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ScreenPlay: Cinema/videogames/interfaces
 
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ScreenPlay: Cinema/videogames/interfaces [Paperback]

Tanya Krzywinska , Geoff King
5.0 out of 5 stars  See all reviews (1 customer review)

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Product details

  • Paperback: 230 pages
  • Publisher: Wallflower Press (23 Oct 2002)
  • Language English
  • ISBN-10: 190336423X
  • ISBN-13: 978-1903364239
  • Product Dimensions: 23.8 x 16.1 x 1.7 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: 663,006 in Books (See Top 100 in Books)

More About the Author

Geoff King
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Product Description

Henry Jenkins, Director of Comparative Media Studies, MI

Vivid, passionate, engaged and informed.

Andrew Darley, Surrey Institute of Art and Design

The contributions included here enrich understanding of one of the most recent forms of media culture.

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Most Helpful Customer Reviews
A superb book 27 Dec 2010
Format:Paperback|Amazon Verified Purchase
A superb book. A must read for anyone with a serious interest in games design and gaming. Well written and well worth the money, thank you Tanya and Geoff.
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Amazon.com:  1 review
1 of 3 people found the following review helpful
A great selection of topics, very professional 1 Aug 2005
By Mike Stanyer - Published on Amazon.com
Format:Paperback
The first thing I would like to make clear in this review is something that the contributing authors make clear in every paper: the content of this book is not an attempt by film scholars to colonize game studies. I was delighted to see papers about specific games by academics who had actually played the games. Each paper is refreshingly different from the last, but they have all been coherently selected to fit the theme of the book. The reason that I don't rate the book with 5 stars is no fault of the authors: Due to the date that papers where written, they do not deal with MMO games. A collection of articles of this quality that addressed Masively Multiplayer Games in such detail would easily get a 5 star rating.
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