"almost" a total waste of time to anyone who knows even a bit of DirectX. "dynamically generated landscapes, fog, motion blur, and environmental mapping" No landscapes, except water, no fog, no "motion blur" - it does have an "IMAGE BLUR", and a page on switching on Environment mapping in DX. When it should be talking about dynamic light mapping, volumetric fog and dynamic shadows, it gives a page on setting blend modes to use light maps, and thats it. Half the book is getting into DirectX and printing a textured poly. The rest is very much beginner stuff, and only water is remotly interesting, which is why it gets more than 1 star. Its hardly got any "special effects" at all, normal stuff. It should be okay for beginners.