Jane Jensen speaks intimately into her reader's ear, and lets us into the character of her main character, Gabriel Knight. The more we learn about him, the more interested we become. He seems to be a "bum" at first, but we learn in snippets about his haunted past, and frightening legacy-- to be a force against evil, whether it be ancient evilness such as voodoo powers, or modern "psychics". Graphic details make the scenes come alive, and involve all the senses--even the sixth! The fact that GK was first an adventure game does not make this an automated read. The author simply kept the plot of the computer mystery in mind and wrote a good book. Clues are not as obvious as in some mysteries. Sorry, readers--you'll have to THINK! And delightfully, in the midst of all the terror and pressure Jensen injects a bit of humor to jog you into realizing that you were taking this all too seriously. Novel readers of the world-- here is a book written by someone who loves to read. Way to go, Jane! Watch for her next novel-- How do Germam werewolves strike you?