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In a nutshell:
Known for its intense cinematic atmosphere and highly sophisticated artificial intelligence, the original PC version of F.E.A.R. also became infamous for the hugely powerful PC need to run the game’s graphics on their top settings. Which makes the closeness of this Xbox conversion all the more impressive…
The lowdown:
F.E.A.R. (First Encounter Assault Recon) isn’t your run of the mill first person shooter, with ghostly encounters and hellish visions straight from the likes of The Ring and Silent Hill. When you’re not being scared to death by spooks though you’re being shoot at by some of the most advanced artificial intelligence ever, which actually tracks you across the game world and ambushes you when you least expect it. As well as new Xbox Live options the 360 version of the game includes a new instant action single player mode where you can battle opponents in specially modified arenas taken from the story mode.
Most exciting moment:
Considering everything you’re up against it’s a good job you’ve got a few psychic powers of you own, primarily the ability to slow down time for a few seconds and quickly gain the initiative – and look cool while you’re doing it.
Since you ask:
Developer Monolith has already confirmed that work on a sequel to the PC original is underway, but the first new PC title will be an expansion pack subtitled Extraction Point.
The bottom line:
A near perfect conversion of one of the most technically advanced PC games ever made.
HARRISON DENT
In light of the desperate situation the F.E.A.R. team is assembled. As part of this elite classified strike force created to deal with the most unusual and shocking of threats, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal and contain this crisis before it spirals out of control.
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