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So You Want to Be a Game Designer!: A Balanced Book of Practice and Theory

So You Want to Be a Game Designer!: A Balanced Book of Practice and Theory [Kindle Edition]

Merijn de Boer , Anneke Mikkers

Kindle Price: £3.11 includes VAT* & free wireless delivery via Amazon Whispernet
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Product Description

Product Description

So You Want to Be a Game Designer! is all about designing games, with you as a beginner in mind. Have you ever wondered about the possibilities for breaking into game design but don't know where to start? This book is composed of 50% theory and 50% practical examples, enabling you to start creating classic games right away, while leafing through helpful examples. Several indie developers and seasoned game designers were interviewed for this book, including Vlambeer (Ridiculous Fishing, Super Crate Box) and Launching Pad Games (Scarlett & The Spark of Life, Mighty Fin).

This book is not intended as a standard work to complement existing books about game mechanics or basic concepts of fun. So You Want to Be a Game Designer! is focused on getting you started with the right market segment (independent publishing) by working with intuitive (free) software. The book is meant to expand and will be updated regularly with new game designs and interviews. Every new addition contains a new kind of game and clear instructions on how to create it. Once purchased, you'll receive all new updates for free and you will be able to build on your experience thanks to clearly written tutorials and helpful interviews.

The contents at a glance:
- Three game designs, showing how game mechanics work in Construct 2
- Five interviews with independent developers
- Several tutorials that explain how to create assets such as backgrounds, animations and game objects

Merijn de Boer is an editor for several websites. He reviewed over 2,000 applications & games and interviewed several developers, ranging from the developers of Candy Crush Saga to the small yet immensely successful indie developer Vlambeer. After working for Softonic (Europe's largest download portal and the #34 ranking global website, comScore 2013) as a senior editor and mobile consultant, his focus moved to game design. So You Want to Be a Game Designer! is aimed at helping smaller developers prototype and giving aspiring developers that extra push they need to start designing games. After reading this book you know how classic games such as Breakout and Pong were made, yet also know how to bring your own ideas to life. The software you need is completely free, the only boundary left is your imagination.

Product details

  • Format: Kindle Edition
  • File Size: 6585 KB
  • Print Length: 255 pages
  • Simultaneous Device Usage: Unlimited
  • Publisher: Merijn de Boer; 1 edition (27 Nov 2013)
  • Sold by: Amazon Media EU S.à r.l.
  • Language: English
  • ASIN: B00GV4O9LK
  • Text-to-Speech: Enabled
  • X-Ray:
  • Amazon Bestsellers Rank: #402,756 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Customer Reviews

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Most Helpful Customer Reviews on (beta) 3.6 out of 5 stars  5 reviews
2 of 2 people found the following review helpful
5.0 out of 5 stars Very good! 5 Dec 2013
By Yeppers - Published on
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I am an experienced Construct 2 developer and this book is great for people working with that engine (but also has other great tips even if you're not working with Construct 2). I work full-time self-employed creating games and lots of people ask me for advice and this book has a lot of things that I would tell them. Construct 2 is a fantastic game engine for newbies (there's not really any coding required although it does help a little if you have some kind of coding experience) and experienced developers alike and this is a good book to get you started. I skimmed the chapters that talked about how to use Construct 2 since I already know how to use it but they seemed very good.

I got this book as part of a free promotion but it would be worth the $10 for any aspiring game developers (especially those interested in using Construct 2), it even had few good tips for an experienced developer like me and I enjoyed it.
3.0 out of 5 stars I found some interviews really cool, though 29 Jun 2014
By Artur Roszczyk - Published on
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I already new Construct 2 quite a bit and I'm a professional game designer. I thought that the book will teach me some advanced techniques to use in Construct 2 or something, but it didn't. I found some interviews really cool, though.
5.0 out of 5 stars Good guide for Construct 2 17 Mar 2014
By Angel Pretelin Ricardez - Published on
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This book helped me with the use the game engine Construct 2. I read this book in my Ipad in the Kindle App. Also it is free!!!
4.0 out of 5 stars Great beginner book 27 Dec 2013
By mmoDust - Published on
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Let my wife read it who has no programming experience but loves to use Inkscape for art and she was able to make a few small games in Construct2. Now on to teaching her C# and Unity ;)
0 of 4 people found the following review helpful
1.0 out of 5 stars piece of crap 31 Dec 2013
By InfinityPlayer - Published on
Verified Purchase
This book may give you the basics of game design, basics being the key word here, but it doesn't help you to draw the needed items when you have no skills at all
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