Have one to sell? Sell yours here
or
Get up to a £0.60 Amazon.co.uk gift card
F.E.A.R (Xbox 360)
 
See larger image and other views
 

F.E.A.R (Xbox 360)

by Sierra
Xbox 360  Ages 18 and Over
4.0 out of 5 stars  See all reviews (41 customer reviews)

Available from these sellers.


Trade In this Item for up to £0.60
Trade in F.E.A.R (Xbox 360) for an Amazon.co.uk gift card of up to £0.60, which you can then spend on millions of items across the site. Trade-in values may vary (terms apply). Find more products eligible for trade-in.
What Other Items Do Customers Buy After Viewing This Item?

Special Offers and Product Promotions

  • Check out our Console Bundles Store to see how much you save when you buy a console and games together.



Game Information

  • Platform:   Xbox 360
  • PEGI Rating: Ages 18 and Over
  • Media: Video Game

Customers Who Bought This Item Also Bought


Product Features

  • Fierce Enemies - Squads of tactical teams use coordinated attacks and flanking manoeuvres to pin you down and take you out. High tech assassins cling to walls and ceilings and ambush you from the shadows. Heavy armour units that soldiers will advance behind and use for cover.
  • Cinematic Special FX - An advanced Special FX system showers you in sparks, smoke, and debris, making combat as intense and exhilarating as an action movie.
  • State of the Art Arsenal - You'll employee high tech firearms and classified weaponry such as the corkscrew missile launcher, rapid-fire battle cannon, and sub-nuclear blaster that turns enemies to pillars of ash.
  • Spectacular Situations - Experience a catastrophic helicopter crash entirely in-game and then fight off waves of enemy special forces. Ride shotgun in a high speed car chase, pursued by assassins on motorcycles and enemy attack helicopters.

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000FN7K5A
  • Item Weight: 23 g
  • Release Date: 10 Nov 2006
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (41 customer reviews)
  • Amazon Bestsellers Rank: 1,353 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Amazon.co.uk Review

In a nutshell:
Known for its intense cinematic atmosphere and highly sophisticated artificial intelligence, the original PC version of F.E.A.R. also became infamous for the hugely powerful PC need to run the game’s graphics on their top settings. Which makes the closeness of this Xbox conversion all the more impressive…

The lowdown:
F.E.A.R. (First Encounter Assault Recon) isn’t your run of the mill first person shooter, with ghostly encounters and hellish visions straight from the likes of The Ring and Silent Hill. When you’re not being scared to death by spooks though you’re being shoot at by some of the most advanced artificial intelligence ever, which actually tracks you across the game world and ambushes you when you least expect it. As well as new Xbox Live options the 360 version of the game includes a new instant action single player mode where you can battle opponents in specially modified arenas taken from the story mode.

Most exciting moment:
Considering everything you’re up against it’s a good job you’ve got a few psychic powers of you own, primarily the ability to slow down time for a few seconds and quickly gain the initiative – and look cool while you’re doing it.

Since you ask:
Developer Monolith has already confirmed that work on a sequel to the PC original is underway, but the first new PC title will be an expansion pack subtitled Extraction Point.

The bottom line:
A near perfect conversion of one of the most technically advanced PC games ever made.
HARRISON DENT

Manufacturer's Description

You are not a soldier. You are a weapon.
A mysterious paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands.  A Special Forces team is sent in by the government to contain the situation, but contact is severed as an eerie signal interrupts radio communications.  When the interference subsides moments later, the team has been obliterated.  Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart before they can even react.

In light of the desperate situation the F.E.A.R. team is assembled.  As part of this elite classified strike force created to deal with the most unusual and shocking of threats, your mission is simple: Eliminate the intruders at any cost.  Determine the origin of the signal and contain this crisis before it spirals out of control.


Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 
(3)
(3)
(1)

Your tags: Add your first tag
 

Customer Reviews

Most Helpful Customer Reviews
18 of 18 people found the following review helpful
Fun:   
Ok, kind of short and fairly sweet. This game oozes class. As a member of a specialist SWAT-style team, you are sent in to hunt the bad guys. Easy, huh? NO! The enemy A.I. is very responsive, and intelligent too. They will dive for cover, or try to flush you out with grenades, or hide in the shadows and jump out behind you whilst you are attacking their teammates. Also, they can take a good dose of pain before they fall. So, how do you beat them? With your own selection of guns, added to kung-fu style moves(seriously!), and your "heightened reflexes". This literally translates as "matrix-style bullet time". Press a button, and everything slows down, except the speed at which you aim. Yes, its been done to death recently, but it is actually useful, and stylishly executed too. Anyone who has played Max Payne will appreciate how good it is.

