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In fact, the Ridge Racer series has been so mistreated in recent years, with the unwarranted drift towards simulation -- cumulating in the dire R: Racing -- that its something of a shock to be reminded how much fun the game used to be. Like WipEout Pure and Burnout Legends, this is something of a "best of" recap of all the previous Ridge Racers, with a generous total of 24 different tracks including the classic Seaside Route 765, Crimsonrock Pass and Greenpeak Highlands (youll know them when you see them).
Although there is a new nitro boost feature and an absolute mountain of gameplay modes and unlockables, the game really doesn't need gimmicks -- not when it's this much fun.
The trademark drift handling means a practiced player can make it round almost any course without a moments let up in speed.
Its a hugely entertaining and rewarding system thats been tweaked and balanced to perfection -- and it gets even better when you show it off in the eight person multiplayer mode. Apart from some trying loading times, Ridge Racer does almost everything right and for once a sense of déjà vu is more than welcome. -- Harrison Dent
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Graphics: These really are excellent, the cars look great and there is virtually no pop-up scenery. The drift animations are really smooth too
Sound: There are some very good tracks on the soundtrack (not any real ones) but some are just very annoying. Especially the track that plays when you race against pac-man.
Gameplay: This is the most important thing in any game and I am pleased to report that it is excellent here. It is easy just to pick up and play but recquires real skill to master. Drifts can be pulled off with ease and the new nitrous system means there is a decent reward for going round a corner at 180mph sideways apart from satisfaction! The gameplay is deceptively simple but soon you realise its a deep as hell. Which is great.
Learning Curve: As i said it takes about 5 mins to learn the basics and first of all the early tours are really easy but as soon as you advance to theh pro tour (especially the special 1 on 1 duels) it can become rock hard.
Originality: Its not really original (go round a track as fast as possible, preferably sideways) but it is nice that they have added a nitrous system in (just like every driving game ever).
Lifespan: It does have a very good lifespan and will take you many hours to complete. A nice thing is that you can leave a world tour halfway through and come back to it later which is also handy in many situations. You will also keep coming back to unlock the hyper-cars in this game to (including a cars powered by a gas turbine jet engine and a fan powered car driven by pac-man!).
The menu systems are brilliantly constructed with options to create your own world tour of courses randomly generated according to how much time you have. The single race and time attack modes break up the conventional world tour racing.
The PSP screen shows the game of perfectly in widescreen and the level of detail in the environment is breath taking with planes taking off, flocks of birds flying by etc. The sound is spot on and the commentary in the background is hilarious. It is really difficult to see what someone could want beyond this game on a handheld. Things have come a long way since Outrun! I have no hesitation in recommending this.
I'm a racing game addict and its been a long time since I played a disappointing Ridge Racer IV. However, there are not that many racing titles out on the PSP at the moment and this US version has certainly been my best PSP purchase.
As with any game it has to start easy and progression can seem a little repetitive and lengthy but stick with it, this game has hours of competitive gameplay in it. The game flows smoothly, a little blocky on edges now and again but I would rather that than a slowing down of the action. The soundtrack builds nicely to ensure that if the race is going to be close then the music will be loud and fast too, this all adds to the addictive atmosphere generated by the game.
I have not had the opportunity to play any of the link up games, I'd be very interested to see how these fair. In summary, a very smooth racing game with lots of pick-up-and-play potential that showcases the PSP's enormous potential.
Format: PSP
Intro:There are lots of racing games out on the psp alone and there is a ton across other formats
but what circles this game out from the... Read more
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