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Deadly Premonition (Xbox 360)

by Rising Star Games
Xbox 360  Ages 18 and Over
4.1 out of 5 stars  See all reviews (62 customer reviews)
Only 13 left in stock.
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  • The town of Greenvale is a living breathing open world
  • Real 24 hour and weather cycles
  • Maintenance of Agent York’s daily appearance has consequences and influences the inhabitants perceptions
  • Travel the landscape with a variety of cars which must be maintained
  • Original horror storytelling and deep characterisation with voice acting and history for every resident
  • Tons of side-quest and mini-games like fishing, darts and collecting trading cards
See more product details
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Game Information

  • Platform:   Xbox 360
  • BBFC Rating: Suitable for 12 years and over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B003VM9DEI
  • Item Weight: 104 g
  • Release Date: 29 Oct 2010
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (62 customer reviews)
  • Amazon Bestsellers Rank: 3,461 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Manufacturer's Description

Deadly Premonition is a third-person survival-horror-action game that blends gritty crime investigation gameplay, with a topnotch story and classic melee and ranged combat. Set across an expansive and persistent open world game environment filled with more than 30 non-player characters (NPCs), side quests and multiple types of deadly supernatural enemies, Deadly Premonition offers a unique and haunting interactive gaming experience unlike any other.

Deadly Premonition game logo
Story
Deadly Premonition follows the adventures of Special Agent Francis York Morgan sent to the fictional Pacific Northwest town of Greenvale to investigate the brutal murder of a young local beauty. Amidst the backdrop of soaring mountains and a town filled with eccentric natives, Agent Morgan must solve the mystery of the Red Seed Murders and stay alive in a place where supernatural creatures and a legendary folklore killer seek to end his investigation permanently.

Special Agent Francis York Morgan from Deadly Premonition
Investigate the mystery and survive the terror in Greenvale with Special Agent Morgan.
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Gameplay
Action in Deadly Premonition is split between investigative gameplay required to solve the series of murders that have been committed in Greenvale and combat tactics needed to survive the bevy of creatures that inexplicably lurk the town and its surroundings. The game features a persistent open world which the player in the role of Agent Morgan can explore at will, searching for clues and observing and/or interacting with non-player characters (NPCs). The game is populated with more than 30 NPCs, each with its own personality, backstory, etc. These townspeople are wary of becoming the next victim of the murderer on the loose, and one perhaps of being exposed as the killer. Because of the variety of NPC attitudes toward Agent Morgan and his investigation, as well as the persistent gameworld allowing them to have their own schedules which vary from hour to hour, players can stalk them, hoping to reveal clues, character insights and even side quests. Deadly Premonition also contains a wealth of horror-survival combat gameplay. As players crisscross the gameworld in search of clues to the murders, they will encounter dangerous, otherworldly creatures. Some of these like the zombie like "Shadows" can be dealt with using a variety of melee weapons and firearms available in the game, but players will also encounter the legendary axe-wielding fiend known as the "Raincoat Killer". What if any connection is there between these creatures and the murders afflicting the town? That is up to you to determine. What is certain though is that they pose an immediate and very real threat to your survival, making players' decisions whether to run or stand his ground crucial in each varying situation.

Key Game Features

  • A living, breathing persistent world of investigative mystery, featuring NPCs with their own individual mysteries to uncover.
  • Dozens of side quests that will further immerse the player and reveal more of Greenvale’s secret underbelly.
  • Engage in open world adventure as you go sightseeing and explore the town of Greenvale while you solve the mysteries within it.
  • A combination of over-the-shoulder shooter action, driving, and 3rd person adventure/exploration offers a variety of gameplay.
  • Use your profiling prowess to recreate the crime with the various clues and items found at the scene.
  • Dozens of melee, ranged and hidden weapons to defend yourself from the onslaught of evil.
  • Lengthy campaign with over 20 hours of gameplay.
Additional Screenshots:
A gruesomely treated victim of the killer in Deadly Premonition
Crime investigation gameplay.
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NPCs witnessing Morgan examing a dead body in Deadly Premonition
More than 30 unique NPCs.
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An in-game combat screen against a Shadow enemy in Deadly Premonition
3rd-person survival action.
View larger.
The Raincoat Killer with his axe in Deadly Premonition
Frightening boss encounters.
View larger.

Product Description

Deadly Premonition is a third-person survival-horror action adventure game that places players in the role of Special Agent Francis York Morgan, the FBI agent in charge of investigating the brutal killing of a local beauty and solving the mystery of the "Red Seed Murders." Deadly Premonition offers a unique and haunting gaming experience unlike any other.

