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  • Spec Ops: The Line - Including Fubar pack (PC DVD)
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Spec Ops: The Line - Including Fubar pack (PC DVD)

by Take 2
Platform : Windows XP, Windows Vista
34 customer reviews

Price: £5.25 FREE UK delivery.
Only 13 left in stock.
Dispatched from and sold by Yellow Bulldog Ltd.
PC
14 new from £5.25 4 used from £3.13

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Spec Ops: The Line - Including Fubar pack (PC DVD) + Medal of Honor Warfighter (PC DVD)
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Game Information

  • Platform:   Windows XP / Vista
  • PEGI Rating: Ages 18 and Over Suitable for 18 years and over. Not for sale to persons under age 18. By placing an order for this product, you declare that you are 18 years of age or over.
  • Media: DVD-ROM

Product details

Platform: PC
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B007VLYNFO
  • Release Date: 29 Jun. 2012
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (34 customer reviews)
  • Amazon Bestsellers Rank: 12,985 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform: PC

Spec Ops: The Line is a provocative, cinematic third-person military shooter that challenges players’ own morality by putting them in the middle of unspeakable depravity where brutal life-or-death choices take them on a journey into the heart of darkness.

Spec Ops: The Line’s emotional narrative unfolds within the destroyed opulence of Dubai. Once a playground for the world’s wealthiest elite, now Dubai has been reclaimed by Mother Nature, buried underneath the most devastating sandstorm ever recorded. Spec Ops: The Line allows gamers to play as Captain Martin Walker, leader of an elite Delta Force team ordered to infiltrate the treacherous region and bring home U.S. Army Colonel John Konrad.

Heightening the narrative to a fever-pitch are ultra-realistic operations against enemies who are unafraid of death and hell bent on destruction. Players must use a variety of combat tactics, authentic military weaponry and the environment to survive. Spec Ops: The Line offers Dynamic Sand that can be used to thwart foes. A well placed shot can cause an avalanche of sand, but sand has no loyalty and can help or hinder the mission.

Spec Ops: The Line packs a full range of single and multiplayer features complete with competitive and team-based modes, as well as the ability to rank up and customize characters from two different factions. The juxtaposition of Dubai’s bold and luxurious architecture and dizzying heights against the devastation outside, as well as the deep storyline mixed with ferocious combat situations, make Spec Ops: The Line a must-play game.

Features:

  • Deep, Mature Narrative: The story of Captain Walker’s rescue mission will challenge players to make tough choices between what’s moral and what’s necessary, as Walker’s journey pushes him to his very limits.
  • Blasted Opulence: The events unfold in a stunning, haunting setting – the remains of Dubai, once one of the wealthiest cities on Earth, now stripped bare. Dubai’s bold and luxurious architecture still shines through, in spite of the sandstorms threatening all that’s left. Opulent interiors contrast sharply with the vertigo inducing heights and mass destruction outside of the extravagant structures.
  • Dynamic Sand: Turn the tables on foes by crushing them under a cascade of sand cast down by a strategically placed shot – but beware of oncoming sandstorms and their gale-force winds. The sweeping sands of Dubai feel almost alive, serving as a powerful but unpredictable force that will both help and hinder the mission, while opening up a variety of new interactions and tactics.
  • Brutal, In-Your-Face Action: Join forces with intelligent, resourceful squad mates in fever-pitched gun battles. Accessible combat and squad controls will get you in the fight quickly, where you’ll experience the raw destructive force of your authentic weapons as well as engage in extremely physical close-quarters battles.
  • Endless Multiplayer: In addition to the single-player story mode, Spec Ops: The Line packs a full range of multiplayer features, including a never-before-seen mode with unique connections to the main story, a breadth of competitive and team-based modes, as well as the ability to rank up, personalize, and customize characters from two distinctly different factions.


