Are you a person who wants to learn, understand, practice and even teach experience design? If you are, then this book is for you! Authors Saul Greenberg, Sheelagh Carpendale, Nicolai Marquardt and Bill Buxton, have done an outstanding job of writing a book that will serve as a how-to guide to actual sketching methods.
Greenberg, Carpendale, Marquardt and Buxton, begin by explaining why user experience designers need to consider sketching, and how sketching user experiences differs from normal sketching. In addition, the authors show you how to capture, store, organize and review ideas inspired by photos, magazine cutouts, web pages, and other found objects. They then show you how to use common office supplies to create designs that are easily altered on the fly. The authors then, introduce the sequential storyboard as a visual narrative that captures key ideas as a sequence of frames unfolding over time. They continue by explaining how to animate a single interaction sequence as a slide show through image registration. Finally, the authors show you several review processes ranging from the informal to the formal, where you can get others to react to your designs.
The methods in this most excellent book do not require high or even intermediate levels of artistic skills. Perhaps more importantly, this book is richly illustrated with many sketches, all which the authors created, using the various sketch methods they introduced.