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Sins of a Solar Empire (PC DVD)
 
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Sins of a Solar Empire (PC DVD)

by Focus Multimedia Ltd
Windows Vista / 7 / XP  Ages 7 and Over
5.0 out of 5 stars  See all reviews (2 customer reviews)
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Dispatched from and sold by Amazon.co.uk. Gift-wrap available.
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Game Information

  • Platform:   Windows Vista / 7 / XP
  • BBFC Rating: Universal, suitable for all
  • Media: DVD-ROM
 See more system requirements

Frequently Bought Together

Customers buy this item with Sid Meier's Alpha Centauri Complete (PC) £4.43

Sins of a Solar Empire (PC DVD) + Sid Meier's Alpha Centauri Complete (PC)
  • This item: Sins of a Solar Empire (PC DVD)

    In stock.
    Dispatched from and sold by Amazon.co.uk.
    This item Delivered FREE in the UK with Super Saver Delivery. See details and conditions

  • Sid Meier's Alpha Centauri Complete (PC)

    In stock.
    Dispatched from and sold by Amazon.co.uk.
    This item Delivered FREE in the UK with Super Saver Delivery. See details and conditions


Customers Who Bought This Item Also Bought


Product Features

  • Award winning 4X REAL-TIME STRATEGY
  • Real-Time Strategy. Unrivalled Scale
  • Explore and conquer star systems
  • Buld a thriving empire
  • Dominate in real-time

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0042X8MCE
  • Release Date: 15 Oct 2010
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: 7,475 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Manufacturer's Description

Real-Time Strategy. Unrivalled Scale

Assume ultimate control over one of three galactic powers: an ancient civilization running from a terror of their own creation, a loose coalition of traders forced to annex their own people, or an exiled empire of powerful psionics bent on revenge. Through diplomacy, economic skill, cultural influence, strategic brilliance and sheer military might, their fate is in your hands.

EXPLORE AND CONQUER STAR SYSTEMS

Amass and command epic fleets
Discover space anomalies and artefacts
Fortify and develop key planets
Visit distant star systems

BUILD A THRIVING EMPIRE

Master culture, diplomacy and trade
Forge alliances and declare bounties
Research advanced technologies
Customise mighty capital ships

DOMINATE IN REAL-TIME

Smoothly zoom from metres to light years
Compete online in stunning multiplayer
Dangerously addictive, original and hugely playable

Magazine Reviews:

An absolute must-have.(GameSpot)

Box Contains

  • 1 X DVD-ROM

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    Customer Reviews

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    Most Helpful Customer Reviews
    3 of 3 people found the following review helpful
    By NeuroSplicer TOP 100 REVIEWER
    Fun:   
    This is an EXCELLENT game that takes the galaxy civilization games a clear step further. Open-ended like a new science-fiction world and played as a seat-of-your-pants RTS game, this is a very intelligent hybrid that I greatly enjoyed.

    In effect, SINS is a successful blend of the wonderful GALACTIC CIVILIZATIONS and HOMEWORLD series, with a sprinkling of TOTAL WAR for good measure. This is NOT a turn-based civilization game, so expect a much faster pace. What this means is that while it maintains the characteristics of classic turn-based civilization games (exploration, expansion, exploitation and extermination), by relieving from the micromanagement tedium, it allows for an intense RealTime Strategy experience. Now, this probably may not appeal to turn-based purists, but I would advise an open mind: this is a good game.

    This concept-blending is new, so expect a slow learning curve - it took me a number of ...false-starts to get the hang of it: after all, it plays like an RTS and (although simplified) it still has enough of turn-based features that need to be taken care of. The interface is simplified and informative at the same time, with info trees sliding out only when needed.

    There are three different factions to choose from (financiers, technologists and psitecs) - yet, their differences focus mainly on research tree-branching and ship designs. What I did not like was that the ships of all three factions are effectively the same and their differences are only skin-deep. What I would have liked to find (and was disappointed to the point of withholding the 5th star for fun) was ship design and building! Remember how much fun was to design our own spaceships (from freighters to battleships) in GALACTIC CIVILIZATIONS II? Well, no such luck here. Let's hope they keep it in mind when the patch gets prepared.