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Customer Questions & Answers

Customer Reviews

4.1 out of 5 stars

Most Helpful Customer Reviews

13 of 13 people found the following review helpful By Mr. Gareth J. Hughes on 22 July 2012
Platform for Display: PC
I'll echo what's already been said about the game in terms of gameplay; it's a 3rd person shooter with a cover system. It's not the best of it's type but it's not the worst either and there's very few times I found myself frustrated with the controls which is always a plus point. The level design means that you can't always just camp out, picking off enemies as you run the risk of being flanked or flushed out with grenades and you actually have to take note of the layout of the levels and act accordingly. There's also enough variety in the game and environments that you're rarely bored and the scarcity of ammo means you can't just pick a favourite weapon and stick with it.

The story, which borrows heavily from Joseph Conrad's 'Heart of Darkness', is interesting and the moral decisions you're forced to make actually carry a fair amount of weight when you realise the consequences of your actions. However, the story unravels in the games final minutes and leaves more questions asked than answered, which is a shame as until that point it's a very unique and challenging game in terms of narrative. Be warned however, that it's not a nice experience. The aftermath of the events that take place before and during the story are never shied away from and they're often presented in graphic and gory detail. "The horror!" indeed. The language is also very rough and while I don't mind this, it's not something you should be playing in front of the kids.

So the game as a whole is very well executed, interesting and the gameplay is fun if unspectacular. I also only encountered 1 game stopping bug which is pretty good for a new release.
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9 of 9 people found the following review helpful By Mostly Harmless on 16 Aug. 2012
Platform for Display: PC Verified Purchase
Six months ago Dubai was engulfed by a giant sandstorm. Your patrol enters the city to look for survivors...

One thing everyone should be able to agree about Spec Ops: the Line. It is violent. As you battle through post-apocalypse Dubai, amidst ruined skyscrapers and trashed supercars, you are left with no illusions as to what happens when a phosphorous shell explodes in a crowded area, or when you smash your rifle butt into the skull of an injured soldier.

The Line feels like the evil twin of Medal of Honour or Call of Duty. It is emotionally traumatising, and it asks a lot of questions of the player, and demands that you live with the consequences of your decisions.

The single player campaign blew my mind. The story is amazing, and it has been really well planned, switching between long, tense episodes, sudden violence, an awful, stomach-turning dilemmas. The dialogue is better than other games I gave played, and it provides an credible feeling of peril and tension. Rather than tell the story through cut-scenes, most of the drama is in the in-game dialogue, and your decisions determine what you hear. The gameplay is smooth, the movement mechanics are well developed, and the firearms feel real. You can sprint, slide into cover, vault over barriers, switch from one side of the door to another, and then use a zip line to descend levels. Like I said, smooth. You have the ability to direct your two squad members, which provides a nice choice of tactical approaches. The game looks amazing. Dubai looks real and there are many ways you can interact with your surroundings. There are four levels of difficulty, and my only criticism is that the solo game doesn't last longer.

The multiplayer? Hmm...enjoyable but not amazing.
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37 of 39 people found the following review helpful By M. J. Axtell on 2 July 2012
Platform for Display: PC
First of all, a thousand appologies for the review title. I couldn't resist. Moving swiftly on...

I have been rather looking forward to this game for quite some time, knowing full well the gameplay would be quite derivative and unlikely to innovate. And it is. As far as cover-based shooters go, this one doesn't handle the best. But this is the PC version and there isn't quite the abundance of cover shooters out there like there is on console, so I don't mind too much. Why I wanted this game was for the gameplay, yes, but I was intrigued to see if Yager could pull off that impossible feat in shooters: can they make me care? Well, yes. A thousand times yes.

I love story in games, so much so I regard story, dialogue, voice acting and scene direction to be highly important components to allow myself to feel immersed in the game world. Deus Ex HR did this for me, as did Portal 2, but it's a rare thing to find. But this game has it. Lots of it.

I have never played a shooter that makes me feel the way I felt after finishing this campaign. You can get to the end of a CoD campaign or an Uncharted campaign, safe in the knowledge that all the guys you killed were all bad, but life is never that black and white. So many times I reluctantly squeezed the trigger, wondering what after-effects it would have on the outcome of the game, that I came to question why I (the "protagonist") was doing this at all. In fact, the game regularly chastises you in it's loading screens for doing so, regularly taking surveys asking how "heroic" you're feeling. Not much. Things happen in this game that stay with you.
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Platform: PC