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I have read only the original version from 1983, but as I understand this is just a reprint without much alteration. Though the book describes gamers "back in the old days" of dungeon bashing adventures, long before the advent of "real" role-playing, still this is the most complete source.
The book is not easy to read, it misses some "flow" and feels like a large collection of notes, in almost every paragraph something new is introduced, but once you've worked through, it's great to dispell myths like "suicidal gamers" or "dependency on game masters"! Hahah!
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