The games open ended gameplay casts you as a "Stalker", a professional mercenary who makes a living salvaging items from the Chernobyl area and selling them, adding an Elite style trading element that further differentiates the game from the norm. Another atypical feature is plenty of non-player characters you can talk to and interrogate at length, receiving missions and even joining various different guilds. You not only have multiple options in any conversation but can also vary your tone from aggressive to friendly or disrespectful.
The games action credentials dont take a back seat though, with excellent graphics using the developers own proprietary "X-Ray" graphic engine and the renowned Havok physics engine. Naturally theres plenty of weapons, both manmade and otherwise, as well as a wide range of vehicles to commandeer and use over the 30 square kilometres of game world. Hopefully this will prove that the adage about the best things coming to those that wait applies to video games too.
STALKER: Oblivion Lost combines the first-person action, role-playing and survival-horror genres set in the disaster zone of the Chernobyl nuclear facility. As a stalker, the player earns a living exploring the underground laboratories, abandoned military bases and radioactive forests of the Chernobyl Zone in search of artefacts and anomalous formations to sell to underground dealers and scientists in research camps on the border. As the game progresses, the player will explore new areas, procure items and weapons and interact with a number of strange characters as they come to discover what truly lies at the heart of the Chernobyl disaster.