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Crush (PSP)

by Sega
Sony PSP  Ages 7 and Over
5.0 out of 5 stars  See all reviews (6 customer reviews)
Only 1 left in stock.
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  • Crush's unique gameplay allows you to move instantly between 2D and 3D perspective at the press of a button.
  • 40 mind-stretching levels blending puzzle and platforming gameplay provide hours of entertainment for players of all levels.
  • A brilliantly realised surreal environment and an engaging storyline, along with a leading character the likes of which you've never met, provide a uniquely engaging and addictive gaming experience.
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Crush (PSP) + Mercury Meltdown (PSP)
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Game Information

  • Platform:   Sony PSP
  • PEGI Rating: Ages 7 and Over
  • Media: Video Game

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000PGOK6Y
  • Release Date: 25 May 2007
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Bestsellers Rank: 14,012 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Manufacturer's Description

Exclusive to PSP, Crush is an altogether new concept in multi-dimensional puzzle gameplay. Trapped in a life most difficult, our pyjama-clad hero has found himself tormented by worry and mental strife. He's a nervous wreck, plagued by sleepless nights that leave him too tired to turn his life around. A good night's shuteye has become as elusive as a dream. But it is in a bizarre, dreamy vision that our unlikely adventurer is given one last hope; a very strange opportunity to sort through the wreckage of his mind and restore his sanity, along with his sleep. Puzzle your way across 40 brain-twisting levels, exploiting a brilliantly surreal ability to switch perspectives from 3D to 2D to conquer your challenges. Changing your perspective on things will do more than alter your view; shift platforms and objects, activate machinery, cause immense chain reactions in the environment and overcome your enemies - it's all in the power of perspective.

Product Description

Exclusive to PSP, Crush is an altogether new concept in multi-dimensional puzzle gameplay. Trapped in a life most difficult, our pyjama-clad hero has found himself tormented by worry and mental strife. He`s a nervous wreck, plagued by sleepless nights that leave him too tired to turn his life around. A good night`s shuteye has become as elusive as a dream. But it is in a bizarre, dreamy vision that our unlikely adventurer is given one last hope; a very strange opportunity to sort through the wreckage of his mind and restore his sanity, along with his sleep. Puzzle your way across 40 brain-twisting levels, exploiting a brilliantly surreal ability to switch perspectives from 3D to 2D to conquer your challenges. Changing your perspective on things will do more than alter your view; shift platforms and objects, activate machinery, cause immense chain reactions in the environment and overcome your enemies - it`s all in the power of perspective.

  • Crush`s unique gameplay allows you to move instantly between 2D and 3D perspective at the press of a button.
  • 40 mind-stretching levels blending puzzle and platforming gameplay provide hours of entertainment for players of all levels.
  • A brilliantly realised surreal environment and an engaging storyline, along with a leading character the likes of which you`ve never met, provide a uniquely engaging and addictive gaming experience.

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Customer Reviews

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Most Helpful Customer Reviews
5 of 5 people found the following review helpful
5.0 out of 5 stars Twisted pleasure! 2 Jun 2007
Fun: 5.0 out of 5 stars   
This game is the most satisfying puzzle game I have ever played. The switching from 2D to 3D game play with movement in every conceivable plane leaves you feeling slightly dizzy. It requires patience and lateral thinking. So if your trying to hone your skills at thinking outside the box then this game is for you. I love it!! It has an equally cool twisted story line as well.
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4 of 4 people found the following review helpful
5.0 out of 5 stars Destined to be legendary... 30 Jun 2007
Amazon Verified Purchase
Fun: 5.0 out of 5 stars   
My guess is that Crush will be up there with Kula World for puzzle stardom soon enough.

The idea is to find your way to the exit, collecting marbles and other bits and pieces along the way. Without certain marbles, the exit stays closed so you have to find them to get out. Not only is the idea of crushing the puzzle from 3D to 2D interesting, it's brilliantly executed too. I'm about half way through the game now and am for the moment, stuck! Once you've got your head around the 2D/3D changeable environment, the designers then throw timers and moving/collapsing blocks in the mix and this is where it gets truly mind bending. One early level took over an hour and a half to complete though you can switch the hints on for more rapid progress. Personally, I like the challenge without them.

If you like puzzle games that make you think and aren't too frantic (though it can get pretty busy) then Crush is an excellent and unique title that you really should consider owning. Love it:-)
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1 of 1 people found the following review helpful
5.0 out of 5 stars I'm crushed that no one bought this! 15 Feb 2011
Fun: 5.0 out of 5 stars   
Crush is one of those games that was critically well-received at release, but strangely overlooked by the games-buying public (even more strangely when you consider that the PSP at that point wasn't exactly overwhelmed with top quality games). It is, for my money, one of the true gems of the PSP's back catalogue, and one of the best puzzle games since Lemmings. I won't describe the mind-bending perspective-altering gameplay; check out the vids on Youtube, as they will do a far more eloquent job. Suffice to say that the gameplay is addictive and satisfying, and that the act of `crushing' never gets old.

There are 40 levels that ease you gradually into Crush's unique way of thinking, and the game as a whole has a sort of twisted, imaginative aesthetic and a great, equally demented soundtrack full of what sounds like spooky fairground music mixed with a big dose of jazz, and even a bit of dub thrown in for the hell of it. With the game forging such a unique identity, it's a shame the story feels a bit underdeveloped and doesn't mesh with the levels; nothing ever happens within gameplay that affects the story and this makes the narrative feel disconnected and a bit tacked on as a result. The story also features one of my videogame pet hates - the dreaded UCE (that stands for Unnecessary Cliffhanger Ending, folks). Videogame designers please note - cliffhangers should only be used in the second episode of a guaranteed trilogy (if then) and never in the first part of a new franchise where gamers just want a satisfying conclusion that pays off their commitment and investment of time. There's nothing worse than a cliffhanger that will never be resolved.

However, don't let that put you off as the story is not the star here, the gameplay and ingenious level design is, and they will keep you happily occupied for many hours. After you have finished your first playthrough (and gritted your teeth at the ending), you will discover it was basically a training mode for the real challenge: trophy mode. Here, you can play through all the levels again but this time against the clock and with a limited number of crushes; no more can you leisurely solve a puzzle in an hour using 68 crushes: now you find you have to do the same level in two and a half minutes with 8 crushes. It makes each level into a new puzzle, as you vaguely remember how you solved it the first time, but now have to do it again in the most efficient way possible. Nothing beats the feeling of satisfaction you get when you manage to beat a level in this mode, and if you manage to have plenty of time and a couple of crushes left over at the end you feel like nothing short of a genius.

To sum up, if you have even a passing interest in platform/puzzle games, give this one a shot. It deserves to be in your PSP collection, and will give you hours of entertainment.
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