So, far, so good. But what sets F.E.A.R. apart from other FPS games? Two major things come to mind. The cinematic style gunplay is the first. You really feel like John McClane/ Arnie / insert-your favourite-action-hero. The set pieces (of which there are many) are fantastically executed, and very tense. Your heart will race as you enter an open area, waiting for the (not always) inevitable skirmish. And secondly, THE HORROR. Yes, this is a horror game too. I can't detail much without giving away some plot, and this is best enjoyed without any spoilers. But, if you liked The Ring, or House on Haunted Hill, or any other mind-messing horror film, you will surely be in your element.

So, great guns, great gameplay, so whats not so good? Well, not much. The only things I can think of are: 1) The levels look quite repetitive, but you don't really notice too much as you are trying to see whats up ahead, 2), I think the "heightened reflexes" is over used, making some sequences a little easier than they could be, and 3) The story is a throwaway effort used solely to put in all the set pieces. But, to be fair, none of these is adverse enough to be a problem, and overall this game does stand head and shoulders above the bulk of the huge FPS market. If you like shooters, don't miss this one.

Lastly, plase notice: THIS GAME IS AN 18 CERTIFICATE. It is NOT a kids game. There is a worrying trend towards trying to restrict or ban these kinds of games at the moment, so I will always put this kind of message in my reviews. Unless you want your kids to (potentially) pull a Columbine one day, or have serious nightmares, DO NOT buy it for them.

And one last thing: Could we please see less of reviewers like David Lim? This is a space for reviews, not PC-vs-console debate. I appreciate good reviews, not some fools opinion on which is better. Mr. Lim, keep it to the forums on games sites please. Whilst you are correct, this is a PC port, it has been graphically enhanced for the 360, and allows this game to be brought to even bigger audiences. And bigger audiences=more money=better game development in the future. And surely thats a good thing?
Comment | 
Was this review helpful to you?
4 of 4 people found the following review helpful
By Andromeda Descendent TOP 1000 REVIEWER
Fun:   
When a sequel to a successful game comes out, there are always lots of people who'll say that the original was better. Sometimes you wonder if they are remembering only the good parts of the game and no matter how good it is it can't live up to their expectations. I never played F.E.A.R. the first time around, but I enjoyed Project Origin and managed to pick the original F.E.A.R. up cheap. So my review is for those people who have played the sequel and wonder if it is worth tracking down a copy of the game that started it.

The first thing you'll notice when playing is that compared to Project Origin, the graphics for F.E.A.R. are slightly disappointing. That's to be expected, as it's an older game. Play on though, and you'll soon get used to it, and it really is worth getting used to, as the maps in F.E.A.R. are far better than those in F.E.A.R.2.P.O. As the game goes on, it keeps presenting you with better and more varied setpieces, and there are some very clever levels and visuals, especially towards the end of the game.

The weapons interface takes some getting used to after the intuitive HUD of F.E.A.R.2.P.O., but the weapons are just as good and there are some there that are far better balanced, even some that allow double wielding. The railgun and automatic cannon are excellent fun, and even the shotgun is better. Remote-detonation grenades allow for far better player strategy than the proximity mines you get in both games, and it is a wonder that they didn't appear at all in the sequel. One bad thing? Flashlight with extremely limited battery life before switching off and recharging.

The story is good - no better, no less than P.O. - but where this game really excels is its excellent and imaginative use of sound effects and creepy freaked out hallucinatory visuals. There are parts of this game that are genuinely terrifying when played in the dark with headphones on (as all good psychological horror games should be) - and I couldn't honestly say that about Project Origin, which I found to be more unsettling than frightening.

Where F.E.A.R. also scores higher than Origin is in its gameplay. You get slow motion from the start (which, as in Origin, you can increase by finding boosters), and charging at enemies and dispatching them in various ways before the clock runs down is much more fun and far better implemented.

There's no email pickups either - you get backstory clues by listening in-game to phone messages and letting your tech-guy remotely hack nearby laptops. Complete the game and you get a bonus mission and four "instant action" maps where you compete missions against the clock for points on various difficulty levels. Achievements are on the stingy side, but you get a greater sense of accomplishment when you get one of the big ones.

