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Sonic the Hedgehog (Xbox 360)

by SEGA
Platform : Xbox 360
59 customer reviews

Price: £14.00
In stock.
Dispatched from and sold by MICRO LTD.
2 new from £14.00 13 used from £2.88

Frequently Bought Together

Sonic the Hedgehog (Xbox 360) + Sonic Generations (Xbox 360)
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Game Information

  • Platform:   Xbox 360
  • PEGI Rating: Ages 12 and Over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000BLEYPA
  • Release Date: 24 Nov. 2006
  • Average Customer Review: 3.1 out of 5 stars  See all reviews (59 customer reviews)
  • Amazon Bestsellers Rank: 3,207 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

Sonic The Hedgehog for and Xbox 360 will be developed under the direction of Yuji Naka, award-winning developer known for creating the hugely successful SEGA franchise. With an innovative combination of art, physics and game design, SEGA and Mr. Naka expect to create the most intense sensation of speed ever experienced in videogames. Sonic The Hedgehog for next-gen is expected to ship in conjunction with the character`s 15th anniversary in 2006.

Sonic and his friends are among the most recognizable icons in video games. Since his birth 14 years ago, Sonic The Hedgehog has spanned several generations of video game systems, appearing in over 30 games that have sold more than 38 million units of software. Consistently a top-selling franchise, Sonic The Hedgehog continues to be a popular icon worldwide in 2005 and one of the most recognized and celebrated video game characters of all time. SEGA has decided not to announce product, or release details at this time.

  • 15 years in the making. After his 1991 debut, universal video game icon Sonic returns to his high-velocity roots to create a new dimension of entertainment.
  • Speed Redefined: Utilizing next-gen technologies, light bloom, and environmental motion-blur effects, Sonic`s breakneck speed and dazzling world come to life.
  • Amigos and enemies:Sonic is joined by friends and foes from the franchise history, as well as a new character, Silver, whose supernatural powers will wreak mayhem on Sonics plans!
  • Realistic World: Using a next-generation physics engine, Sonics moves, attacks and environment interaction respond realistically to opposing forces. The dynamic environments have been specifically created to promote Sonic`s sense of speed while delivering a great sense of scale.
  • Two different types of stages:Town stages where Sonic will be able explore vast environments and play various sub-mis

Manufacturer's Description

Sonic The Hedgehog for and Xbox 360 will be developed under the direction of Yuji Naka, award-winning developer known for creating the hugely successful SEGA franchise. With an innovative combination of art, physics and game design, SEGA and Mr. Naka expect to create the most intense sensation of speed ever experienced in videogames. Sonic The Hedgehog for next-gen is expected to ship in conjunction with the character's 15th anniversary in 2006.

Sonic and his friends are among the most recognizable icons in video games. Since his birth 14 years ago, Sonic The Hedgehog has spanned several generations of video game systems, appearing in over 30 games that have sold more than 38 million units of software. Consistently a top-selling franchise, Sonic The Hedgehog continues to be a popular icon worldwide in 2005 and one of the most recognized and celebrated video game characters of all time. SEGA has decided not to announce product, or release details at this time.


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Customer Reviews

3.1 out of 5 stars

Most Helpful Customer Reviews

1 of 1 people found the following review helpful By Mr Joe Clarkson on 22 Jun. 2015
Verified Purchase
A well disguised lesson in humility from Sega and Sonic Team. This game reminds us that being a fan of a videogame franchise isn't always roses and chocolates.
Much like Cormac McCarthy deconstructs myths of the Old West in his novel Blood Meridian, Sonic Team have brilliantly and completely deconstructed the functional videogame, and fun experiences in general.
Much in the same vein as McCarthy's work, this game is not for the feint of heart, pushing its players through grueling trials almost sadistic in nature. Sonic Team have crafted what can only be described as a hellish experience, commenting on the lighter side of videogames by forcing the player through its levels like a square block through a round hole.
Notable moments come in the form of Sonic jumping from wall to wall in a mid-level pseudo-cut scene without touching the walls themselves, demonstrating that most video games and their characters are above criticism ie. 'can't touch this'.
Another highlight is the latter half of the first level is where the action heats up and the eponymous hedgehog brings the game and the rest of us up to his pace. During this section the difficulty of the game is raised tenfold, to a point where only a machine designed to play it could react in time. This very eloquently tells the player that the industry standard on difficulty, and levels that are fast, is sorely lacking.
The final high point I'll mention comes from the very beginning of the game. Before you can play any levels or run and jump into the trees and walls of the aforementioned speed section, you must traverse 300 square feet of town centre, divided by 5 loading walls. In this town you're tasked with conversing with locals, discuss current events and talk to a man about his shop.
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7 of 8 people found the following review helpful By D. Jones on 2 Feb. 2007
Like many people, I was excited about the fact that Sonic the Hedgehog was going to have a his own new game on the 360... From all the pictures and running footage I had seen, it certanly looked like a promising game, with fantastic looking, ultra smooth running graphics, but sadly, that's all this game really has going for it.

