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BBFC Rating: Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
Media: Video Game
Item Quantity: 1
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Sonic is speeding onto Kinect for Xbox 360 in an action-packed experience unlike any other!
Become your favourite character as you jump on your board and get ready to compete in exhilarating, adrenaline-fueled races against tough competition.
For the first time use full-motion body control to twist and turn your way through a range of visually stunning courses. Hi-octane fun for 'riders' of all ages, Sonic Free Riders brings extreme fast-paced boarding action in a main event you won't want to miss!
Kinect controls - Turn, twist and jump, as you speed your way to the finish line! Use your whole body to take full control of a variety of hoverboards and bikes
Easy to pick up and play - Fun for all ages! Compete with family and friends in single and multiplayer modes, each with their own unique race rules
Customization - Customize your board and bike with unlockable gear and unlock upgrades to increase your speed, skills, and special abilities
Unforgettable Characters - Race as Sonic, Tails, Dr. Eggman and more, including your personal Avatar!
Pick-ups & Weapons - Add even more excitement to each race with item pick-ups! Reach out and grab a variety of rockets, bowling balls, traps and more to knock your rivals off-course. Throw, shake, or swing to launch and give yourself the competitive edge
Over-the-top Environments - Race through epic settings including sun-drenched resorts, deep winding canyons, glimmering waterfalls and majestic ancient ruins, each with their own unique traps and surprises around every corner
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I tried to play this game at the weekend but ended up giving up after about 20 minutes. Compared to the Adventures game, this one doesn't seem to be as interactive and is definitely less responsive (and considering that's the essence of a Kinect, seems like a complete let down!) The tutorials are not very helpful - I couldn't complete the jumping tutorial, it gave no indication of where I was going wrong just kept saying that it wasn't easy. I was jumping when instructed and even though I seemed to be getting good ratings (not sure how these were worked out!) I couldn't get past it. the menu is also annoying, with a sweeping motion that was hard to control. i had to resort to using the controller in the end.
So, I skipped that tutorial and eventually managed to choose the option just to the game. What was very frustrating is that despite swaying from left to right, Sonic just didn't seem to respond. I'd put my arm out to catch rings and it would just pause the game.
very frustrated with it and I will be trading this in as soon as I can.
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The game was played by my grandchildren, who judged that it was less fun, less active, and less challenging than either the sports disc or the adventure disc. They should know.
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11 of 12 people found the following review helpful
I bought my son an xbox kinect for Christmas. It came with a free game, Kinect Adventures. I also bought Sonic Free Riders as he is mad into Sonic and would have tired of just one game. Unfortunately he seems to have got more enjoyment out of the Kinect Adventures than he has out of this one. Sonic Free Riders seems to play itself. You need to do little more than stand in front of the kinect sensor. Now and again you can do a 180 degree turn and your character will flip. Other than that it goes, whether you move or not. All in all, we've been disappointed with it.
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This isn't as responsive as the other Kinnect games. Interface doesn't work as well as others. Kids played it a couple of times then back to Kinnect Adventures. Overall a bit disappointing.
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With the Kinect now here for the Xbox 360, Microsoft's turn at motion gaming is upon us. Many launch titles have come out for the peripheral and Sega's Kinect title, Sonic Free Riders makes for a very fun racing game.
Story wise, there's not much of it. The World Grand Prix is on, and Sonic along with many other characters enter to win the championship while something else is going on behind the scenes. The story a lot more basic than the first two Sonic Riders games. Cutscenes look very basic with still images and voice acting. But this is a racing game so no big plot is needed.
The gameplay is very fun and keeps you very active. You have many modes to keep you busy for a while. You have the World Grand Prix which is the story mission mode, free race, time attack, relay race, tag race and multiplayer both offline and online. Each mode plays differently and gives you plenty to do. Being a racing game, you race to win first place while grabbing items to stop your opponents and jumping from ramps to perform tricks to gain air for your hoverboard. As you race, you also can collect rings on the tracks. The rings you get in races can be used in the shop to buy new boards, bikes or gear parts to give your board's different abilities when you switch stances from regular to goofy. You have many characters to choose from each with their own abilities. The speed characters can grind on rails, fly characters can fly through air rings to gain boosts of speed in the air and power characters can punch through obstacles. The racing has a lot going on and it only adds to the fun.
The Kinect controls are the biggest feature and can make or break the game. I can say that the controls for Sonic Free Riders work well. But this is a Kinect game you really have to take your time with.Read more ›
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This game sucks. IT. SUCKS. It will make you want to throw up with the way it whips around at a speed close to making its own sonic boom. Oh my dear sweet baby Jesus. There isn't anything RIGHT with this game. You will cry trying to use the menu, you will feel sick trying to keep up with the game, you will smash into the walls every time you try to turn as much as one tiny centimeter. The whole thing is shockingly useless. If you bought it, don't take it out of the package. Get your money back immediately. If you took it out of the package,......well........God help you son. God help you.
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Sonic Free Riders is a sequel to Sonic Riders: Zero Gravity (for the Gamecube system), where Sonic and friends race in special floating, racing boards called "Air gear". The game requires the Kinect to play, and you use your body to steer and control your character as you compete against Sonic and his friends.
This gives the game an interesting and distiguished touch, as if you were really riding a Hoverboard (like from the Back to the Future II movie). You lean to the right or left to steer, you can jump, and you can use your arms to catch rings or use items. The game is great fun - when it does exactly what you want to do.
Unfortunately, sometimes the game doesn't succeed in correctly capturing your moves. There have been a number of times that I jumped as the game instructed me to, and the character did not. I admit that, many times the game did not register my movements because I was not doing them correctly, and many times I had to change the way I did a move in order to have the game pick it up. But the tracking problems are most evident in the track/gear/character selection menus, where you navigate using your arms. Many times I stretch out my arm before me and the game does not capture my hand. This is not a Kinect issue, since the same does not happen while navigating through the Kinect dashboard.
Despite these occasional throwbacks, Sonic Free Riders feels like a solid Kinect racing game. There are many characters, diverse tracks, and an online racing mode in which you compete against players from around the world. There is a store where you can buy gear, and there's definitely quite the content to explore here. The music and voicework, while not exactly legendary, suits the game very well. However, the story mode feels slightly bland.Read more ›
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