Having played Project Origin first and then F.E.A.R. afterwards, I can honestly say that I had more fun and frights from F.E.A.R. than I did the sequel. Although it's very difficult to get a new copy anymore, there are a few second hand copies out there - although these too are sparse, and I guess that says more about the longevity of this game than anything.
Comment | 
Was this review helpful to you?
3 of 3 people found the following review helpful
By Mr. A. R. Snape VINE™ VOICE
Fun:   
F.E.A.R. is a game that deserves to be played and enjoyed by anybody who loves good games, although the decision to release it in the same month as the massive Gears of War & Call of Duty 3 will certainly limit its success. The stigma of being a port of a 2005 PC game is another nail in the coffin from short-sighted gamers who criticise for the sake of it.

Make no mistake, as a first-person shooter F.E.A.R. is truly excellent with superb graphics, sound and gameplay. In my opinion the best feature is the artificial intelligence of the soldiers you face. If you've ever stood in a spot and held your finger on "fire" whilst wave after wave of enemies flung themselves onto your bullets be prepared for a shock with this. Enemies move in squads, they will flank you and try to get behind you at every opportunity. If you stay back in a safe spot, they'll try to flush you out with a grenade; they'll also respond to your flashlight if you're not careful when negotiating the levels - truly superb.

The storyline is suitably daft and there's a real supernatural theme running through the game with some good jump out of your skin moments - think Resident Evil 1 and the Dobermans through the window scene and you get the picture....no spoilers here though.

The game is a decent length, in addition to the campaign mode with different difficulty levels (changing how the guards react to you) there's a quick play mode, putting you in the driving seat of several set-pieces from the campaign and playing for a score which are uploaded to Xbox Live leader boards. There's also a multiplayer which I can't comment on as I haven't tried it yet.

In summary, some excellent games seem destined to failure through poor marketing, image and bad timing. If you enjoy this type of game there is loads here to keep you happy with good replay value, intelligent programming and a pace to the game that needs to be experienced. A lot of thought and effort has gone into F.E.A.R., all you need to do is give it a chance - you won't be disappointed.
Comment | 
Was this review helpful to you?
Most Recent Customer Reviews
A good shooter let down by it's design
They say it's the little things that make a good game, and F.E.A.R. is an great example of that. The game demonstrates excellent enemy AI and watching soldiers split up into teams... Read more
Published 10 months ago by Mr. D. M. Bowling
F.E.A.R is ace
I'll start by saying I'm not much into online gaming , tried it and it's fun for a while but ultimately you just run round a little map, shooting, dying and starting again .. Read more
Published 11 months ago by TheGamesCellar
Scary as hell
Old game but one of the best horror games i've ever played if not the best horror, would definatly reccomend this to people who want to play a scary horror
Published 19 months ago by Craig
Not Sure About The Fear, But Its A Damn Good Shooter!
As shooters go the graphics are bland, the music almost non-existent relying mainly on background white noise for effect, and the corridor based levels seem at times practically... Read more
Published 20 months ago by N Thompson
Alma, is that you?
Not quite what I expected; which was a FPS blasting alien creatures, I get a wander about on your tod in the dark 'em up. A very good one I might say. Read more
Published on 2 Sep 2009 by Duncan McDonald
fear
fear is quite a good game,it jus seems a bit dated,sort of reminds me of doom.dont get me wrong its not rubbish
Published on 10 Aug 2009 by Mr. A. P. Lemdjedani
Almost?
My brother's played this game to death on the PC but since I can't get on with the controls I got it on the Xbox instead,I can't say much about it as I'm about halfway through,the... Read more
Published on 5 July 2009 by Mr. M. L. Hanford
Decent FPS but don't expect to feel the fear
In a packed FPS market each game needs it unique selling point. In F.E.A.R. it is the mixture of a tactical shooter combined with the horror elements taken mainly from the Japanese... Read more
Published on 10 Feb 2009 by Delaney
what you read is what you get
A game of cat and mouse with a serious twist; the intro andd interval 1 give you the basic open plot, eerie background excellent fire fights and achievements that need time and... Read more
Published on 22 Jan 2009 by Crumpton
Terrible
With so many fantastic FPS available for the 360, I have to strongly recommend you not to buy this game. Read more
Published on 1 Dec 2008 by Ian Battison
Search Customer Reviews
Only search this product's reviews

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   
Related forums


Listmania!


Look for similar items by category


Look for similar items by subject







i.e., each product must be in subject 1 AND subject 2 AND ...