I've been a Sonic fan since the days of the Master System and Mega Drive, and have REALLY only thought that Sonic works in 2D. The only 3D Sonic game I have really enjoyed was the first PROPER 3D Sonic game, Sonic Adventure 1 on the Dreamcast. (just incase someone mentions the aditional feature in "Sonic Jam" on the Saturn which was 3D)

Being a Sonic Fan, I have still bought all the newer Sonic games that have been released, and sadly, I feel this is the worst one to date.

Now I'm all for a good story line, but I think this one streches it a bit too far. There are parts where you're just thinking "Yeah, yeah... Let's just PLAY the damn game!" as the plotline goes on and on in the cut scenes.. And when you actually get to PLAY the game, the disapointment continues...

There's somthing about the controls in this game that seem wrong, and I just can't put my finger on it... They just seem to sensitive when running around and when you try to change direction... Sonic has far to much chance of falling into nothingness. You'll be using the homing jump into an enemy, and instead you'll be falling to certain death over a platform. Also, the camera angles are poor. They never seem to be at the angle you want them to be, until you're running fast and the camera angle lowers behind you. It needed to be slightly further behind Sonic rather than as "top down" onto the character as it was, like when you are stood still.
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By Jojofiend on 31 Dec. 2007
when i first saw this game on the market i got really excited and just had to ask for it for christmas this year, after aquireing my 360 console.As soon as i started this game the first thing i loved was the graphics, they are wonderful and i'm glad that sonic hasn't lost its cartoon edge.
But as soon as i started to play the actual game i wasn't overly impressed, the story seems good but it has a few patchy parts in where i lost interest fast. The level design is pretty cool in some areas but a few of them reminded me or Sonic Adventure, for example the first stage the beach level was almost EXACTLY the same as the emerald coast level in SA (and i mean exactly)heh it even included the race with the killer whale sound familliar?
camera controls....well sega has never been very good with those. some of the stages where sonics centre of gravity is STRAIGHT FOREWARD you aren't in control at all apart from jumping and moveing around in left or right directions, these levels are very frustrateing not to mention the in game loading screens, some of them are absolutely needless they don't need to be there but they are and the little glitches here and there in some levels annoyed me quite a bit. Its now easier to get A ranks and S ranks on the levels which is a welcomed relief, and gameplay is quite fun running smoothly without a hitch and the small tasks you can do to earn rings are usually very entertaining. all in all its a good game but with a few annoying bits and peices here and there.
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I must confess to only playing the demo from the Xbox Marketplace but I think that was enough,I had already seen/heard the bad reviews of this so wasn't expecting much but...oh deary me!
The graphics are so so,they're not great,the design is a little stale and is halfway between real and more in keeping in with the older games.it doesn't work,Sonic himself looks okay but the robot designs are too 'modern' and as for the eagle(s)flying round they don't look too bad but fly around like paper planes.
No,the biggest crime this commits is the camera,it is singularly worse than the 2 games on the Dreamcast,and that's saying something!
You push the stick forward and it's a gamble which direction Sonic will go!,likewise I 'attacked' some boxes on a bridge and went flying off the side,the barriers just weren't there!
You have to do homing attacks to get on slides and strangely non-elastic ropes and it's 50/50 whether you make it or not,the camera always seems to be looking at the floor,indeed I fell off a slide even though I wasn't touching the controls!!
There was no intention of me buying this,I just wanted to see if things had improved,the answer is NO!
P.S This still has the 'get hit once lose all your rings'from the first DC games which nowadays is really unforgiveable.
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