Ever since Nintendo unveiled it's Balance Board peripheral which would ship Wii Fit starting with Japan in December 2007, there has been much talk about the big N'S new innovative controller & the opportunities it would present developers to create some seriously impressive titles utilizing it if put to good use.
So far to date we've seen some pretty good early indications that the Balance Board certainly holds potential with games such as the fairly decent We Ski, Jillian Micheal's Fitness Ultimatum & then there have been other games which use the board for party games such as Raving Rabbids TV Party.
To be fair though, I have been waiting for a title which has developed from the ground up using the balance board as a primary controller as opposed to the secondary controller which a few developers have done, which kind of leaves you feeling like they worked on the Balance Board controls during the last phase of the game.
Thankfully then I can proudly testify that Shaun White Snowboarding Road Trip falls firmly into the former category & has a really in dept Balance Board control scheme which feels very well thought out & extremely well implemented. Honestly the Balance Board controls gives you such a feeling of accomplishment after learning a new trick by using the correct technique (e.g: the correct direction to learn in conjunction with the control buttons to press to perform a "Monkey Twist" ect)
The games overall layout feels very slick & really well thought out. The basic premise of the game is that you are a newbie Snow Boarder joining a group of travelers on a snow boarding road trip (as the title suggests)
You start off playing with the first available character (who I believe was "Jasmine" although I can't really remember now as I'm 30% through the game!) in the first of four resorts gradually working your way through each one as you pass all of the various events available in each resort.
At first there is only one boarder available to you, but as you progress you'll unlock new ones who each have their own stats and special skill. It is here in which the key lies to successfully completing the game, as you play more & more through the game you will learn which boarder is best suited to which event.
Naturally some skill is involved in playing the game with the balance board, but thankfully the developers having designed the control so well that it all feels so natural. Lay the board sideways just like the real thing & then lean forward to speed up, back to slow down, side to side makes you turn left or right & coming up from a crouch makes you jump, whilst pressing the buttons in conjunction with leaning in various direction during air time perform fancy tricks & flips. Nothing could be simpler.
I've always been a massive fan of snowboarding & Ubisoft appear to have created a gem of a game with Shaun Whites Snowboarding, which given how perfectly the Balance Board controls works... guarantees it will stay in my collection as long as I still have my Wii (or at least until a sequel comes out! Lol)
The only thing I can fault this game on is the fact that you are force to play the game using Regular Foot (meaning standing on the board left foot forward) without the option to switch to Goofy Foot (right foot foward) which is the way I feel most comfortable with.
Still this is only a minor gripe as does not really take anything away from a pretty perfect game.
I would say this is the perfect Xmas game for any one with a Balance Board and into snowboarding games.