- Platform: PlayStation 4
- PEGI Rating: Unknown
- Media: Video Game
- Item Quantity: 1
|Price:||£15.31 & FREE Delivery in the UK on orders over £20. Details|
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- You are Garrett, a dark and solitary thief with an unrivalled set of skills
- Explore the sick and troubled City, from its shady back alleys to the rooftop heights
- Choose your approach. What kind of Master Thief will you be?
- Thief delivers unprecedented immersion through sights, sounds and artificial intelligence
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Platform: PlayStation 4 | Edition: Day-One Edition
Garrett, the Master Thief, steps out of the shadows into the City. In this treacherous place, where the Baron's Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust. Even the most cautious citizens and their best- guarded possessions are not safe from his reach.
As an uprising emerges, Garrett finds himself entangled in growing layers of conflict. Lead by Orion, the voice of the people, the tyrannized citizens will do everything they can to claim back the City from the Baron's grasp. The revolution is inevitable. If Garrett doesn't get involved, the streets will run red with blood and the City will tear itself apart.
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Top Customer Reviews
However, there are issues that drag it down. Map navigation is extremely frustrating and makes the city seem far less open. It is painful. The enemy AI isn't all that great, but it's in no way worse than most games. The combat is weak, though Thief shines brightest when you avoid combat.
Overall all this is a highly atmospheric game that requires less running and shooting and more stopping,watching and thinking. It isn't without its issues but I easily recommend it.
To enjoy Thief, you first have to not purchase it presuming it's going to be like it's assumed competitor, 'Dishonored'. Firstly, Thief is a totally different game where 'fighting' is very brief and in which you don't have supernatural powers. This game is all about stealth, end of debate. On that basis it can become tiresome, but the tiresome for some is enjoyable stealth for others.
What surprised me most about this game, is having played it on PC first, I instantly took a shine to it on the PS4. On the PC I found the controls clumsy and the character movement too slow, i.e it was obvious it was 'designed for console'. On a slower controller input PS4 (due to the thumbsticks on the joypad which are never as accurate as mouse), the clunky slowed down 'triangle button' cues on the screen no longer felt lethargic and 'in the way' as they did on the PC, but spot on. Rather than giving up with Thief before the 1st level (as I had on the PC), I spent hours and hours carefully backtracking all my steps (to checked for missed loot and hidden areas) and then progressing onto the next level on master difficulty. I thus really enjoyed the game, much to my surprise as I'd dismissed it as rather unplayable on the PC. What also enjoyed is how long it lasted. I think I spent over 60 hours.Read more ›
In a word, yes. Thief was always a story driven game. The first three (even Deadly Shadows which is the worst of them) provided a story which revolved around various factions of the City. This game follows that tradition. The story is very well told and if anything I wanted more. Setting the game in an era where there are no lasers or huge array of guns is a nice change of pace. Using specific arrows for specific tasks is enjoyable and the setting of a time gone by (not modern day and where mystic ideals are still believed by some) suits the series perfectly. Whenever I hear of rumours that the next game could involve a modern day setting I shudder. I can appreciate the interest from the developers but it would not suit the games universe.
The voice acting is superb although it was a terrible shame that the original voice of Garrett (the character you play) was no longer voiced by Stephen Russell who was brilliant. Unable to do anything about this I had to accept it and ignoring this disappointment have found this game to be very much in keeping with the original ideals of the first two games. Level design is good and NPC's play an important role in the game. It is obvious that a game like this (as almost all new ones do) involve such detail that they take a long time to make.Read more ›
In addition the game has other flaws, often in levels you find yourself suddenly stuck in a cutscene that leads to the end of the level and you can't go back and explore some of the rooms that you left, thinking you'd be able to do so at your leisure, as a result you finish levels early and miss the chance to collect all the loot and special artefacts. A bad design error.
There are good things too though, some of the levels are well constructed, atmospheric and very enjoyable but overall it feels like a missed opportunity. Where are the "factions" from previous Thief games?
The City is dark, dank and wet but feels cramped, you never feel it is truly open world and a lot of the humour of previous Thief games is missing, the guards have been stripped of wisecracking and are morose and humourless.
I feel a bit sorry for those who now base their "Thief" experience on this flawed outing in the franchise, to be honest a digital remastering/upgrading of "Thief Deadly Shadows" would have been a far better experience for them (and me). Overall, a lot of good stuff but just fails to hit the sweet spot.
Most Recent Customer Reviews
First person stealth and action game. Highly recommended by recipient I bought it for.Published 1 month ago by Patricia Thompson
Thoroughly enjoyable game. Captivated through the story and really interesting the whole way through although the ending was a massive anticlimax.Published 1 month ago by James Chandler