    Quick and constant exploration is not only encouraged by a necessity if one wants to survive - let alone win. Spaceships built within a solar system cannot travel beyond it, unless using "wormhole"-like singularities. This adds to realism but can stretch your finances to their breaking point - since only locally built ships can be used. Moreover, it makes really hard to locate the strategic points to either built defenses or focus an attack. The AI will constantly be bypassing your planning like the Maginot line - and leave you with such a French feeling...

    The graphics (of all of backgrounds, planets and units) are very nicely done. I really liked the multiple afterburners tracing through space as a spaceship squadron was dopplering past my screen...And less-than-cutting-edge PC owners rejoice: even 4-5 years old systems can handle this game like a breeze!
    What I truly appreciated was the realistic scale of things. Galaxies are much larger than star systems, which in turn are much larger than planets, which in turn are much larger than space stations...than spaceships and so on. How is this achieved? Excellent zooming!
    SUPREME COMMANDER was the first game to introduce strategic zoom; however, SINS implements it much better and shows how it should had been done: from a galaxy to a single planet and to a single spaceship, zooming in or out firmly maintains the effectiveness of battle controls by grouping and simplifying the info-tiles as one zooms out. In SupCom, we had to chose between either discerning the units or moving ...info-tiles around the battlefield - not a bad first attempt, mind you. In SINS, one almost never looses perspective: ongoing battles, critical hotspots, or colony revolts are all easily identifiable in real-time.

    On another note, SINS OF A SOLAR EMPIRE is a STARDOCK release which, yes, means their specialized installation utility. Nevertheless, this game hides no DRM or other intrusive security idiocy. It was released in early February in the US (from where I got my copy) and although it is not protected by anything more than its customers trust and honor, it NEVER LEFT THE BESTSELLER LIST EVER SINCE. That should be a lesson to other game publishers who insult their own customers with Limited Installations and draconian DRM.
    Since trust and respect between a game publisher and its customers is a two-way street (and STARDOCK was willing to prove its friendship first), SINS deserves our support.

    HIGHLY RECOMMENDED!
    Comment | 
    Was this review helpful to you?
    1 of 1 people found the following review helpful
    Corker 22 Sep 2011
    By S. Ward
    Fun:   
    What an absolutely cracking game! Initially i was put off by the tutorial, so i skipped it and jumped right in, and within half an hour i was hooked. The scope of the game is massive - you can control numerous fleets of hundreds of ships with ease, and engage in multiple vast space battles concurrently in different galaxies. Once you've built your first capital ship, and started to build experience points for it, you'll have great difficulty dragging yourself away from the computer.

    Thankfully this isn't just another lazy port from the xbox 360, which unfortunately seems to be the norm these days with pc gaming. This is a pc game through and through - it looks and sounds fantastic, the control mechanics are faultless and the required minimum specs are very reasonable indeed.

    I also really appreciate the trust that Ironclad and Stardock have shown in their customer base by not having the game riddled with draconian security measures, and the ability to play the game without the dvd in the drive. Its nice for a change not to be treated as a potential criminal by a game publisher.
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    Most Helpful Customer Reviews on Amazon.com (beta)
    Amazon.com:  1 review
    Great Replay Value 10 Aug 2011
    By lumarine - Published on Amazon.com
    Fun:   
    This is a great game that allows for epic campaigns and large scale battles. Starting with a single planet and few ships you progress through the tech tree developing tech to colonize different planets and larger more powerful ships. Due to changing the size of the "maps" by altering the number of planets, availability of resources and ship population limit just to name a few. I have never played this game online so I cannot comment on the aspect of the game play.

    The graphics are great. The ship models are designed in great detail and you can zoom in and see little windows and such. When zoom on planets you can see "space traffic" around them. I have experience any glitches or any other problems with the software.
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