This is another of the FR supplements, this one dealing with the southern coast of Faerun comprising Dambrath (drow half-elves in charge of an oppressive kingdom, and answering their drow overlords), Halruaa (Netherese wizards in exile), the Shining Lands (generally benign trading states bordered by an evil, monstrous kingdom), Luiren (halflings) plus, inland from these, the Shaar (nomads) and the Great Rift (gold dwarves). It very much follows the format of the other books on a chapter by chapter basis, so there are new prestige classes, feats, spells and monsters, followed by chapters detailing the specific areas. The book benefits from the fact that the areas addressed are, by and large, barely mentioned in the FR Campaign Setting book, so most of the information is pretty fresh and unfamiliar. The book is also well written, and it also meshes in very well with the previous FR offering, Serpent Kingdoms (a definite plus for me, as I own and really like this book), as the latter deals with significant portions of Faerun (like Llapaliya and the Chultan penninsula) which border the areas considered in the Shining South. This gives a nice sense of continuity to the whole exercise as the separate bits begin to join up, and helps in planning campaigns if you can get a good feel for what is beyond the edge of the map. My only real quibble, which can be overcome by a DM who is happy to make changes to the source material, is that virtually every location detailed in this setting comprises an unfriendly, isolationist realm that doesn't welcome strangers (Great Rift, Halruaa, Dambrath, even the Shaar a bit) which makes it a slightly offputting place to set adventures in, since most characters will be outsiders. But this can be overcome to some extent with a bit of imagination, so overall it gets a pretty good thumbs up.