric as ever; and the music doesn't suffer from the absence of the series' trademark composer, Jesper Kyd. The game has been described elsewhere as Lynchian - something which is very true, the elements at play here derivative of an Americana that is dark, morbid and surreal.

`Absolution' isn't flawed in the same way that its predecessors were. The perfected gameplay and streamlined structure marks a radical step in a new direction for the series. Hopefully, later instalments will keep the new gameplay system and bring back some of the freeform sandbox complexity (minus the bugs), but for now, the Hitman experience isn't going to get much better than this.
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11 of 12 people found the following review helpful
4.0 out of 5 stars Just short of being perfect 5 Dec 2012
Platform for Display:PLAYSTATION 3|Edition:Standard Edition
Fun: 4.0 out of 5 stars   
As we draw to a close on the current console's abilities, it's hard to still be impressed these days with new games, as every other game released right now, seems to be a copy of sorts of something else. Sleeping Dogs is very much like GTA. Max Payne 3 is just another decent 3rd person linear shooter. Call of Duty Black Ops 2 is... well.. if you want to be really harsh, just a very elongated expansion pack of Call of Duty 4. ( It is people deal with it ! LOL )

So it was such a suprize and joy to play a game as Hitman Absolution, and use in game mechanic's and ideas that are new and fresh even now; that the only real comparison anywhere close to the gameplay being Splinter Cell Conviction, and even then, it's just a small part of that game.

Having not played the previous Hitman game, "Blood Money", i can't confirm if the story for Absolution, continues that game from 6 years ago. What i can tell you is that as a stand alone game, you get up to speed very simply and very quickly with the excellent opening cinematics of Absolution.

The story is, you play as Agent 47, an ICA Hitman for hire. Your handler in the Agency is a lady called Diana Burnwood, but Diana has just gone rogue and taken a "package" with her that the agency wants back. You start the game by killing Diana, but what she tells you in her deathscene has you searching for your own Absolution.

The story is great to begin with, and it's all presented well with some supurb graphics and awsome soundtrack. What isn't so great is the characters you face along the way are out of place in the world your playing. They would be more at home in a superhero game like Batman than a real world hitman one, but even so they are all voiced and acted extremely well. The narrative does seem to wain a little towards the end of the game, and some levels later, i really wasn't sure why i was there to be honest.

Your journey though from start to finish, will be different to any other persons playing the game, and therein lies the real reason this is such a supurb game with extremely high replay value. This will be YOUR adventure even though level to level you all have the same goals.

As there is no hand to guide you, no large arrow saying move here, shoot this, that so many games use to pull you through like a lemming, it felt quite daunting to start as you weren't sure where to go. So you start to explore. Your instinct mode gives you the hints needed to figure it out, but the grey mass in your head will get a workout playing this game. Each level will be played out differently per player. You have to ready yourself to have to think your way through the game rather than be lead through the nose. You basically have to think and be creative like a Hitman!

Whilst on your first playthrough, you'll find things and objects to interact with you didn't realize you could, so you play the level again to use them. On your second playthrough you'll find even more things to use and wonder how to apply them. In all there is approximately at least 10 or more ways per level, ( and there are a lot of levels in a 20 hour playthrough ) to achieve the end goal, and depending on your mood, which you choose to do is up to you.

The game simply encourages the player to explore and take his time, find alternative routes, plan, perfect, and exeucte. And THEN my dear reader your playing as a true hitman should and when you will get the most from the game. Yes there is a small warehouse full of guns to be able to use each and every level, but to be honest, that is actually the most unsatifying way to complete the game, ie using a firearm. There are times and places where using a firearm is the way to go, and just as satisfying as using stealth, but whenever my cover was blown and i got into a firefight, i paused the game and reloaded the last checkpoint. It's not that you can't gun your way out of a situation, or that it's not fun to do so, just you won't really want to, and your not really supposed to gun your way all the way from A to B per level. Your get a higher score for being the silent, perfect assasin.

