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Final Fantasy VI

by Sony
Platform : PlayStation
Rated: Unknown
4.5 out of 5 stars 42 customer reviews

Price: £87.95
Only 13 left in stock.
Dispatched from and sold by Click4entertainment Limited.
  • Available on PSone for the first time
  • Features all-new CG cinematic sequences exclusive to this edition
  • Numerous weapons, items, magic spells and special skills
  • Includes demo of Final Fantasy X (only playable on PS2)
5 new from £79.95 23 used from £12.79 3 collectible from £19.99

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Total price: £269.89
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Game Information

  • Platform:   PlayStation
  • PEGI Rating: Unknown
  • Media: Video Game

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00006340X
  • Product Dimensions: 14.2 x 12.4 x 1.8 cm ; 181 g
  • Release Date: 1 Mar. 2002
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (42 customer reviews)
  • Amazon Bestsellers Rank: 7,351 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Amazon.co.uk Review

Final Fantasy VI, originally released as Final Fantasy III on the Super Nintendo, is a straight SNES conversion, so its 2-D graphics and 16-bit sounds are admittedly sub-par by PlayStation standards. However, SquareSoft have added new, beautifully animated movies for this release, and the endearingly melodramatic characters, a genuinely epic story line, and rock-solid gameplay make Final Fantasy VI just as absorbing today as when it was Final Fantasy III. To top it off, also included is a demo of Final Fantasy X (only playable on PS2). --Joe Hon

Manufacturer's Description

Many centuries have passed since the war of the Magi--civilisations have been rebuilt with iron, machines and technology. But the forces of magic have begun to return, and when an ancient Esper is discovered, the risk of war resurfaces...

Originally released as Final Fantasy III on the SNES, the PSone version of Final Fantasy VI features exclusive all-new CG cinematic sequences. Discover the origins of special features later developed in the subsequent Final Fantasy games, including summoning magic, mini quests, the Active Time Battle system and much more. Numerous weapons, items, magic spells and special skills allow for incredible gameplay depth and strategy. Contains a bonus demo disc of Final Fantasy X (compatible with PlayStation 2 only).

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Customer Reviews

Top Customer Reviews

Final Fantasy VI (6) finally on PSOne, will now allow all the recently converted Final Fantasy fans to experience the Final Fantasy game that was, and in some aspects still is, the best Final Fantasy in the series. While it was only originally published on the Super Nintendo (known as Final Fantasy III), Square have taken the game and ported it to the PlayStation.
If you already own the original version from the Super Nintendo, there is little different, as the entire game has been left intact, complete with its original SNES graphics. However, Squaresoft have taken it upon themselves to include a whole set of CG videos such are like all those present in all later PlayStation Final Fantasies, giving a breathtaking view on the story.
The game itself contains the largest set of characters in ANY Final Fantasy game (over 12 of them) and is regarded as the best piece of work in the series, as it manages to flex the story to make every one of them important to the story in some way. This is unlike the later games that always have characters that have little reason for being in the party story wise (Such as Yuffie (VII) or Quina (IX)). In the game, you start as a group of rebels against the Emperor and Kefka (his general, and a brilliant working of evil lunatic). The game is huge and provides hours of gameplay, and just when you think it is over after reaching the climax of it all, you will find out your only half way though!
The battle system shows where most of everything has come from in the later Final Fantasies, including the Espers (that you may know as Summons, G.F.s, Eidolons, and Aeons). With a mixture of the VII, VIII and IX ability systems to have party members with unique abilities that can ALL learn magic and summoning, using the 4-character battle system present in IX.
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1 Comment 29 of 30 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Final Fantasy III, one of the most loved Final Fantasies ever. It was also one of the most revered Super Nintendo games. Sadly, times have moved on and the next generation of gamers cannot experience this wonderful game with the obselete Super Nintendo. Luckily, it has come back to us on the Playstation as Final Fantasy VI.
The gameplay for this game is pretty good. It has no analog control, as we have all come to love. But that really doesn't matter. Another interesting feature about this game is that you can use two players. One of the players gets to control the character, but the second only gets to control two of them in battle. Each character has four abilities in the menu during battle. All of them have attack, as always, then they all have Item as well. There are two more spots for commands. Each character has a special ability uniqe to them. Terra has Magic, which enables her to use powerful magic spells, which is an attack you may find essential early on. Locke has Steal, considering he is thief. He likes to refer to himself as a "treasure hunter," although some of the treasure he hunts is in other peoples' belongings. There are many other characters with special abilities, but I won't let you know about these just yet. This leaves one more slot for a command. This is reserved for magic. Yes, your characters, besides Terra, will be able to use magic eventually. They can't use magic unless granted so by the Espers, which you will gain control of later on. Each Esper has its own magical spell. Each character has can equip one Esper at a time. As a character fights, he gains AP (Ability Points). Each magic spell has its own learning rate. I can be from X1 to X5. Each Ability Point a character gains from a battle is multiplied by the spells learning rate.
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Comment 46 of 49 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Living in the UK I never got the chance to experience Final Fantasy III when it was released on the snes in america way back in 1993. So when Final Fantasy VI arrived in england before FFX on the PS2 I immdeiately purchased the game with the intention on playing the demo of FFX and not FFVI, but being a fan of the series it didn't take long to pop that disk in and start playing.

From the first scene to the last I was overwhelmed with nearly every aspect of the game, here is why.

The grapics by todays standards are very ordinary but still makes the game what it is. For 1993 this was speical stuff, with little animations from each character and detailed backdrops including the world map you can't help but be amazed on what square have achieved in this cartridge with tiny little space.

The music and sound for this game are outstanding. With hardware restrictions Nobuo Uematsu (Composer)has done an incredible job. The songs really fit the mood of each character and scene par a few which really do little to discredit how good this is. Personal favs are terra's theme, boss battle and shadow's theme.

The Battle system is something all modern day final fantasy players can get stright into with menu driven tactic commands. Attacks, spells and summons (Espers in this game)are all part of what makes this game great from the get go.

The time spent on this game took a big chunk out of my life with about 20-25 hours to complete and additional 10-15 hours to collect and do everything which means you should be in for the long haul, but don't be worried because by the time you finish you will want more.

To finish I would like to say that most people are put of from RPG's because of time length and the genre in general but hey this is one game you never want to miss. EVER.
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