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Rogue Trader: Edge of the Abyss (Warhammer 40,000 Roleplay) Toy – 16 Nov 2010


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Toy, 16 Nov 2010
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£27.99 FREE Delivery in the UK. Only 2 left in stock (more on the way). Dispatched from and sold by Amazon. Gift-wrap available.

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Rogue Trader: Edge of the Abyss (Warhammer 40,000 Roleplay) + Rogue Trader: Hostile Acquisitions
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Product details

  • Toy: 144 pages
  • Publisher: Fantasy Flight Games; Brdgm edition (16 Nov. 2010)
  • Language: English
  • ISBN-10: 1589947959
  • ISBN-13: 978-1589947955
  • Product Dimensions: 21 x 1.3 x 28.6 cm
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 545,300 in Books (See Top 100 in Books)

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Customer Reviews

3.7 out of 5 stars
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Most Helpful Customer Reviews

4 of 4 people found the following review helpful By James MacMillan on 11 Mar. 2011
Having read (and somewhat agreed) with the other review, I felt a little more positive review was needed.

Edge of the Abyss is not the definative Gazetteer of the Kronos Expanse. It's more a book of ideas - indeed, the first chapter just contains smatterings of reports and stories about different areas of the expanse - no solid details, but enough little plot hooks to give GM's ideas and catch players imaginations. This includes my favourite report about an Imperial Navy ship that arrives at a Imperial station having apparently appeared from within one of the anomalies. Only for the Navy to discover the ship is still under construction half a galaxy away, the ships logs show that it's a different date (998.M41) and the ships Captain appears to be the grandson of an Admiral that's currently only a Captain and has no family...

The rest of the book details prominent Rogue Traders - including ship stats, their backgrounds and current activites. Rules for Sorcery in RT and details on Aliens in the Expanse. This also details ships and stats for the Rhak'gol, as well as involving them in the final adventure.

All in all, a good book that goes well with the first adventure book and Into the Storm.
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Though not essential, this is a good book to have around for a GM due to the massive amounts of Lore and Expanded background information, particularly on the enemies the Adventurers are likely to encounter in the Koronus Expanse. With that said, I would best list this book as a "flavor" expansion, expanding on the things you're almost certainly to encounter at one point or another, along with some high level threats for top tier adventuring parties, such as the heroes and villains of the Koronus Expanse and the dreaded Wurldbreaka of Da Undred Undred Teef.

Facts aside, when I first saw this book, I figured it would probably be about the mysteries of the Koronus Expanse, dark secrets, forbidden truth's and ancient evils best left undisturbed, with rules on how to use such things and hopefully rules on generating your own ancient threats and dark menaces. It's a shame it didn't do this, because that would be a very useful addition to the game, and it's doubly a shame that there WASN'T a book at all that did this. Such a book could have had information on the fabled and terribly powerful Men of Iron, ancient foes of the Galaxy.

All in all, it's a decent book. I liked it for the flavor and background information, but it did miss a golden opportunity to add some new rules to the Rogue Trader series.
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1 of 10 people found the following review helpful By J. Moncrieff on 16 Feb. 2011
When I got this book, I thought it would be helpful at helping with my rp campaigns, when all it does is expand the area it focuses on. Like it gives a degree of help, but only if you centre your roleplays around the Kronus expanses, if you want to know a lot more about it that is and have hours to spend reading up the entire thing. Otherwise I'd look the other way from this book
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 4 reviews
12 of 14 people found the following review helpful
Not bad 9 Feb. 2011
By Muddler - Published on Amazon.com
Verified Purchase
Edge of the Abyss is all right, it describes a few systems in greater detail and helps give adventure ideas. The problem is, most of the systems described already have short descriptions in other Rogue Trader books. Furthermore, the descriptions are not detailed, they leave it up to the GM to usually design the 'final' mystery. This is good for GMs who have time to design campaign features and for GMs who are worried about players knowing exactly what is going on. Problem is, I don't have a lot of time to design detailed campaigns and that is what I buy the supplements for. This actually seems to me to be a problem with a lot of the Fantasy Flight Game supplements. I end up buying lots of there expensive books to get ideas and save time. I run a Deathwatch campaign and I use Dark Heresy and Rogue Trader supplements to help get ideas for adventures and stats on aliens to use in the Deathwatch campaign.
1 of 1 people found the following review helpful
Solid Koronus expanse supplement 21 Dec. 2013
By Jetpack - Published on Amazon.com
I'm a sucker for story details, so I'm happy to have more information on 10 systems (counting the Stations as 1) for my game. Love further detail, with plenty of built in ideas for use. Sure I can come up with stuff myself, but really handy at my point in life.

Additional information on various Xenos and Imperium groups is always useful for a newer 40K person like myself.

More details on specific Rogue Traders is always useful, to help provide a notable ally/enemy.

A small adventure is thrown in as well.

Well worth picking up for a RT GM.
4 of 8 people found the following review helpful
A good book for both players and GMs for Rogue Trader 29 Mar. 2011
By N. Reed - Published on Amazon.com
Verified Purchase
This book represents the knowledge behind the Common Knowledge (Kronous Expanse) skill. It gives good information but not too detailed information about the various known and semi-known aspects of the expanse that the Rogue Trader setting uses.
1 of 5 people found the following review helpful
Excelent 5 Mar. 2011
By Kirk - Published on Amazon.com
Verified Purchase
This may not be the best supplement for players of Rogue Trader but if your a GM for Deathwatch, Dark Heresy, or Rogue Trader you want this book. It is just oozing with campaign idea's and powerful foes to drop in against your players. Many of the plot-hooks it portrays are perfectly laid out to be put into your campaign as they leave certain parts open ended.
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