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Second Life: The Official Guide
 
 
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Second Life: The Official Guide [Paperback]

Philip Rosedale , Michael Rymaszewski , Wagner James Au , Mark Wallace , Catherine Winters , Cory Ondrejka , Benjamin Batstone-Cunningham
3.7 out of 5 stars  See all reviews (7 customer reviews)
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Second Life: The Official Guide + Creating Your World: The Official Guide to Advanced Content Creation for Second Life
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Product details

  • Paperback: 352 pages
  • Publisher: John Wiley & Sons; Pap/Cdr edition (8 Dec 2006)
  • Language English
  • ISBN-10: 047009608X
  • ISBN-13: 978-0470096086
  • Product Dimensions: 2.3 x 1.8 x 0.2 cm
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Bestsellers Rank: 418,565 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Michael Rymaszewski
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Product Description

Review

Although not a game in the strictest sense of the word, the increasingly popular virtual world of Second Life shares many commonalities with online gaming environments. Libraries interested in Second Life Library 2.0 (http://infoisland.org) and those serving populations active in virtual environments should pick up a copy of this official, thorough full–color guide. The book walks beginners through getting started in Second Life and customizing their avatars; tells them where to go, what to see, and how to define their virtual existence; and ends with a discussion of the future and impact of Second Life. Its CD contains textures, templates, Avimator animation software, sample animations, videos, and a code for exclusive in–world content. Recommended. (Library Journal, January 15, 2007)

"…an excellent job of talking through the history of second life…" (Trusted Reviews, November 2006)

…an excellent job of talking through the history of second life…′ ( Trusted Reviews, November 2006)

Product Description

Second Life: The Official Guide is the perfect book for anyone interested in Linden Lab’s fascinating Second Life metaverse. This book explores in detail every aspect of Second Life’s rich and multilayered virtual world, explains how it works, and offers a wealth of information and practical advice for all Second Life residents.

The first part of the book, Getting a Second Life, acquaints potential and new players with the Second Life world. It describes the metaverse’s geography as well as its society, explaining the written and unwritten rules.

The second part, Living a Second Life, deals with the practical and economic aspects of Second Life: creating and customizing an avatar, building objects, scripting, and making money.

The third part of the book, Success in Second Life, discusses ways to enjoy Second Life more. This section includes profiles of successful Second Life residents, discusses fascinating in–world events, and examines how some are using Second Life for business, training, and other purposes.

The book closes with a glossary as well as quick–reference and additional–resources appendices.

The accompanying CD–ROM features special animations, character templates, and textures created by Linden Lab exclusively for this book. The disc also guides new users through installation and includes a code that grants a special object their first time entering the metaverse.


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Customer Reviews

Most Helpful Customer Reviews
13 of 13 people found the following review helpful
Format:Paperback
This book is excellent if you are new to Second Life. The front half is full of practical tips that will save hours of frustration in-game. I'm not a techie so the sections on scripting and coding passed me by, but overall well worth the time taken to read it.
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6 of 6 people found the following review helpful
Invaluable 15 May 2007
Format:Paperback
This book is not only beautiful to look at and beautifully made, it is an absolute must for all those who want to start a Second Life. Packed with inside information and extremely useful tips, it shows you SL from the inside. Don't start without it! You'll discover why it's so important to linger on Help Island, how to make a fabulous avatar, and how to make the most of your new life... for free! Invaluable ressource. :o)
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2 of 2 people found the following review helpful
Format:Paperback
I won't duplicate the info in the Synopsis nearby. A pleasure to handle and read being on good quality gloss paper with coloured illustrations on nearly every page. Could do with an index as there are so many features you will want to read again when you encounter them in the `game'. It would help if there was an online copy that could then be searched. It would still be worth buying the book for the greater convenience. Second Life like real life is so complex and evolving so fast that you feel as helpless as a baby at first and I found the book a pleasant way to learn a lot rather than stumbling about in the Second Life World,

On Page 128 it suggests opening a second free Basic Account for backup puposes. I suspect this is out of date as the membership Plans say that a second Basic Account now costs $9.95. Second Life is evolving so fast the book will probably need revising each time it is reprinted. The book mentions a promotional code to receive free inworld items. However this has been superceded as all joiners now receive a large library of free items in their 'inventory' and this expands with each update to the program. I have been using Second Life for over a month and there is always more to find out. I am still browsing the book for items which now have more meaning. The book can't cover everything any more than a book about real life but it is a very good start.
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