Amazon.co.uk Review
Forbidden Siren is the latest in a long line of Japanese horror titles such as
Resident Evil,
Silent Hill and
Project Zero, all of which are far more likely to have you sleeping with the light on then any modern Hollywood slasher flick. Developed by the guy behind the original
Silent Hill,
Forbidden Siren shares that title's fetish for pea-souper-style fog, ineffectual torches and highly disturbing sound effects. The gameplay though has more in common with the recent
Manhunt, as you try to sneak around a haunted Japanese village, avoiding combat wherever you can. This is further aided by the game's main gameplay gimmick: your ability to "sightjack" other characters so that you can see the world through their eyes--in the case of monsters so you can make a run for it while they're looking the other way.
The game is broken up into a large number of small levels and distributed among a wide range of characters, with a diverse range of abilities and items. All of this generally works very well, although it's quite slow paced and in truth not nearly as scary as the games it'd like to count as its peers. The biggest problem with the game by far though is the absolutely appalling voiceovers, whose thick London accents and generally poor delivery have you wincing every time you hear them. Thankfully the gameplay is just enough to make you forget such aural horrors and keeps your mind fixed on the game's more intentional ones. --David Jenkins
Manufacturer's Description
A terrible force has taken hold in the Japanese village of Hanyuda. The surrounding sea has turned the colour of blood and slowly but surely the villages inhabitants are changing, becoming vile creatures, fuelled by evil.
This is the story of three days in a living nightmare. Seen through the eyes of ten characters, each embroiled in their own personal fight for survival, Forbidden Siren immerses the gamer in a claustrophobic world of fear, mystery and suspense. During these three days chronology is irrelevant--episodes do not take place in sequence and the only way to understand what has happened is to witness the horrors that unfold before all ten individuals.
Characters can steal the viewpoint of others in their surroundings, foreseeing danger and predicting enemies actions. But in a world of unspeakable evil and horrific visions, this extraordinary observational power could be more of a curse than a blessing.