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Sams Teach Yourself WPF in 24 Hours
 
 
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Sams Teach Yourself WPF in 24 Hours [Paperback]

Rob Eisenberg , Christopher Bennage
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Product details

  • Paperback: 480 pages
  • Publisher: Sams; 1 edition (19 Jun 2008)
  • Language English
  • ISBN-10: 0672329859
  • ISBN-13: 978-0672329852
  • Product Dimensions: 23.5 x 18.1 x 2.5 cm
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Bestsellers Rank: 114,751 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Product Description

Product Description

Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio.

 

In just 24 sessions of one hour or less, you will be able to begin effectively using WPF to solve real-world problems, developing rich user interfaces in less time than you thought possible.

 

Using a straightforward, step-by-step approach, each lesson builds on a real-world foundation forged in both technology and business matters, allowing you to learn the essentials of WPF from the ground up.

 

Step-by-step instructions carefully walk you through the most common questions, issues, and tasks.

The Q&A sections, quizzes, and exercises help you build and test your knowledge.

By the Way notes present interesting pieces of information.

Did You Know? tips offer advice or teach an easier way to do something.

Watch Out! cautions advise you about potential problems and help you steer clear of disaster.

 

Learn how to...

  • Use XAML to build user interfaces
  • Leverage data binding to minimize tedious code
  • Create visually engaging applications
  • Architect and design WPF applications using proven patterns such as MVP
  • Incorporate audio and video into your applications
  • Customize controls with styles, templates, and animation
  • Apply best practices for developing software with WPF
  • Deploy WPF applications to the desktop and Web
  • Take advantage of WPF’s advanced printing capabilities
  • Grow as a developer by improving your overall software design skills

 

Introduction 1

Part I                   Getting Started

1      What WPF Is and Isn’t 5

2      Understanding XAML 17

3      Introducing the Font Viewer 27

4      Handling Application Layout 41

5      Using Basic Controls 59

6      Introducing Data Binding 75

Part II        Reaching the User

7      Designing an Application 93

8      Building a Text Document Editor 107

9      Getting a Handle on Events 121

10    Commands 145

11    Output 157

Part III      Visualizing Data

12    Building a Contact Manager 177

13    Presenters and Views 193

14    Resources and Styles 211

15    Digging Deeper into Data Binding 229

16    Visualizing Lists 251

Part IV       Creating Rich Experiences

17    Building a Media Viewer 267

18    Drawing with Shapes 291

19    Colors and Brushes 315

20    Transforms and Effects 331

21    Using Control Templates 347

22    Triggers 369

23    Animation 383

24    Best Practices 407

Part V         Appendixes

Appendix A: Tools and Resources 423

Appendix B: 3D Tutorial Using ZAM 3D 427

Appendix C: Project Source (downloadable) 437

Index 439

From the Back Cover

Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio.

 

In just 24 sessions of one hour or less, you will be able to begin effectively using WPF to solve real-world problems, developing rich user interfaces in less time than you thought possible.

 

Using a straightforward, step-by-step approach, each lesson builds on a real-world foundation forged in both technology and business matters, allowing you to learn the essentials of WPF from the ground up.

 

Step-by-step instructions carefully walk you through the most common questions, issues, and tasks.

The Q&A sections, quizzes, and exercises help you build and test your knowledge.

By the Way notes present interesting pieces of information.

Did You Know? tips offer advice or teach an easier way to do something.

Watch Out! cautions advise you about potential problems and help you steer clear of disaster.

 

Learn how to...

  • Use XAML to build user interfaces
  • Leverage data binding to minimize tedious code
  • Create visually engaging applications
  • Architect and design WPF applications using proven patterns such as MVP
  • Incorporate audio and video into your applications
  • Customize controls with styles, templates, and animation
  • Apply best practices for developing software with WPF
  • Deploy WPF applications to the desktop and Web
  • Take advantage of WPF’s advanced printing capabilities
  • Grow as a developer by improving your overall software design skills

 

Introduction 1

Part I                   Getting Started

1      What WPF Is and Isn’t 5

2      Understanding XAML 17

3      Introducing the Font Viewer 27

4      Handling Application Layout 41

5      Using Basic Controls 59

6      Introducing Data Binding 75

Part II        Reaching the User

7      Designing an Application 93

8      Building a Text Document Editor 107

9      Getting a Handle on Events 121

10    Commands 145

11    Output 157

Part III      Visualizing Data

12    Building a Contact Manager 177

13    Presenters and Views 193

14    Resources and Styles 211

15    Digging Deeper into Data Binding 229

16    Visualizing Lists 251

Part IV       Creating Rich Experiences

17    Building a Media Viewer 267

18    Drawing with Shapes 291

19    Colors and Brushes 315

20    Transforms and Effects 331

21    Using Control Templates 347

22    Triggers 369

23    Animation 383

24    Best Practices 407

Part V         Appendixes

Appendix A: Tools and Resources 423

Appendix B: 3D Tutorial Using ZAM 3D 427

Appendix C: Project Source (downloadable) 437

Index 439


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Customer Reviews

Most Helpful Customer Reviews
7 of 7 people found the following review helpful
Format:Paperback
As an intro to WPF I bought myself some books (WPF 24 hours, Essential WPF, WPF Unleashed). The latter two are great books giving lots of in-depth information on WPF how to. WPF in 24 hours takes a different approach with the focus being on developing a WPF application. It does this very well with a light introduction to the Model View Presenter pattern. This sets you off on the right tracks on how to structure a WPF application.

The other books I've mentioned above go into a lot more technical detail on WPF and are also essential reading but WPF is vast and it is often difficult to see the wood for the trees. I'll go back to those books later and I'm sure they will ultimately become my standard references, but during the getting started phase I couldn't have wished for a better book than WPF in 24 hours.
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1 of 1 people found the following review helpful
TomH 6 Oct 2011
By TomH
Format:Kindle Edition
I have always been a bit suspicious about learning something complicated in 24 hours, however this book gives a pretty good introduction to WPF. Throughout the book a few usable applications are build to demonstrate concepts. But most importantly, the book explains how the features of WPF effects how backend logic can (and should) be designed, especially with focus on the MVP (model-view-presenter) pattern. This is valuable information that should be known by anyone who wants to use WPF to make their frontend shine.
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Format:Paperback
A clear and lucid introduction to the techniques and concepts required to develop applications using WPF. If you have read other books and found your eyes glazing over because chapter two is an in depth discussion of the mechanism of dependency properties, then this is the book for you. Clear explanations of the whys and wherefores of styles, templates, resources and user controls as well as good advice on organising your projects. It probably won't be the only WPF book you'll need, and eventually you may want to understand all the internal plumbing, but this is the best place to start.
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