The fun is to be had in finding a way to ... for example... electricute a target whilst he's having a pee... or poisoning the chef when he's making dinner, or even turning on a gas stove without being spotted, then shooting the cooker from distance to make it all look like one big accident! THAT's where the game really shines. It's like an elaborated game of chess. How do you get the enemy to move one of his pieces over there out of the way, so i can swoop in for the kill ??

Your supposed to savour each and every segment of the game like a fillet steak dinner, but the game is also clever enough to know, if you sometimes want a quick fast food burger portion, you can still progress by having an old fashioned shootout. Instant gratification yes, but when your done slaughtering everyone you know you should have had something else to eat!

There has been much conjecture about the games AI and the disguise system. There are occasions where it is a bit too random and unrealistic, but nothing that is game breaking or a distraction. I played the game through on Normal difficulty, and frankly found that enough of a challange on it's own! Increasing the difficulty, decreased your abilities.

The controls can be a tad cumbersome, mainly just the execution killing system. RB, X, LT to highlight enemies, RT to pin point them, X to then excute. All seemed a bit too labourious when flustered, but seeing as the game has a very slow pace, this never was too much of an issue. That apart the controls were fine.

Contracts Mode is the games online version, where you don't play live with friends, but you play SP segments, created by users, with scores to better in the style you so wish, or within parameters set by the user. In the opening week alone there were 50,000 online contracts to play, which if you enjoyed the SP campaign will give you years of extra playability. Playing contracts gives you credits to then use to uprgade weapons and abilities, and there are a LOT of both!

Setting up a contract for others to play is simple and fun. You basically just play, and whilst playing set your parameters as you go along. How you make the hit is recorded with a base score for others to beat. The online section is certainly not a throwaway part as there are competitions, messages, and a social aspect to the game. It's very well thought out.

Finally on a practical note, it's refreshing to find a game released with no glitches or issues, it all worked perfectly from the off, all the way through.

Conclusion

As a huge fan of the spy genre, i personally got a HUGE kick out of playing Hitman Absolution. I can't but help feel the story was a bit of a let down and a disappointment though. It starts off in a very Bourne like manner, but it then veers off in a direction i feel didn't suit the introduction to the game, or indeed follow on from the contents of the prequel book, Hitman Damnation.

You CAN have too much of a good thing, as so much empahisis has been put into making each level difficult and slow paced, you can sometimes get frustrated and want to rush things for a bit of variety. There's no on rails sequences, driving, or cinematic quick time events. It's just full on steak steak steak from start to finish. It's hard to critizie the game for a lack of variety when each level actually has a lot of it in it, in the way to make the kill, just you did feel like you needed a change of pace from time to time, rather than the seriousness gruffness, full on from start to finish.

That being said, it's a strangley linear, yet non linear game that will have you coming back for more. I often found myself replaying the same small seqment for hours just to "perfect" the kill in that level, and every time i failed, i wanted to do nothing more than go back and try again to find out the right way to make the hit. The reason was, the satifaction of nailing the perfect annoymous kill, sometimes in a very fun and entertaining way, was hugely rewarding and very addictive. Then when you realize the game is chocked full of many hits like that from start to finish, Hitman will have you sitting at home over dinner, at work in the office, out driving the car.. thinking about how do you make that perfect signature kill ....

That my friend, is up to you to find out.

Rating 4/5

Silly in game characters, no change of pace, bring down what is an intelligent, graphically sumptuous, difficult, challanging, fun, with HUGE replay value game. This is a sytlish game. Don't rush through it. Take the phone off the hook, sit back and savour this classy experience. It's refreshing beacuse it's so different to anything else you will have played.
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3 of 3 people found the following review helpful
3.0 out of 5 stars Unlike the man himself, it's hit and miss! 30 Dec 2012
Platform for Display:PLAYSTATION 3|Edition:Standard Edition
Fun: 4.0 out of 5 stars   
I'll make this review quick and easy with some pros and cons!

Here are the pluses!

