In 2006, a year after the release of their first PSP game, Namco returned with their Ridge Racer series. Here we have Ridge Racer 2, complete with disc, manual, and a front cover with a car in front of a blue-fading-into-white background...?!...Look, I've written a lot of reviews! It's hard work coming up with snappy intros all the time, OK?!
After you've tried the old-skool Rally-X game and watched the RR2 intro you're taken to the main menu. The main attractions from the first PSP RR are all here: Arcade, Time Trial and wireless Multiplayer (up to eight players can join in). Along with them are two new game modes: Dual and Survival.
In Dual you race one-on-one with a rival car on your selected course. It's pretty much like Arcade mode, except that you only have one opponent to race and the difficulty level is higher. In Survival mode you race in a field of four cars over three laps. At the end of each lap the driver in last place is eliminated. So it's four cars on the 1st lap, three on the 2nd, and then a final lap shootout between the last two cars.
All 30 dancebeat/jazz tunes from the first game return along with 12 new tunes. They can be found on Remix Disc 2 and Classic Disc 3. The new tracks are not quite as good as the old ones, but at least the old ones are still here, so that's good news. Along with the new tunes are a handful of new courses. Amoungst them are EX Revolution Road, a slightly extended version of Crystal Coast Highway; Extreme Oval, a Nascar-styled oval lacking challenge but allowing you to constantly drive at top speed; and Ocean Bay, a tight and twisty course in a city with a dock yard. Not exactly glamorous, but there you go.
To accommodate these new courses the World Tours mode has been extended. Like last time you compete in tours, a series of races where you have to finish in a certain position or higher in order to complete a race and eventually the tour. Completing these tours unlocks new cars, courses and other goodies. It's very addictive, and with more courses meaning more tours there's no worry of completing this mode in a couple of hours.
Ridge Racer 2 is a great game. It really is. So how come it's only got four stars and not five? Well the thing is, even though this game features more courses, more tours and more music, the feel of the game is still the same as that of the first PSP Ridge Racer. The drifting of the cars is the same, as is the nitrous system, and the hyper active arcade commentary hasn't changed much either. Even the menu layout is exactly the same. The lack of any major changes from the first game is rather disappointing.
So is Ridge Racer 2 on PSP worth buying? Well let me put it like this: If you DON'T have the first PSP Ridge Racer then this is an essential purchase. If you DO have it, knock 2 stars off the final score and think long and hard before flashing your credit card.