- The more open ended levels are great, and do feel like proper Hitman
- The variety of weapons is truly amazing; they must have quite an imagination at IO Interactive
- David Bateson is still the voice of 47 which is fantastic!
- The graphics are very, very good, even by modern standards, the visual effects in particular are outstanding
- The accident kills are still great fun

Now to the negatives which I'm afraid are rather more substantial:

- The game is far too story driven; which really limits the freedom of the missions.
- The various villians are just terrible; their evil is overplayed to the point of silliness
- Characters just seem to appear and vanish without any explanation - what happened to Birdie? Who's the random detective who has about two scenes?
- The AI are still erratic and unpredictable, and often fail you notice you as they walk right past your position.
- The new suspicion/instinct system doesn't work; why would a guard be less suspicious of you just because they left your line of sight? Just walking like a normal person is stranger than rolling around and ducking behind cover, even if its right in front of them. Ridiculous - one of the worst parts of the game.
- The aiming is very hard to control; anything over 15 feet is a challenge frankly
- Removing the ability to reload with a human shield; what was the purpose of this? Completely ruined the fun of stands offs
- The locations are far too limited; every other mission seems to happen in a hotel. The varied levels of Blood Money simply don't exist in this game.
- The routines of the targets are too quick and predictable.
- Too much running from the police/Dexter's men/the agency; completely destroys the feeling of freedom. These scenes last for ages and seem to happen after every major mission.
- Lastly, and MOST IMPORTANTLY, it's just not Hitman! There are about 2/3 levels out of 19ish that follow the traiditional HItman formula of being in the middle of a big, often public, place and finding a way to off your target. Many of the missions are compartmentalised and so arent properly open world at all. The onlt two proper levels are the ones that IO deviously showed in the gameplay trailers. They obviously know they're popular; so why not give us more? So stupid and illogical.

In conclusion; I love Hitman but this game was a big disappointment to be frank. Hoping for better next time round!
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Most Recent Customer Reviews
3.0 out of 5 stars Mediocre
Not good enough. You would expect more from the creators of hitman. If you expect many hours of this game don't buy it, but if you still are curious go on and be the hitman only... Read more
Published 3 hours ago by Ron
5.0 out of 5 stars A must buy
Absolutely fantastic game! One of the best I have ever played. The best feature is the freedom to choose how to handle your assignments. Read more
Published 18 hours ago by Co11i3r
4.0 out of 5 stars Good ,but short.
Dont get me wrong,this game had a brilliant story and detailed gameplay,but its just way too short. if your one of those people who always play the hell out of a game , this will... Read more
Published 1 day ago by Doctor polical nerd
5.0 out of 5 stars Makes a great gift
Got this game for my husband as Christmas gift, he can not stop playing it.. You become easily addicted to this game.
Published 1 day ago by Vineta
5.0 out of 5 stars Hitman absolution
What can I say.............this game was bought for my son as a Christmas present, he loves it and plays it all the time
Published 1 day ago by Mo Sinclair
5.0 out of 5 stars Christmas game.
My Husband loved this ! A big hit in my house. He highly recommends this one. No problems with packaging.
Published 1 day ago by Julie Ann Quirey
5.0 out of 5 stars Very good
Has really good graphics and is really challenging. Can't stop playing it. I would recommend it to everyone who likes action games.
Published 2 days ago by Mariana
5.0 out of 5 stars fantastic!
I have played all the hitman games to date and have enjoyed every single one. This one has kept up with the fantastic gameplay, great story, amazing levels and fantastic online... Read more
Published 2 days ago by samuel.
4.0 out of 5 stars Hitman absoloution
I found the game to be an absolute blast, really enjoyable but then as it progresses it becomes kind of repetitive, it's just you trying to find another way of eliminating the... Read more
Published 3 days ago by Pen Name
1.0 out of 5 stars As a 'HITMAN' game it is 1 star but not too bad as a generic shooter
As the title states this game is a complete waste of time for any fan of the previous hitman games. If you want to play hitman on your PS3 I would recommend buying the HD edition... Read more
Published 3 days ago by Th Allen
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Platform: PLAYSTATION 3 | Edition: Standard Edition

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