Investigate the murders and unravel each series of interlocking mysteries in the small rural town of Greenvale, Washington while encountering numerous complex, unusual characters along the way. The local townspeople hinder Agent York's work with their eccentric behavior while supernatural creatures and a folkloric killer seek to end York's investigation... permanently!

  • The town of Greenvale is a living breathing open world
  • Real 24 hour and weather cycles
  • Maintenance of Agent York daily appearance has consequences and influences the inhabitants perceptions
  • Travel the landscape with a variety of cars which must be maintained
  • Original horror storytelling and deep characterisation with voice acting and history for every resident
  • Tons of side-quest and mini-games like fishing, darts and collecting trading cards

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    Customer Reviews

    Most Helpful Customer Reviews
    92 of 96 people found the following review helpful
    5.0 out of 5 stars ... in the coffee. 25 Nov 2010
    By Shane
    Fun: 5.0 out of 5 stars   
    Deadly Premonition has already achieved cult status within the gaming community for being truly unlike anything else. Sure, it plays like everything else but somehow it's so bizarre that no one ever believed it'd work. You'll either love it or hate it.

    You play as FBI Agent York, who's visiting the town of Greenvale after a bizarre murder takes place. You've been following cases of murder all over the US where signature red seeds were left at the crime scenes. Wait, that's actually a lie. `You' play as Zach, Agent York's alter-ego with whom he regularly converses in public with. This is a moment of design genius. You're not playing the character directly, but the voice in his head that tells him what to do. Slowly, you warm to York, becoming a close friend and so the emotional impact of the story is much higher than a regular game. Together, you'll discuss the merits of B-movies like The Deadly Spawn, help York write his daily report and tell FBI tales to townsfolk, including how unsanitary it is to piss in a human skull and then use it as a cup. Oh, and there's also a few conversations about the benefits of cereal in sandwiches and the fortune telling abilities of good coffee. I can't discuss the story too much without spoilers and I'm sat here like an awestruck child wanting to divulge all the game's twists, funny moments and surreal events.

    You arrive in Greenvale by car. Driving, lighting a cigarette, talking on a phone and working on a laptop. Agent York is the king of multi-tasking, until he crashes his car. Following this vehicular mishap is the game's first scene of combat, dream sequence and then a 500 yard jog down a motorway. Yes, that's right. You have to jog for 500 yards with no music and absolutely nothing happening. You run onwards with only the sound of your footsteps to accompany you. This gives you time to fully take in the information dense first sequences of the game. And just who was that guy in the raincoat?

    The whole story takes place in the small town of Greenvale. Your first task is to visit the recent crime scene where a young girl was sliced open and tied to a tree in a religious manner. From here you will explore the town, speak to its inhabitants and obtain clues. At key moments in the plot you will enter buildings in Greenvale to hear the music dramatically shift as York finds himself in an alternate version of reality. Red tree vines cover everything as undead creatures appear from the ground and walls. As you fight your way through, you discover key clues that then let you profile what's happened. The profiling works really well - static covered images are presented to you and are revealed as you collect more clues to each crime. Once you find the last piece of evidence, you're presented with the profile; what Zach (that's you) believes has happened. There's then a flash of light and York is stood back in reality at the crime scene - welcome to the world of Deadly Premonition.

    Whilst the story and characters are brilliant the same can't be said for the game design. Big Flaw Number One: Combat. The combat occurs in an over-the-shoulder view where you can't move and fire at the same time. It is terrible - enemies take their body mass in ammunition and prove to be nothing more than filler to the story. Luckily for the player, you'll rarely die in combat, limiting any real frustration. It's not a difficult game; it's just not exciting ploughing through room after room of the shuffling undead. It is little harsh to brand it terrible, as it's no different to Resident Evil 5 (ugh). Also, fortunately, the combat isn't buggy and you won't be throwing your pad in anger. It's just dull and repetitive. Health packs can be purchased from the hospital and the infinite ammo machine gun will hold anything back, even if it does take 100 rounds to down an enemy. By collecting spiritual maps, you'll discover underground areas of Greenvale in another dimension. These areas see parts of Greenvale transformed in a Silent Hill-esque way. Repetitive battles await as you fight through to get to the unlimited ammo weapon at the end of the dungeon. Dull, but a necessity if you don't want to struggle with ammo later on.

    Big Flaw Number Two: The Map. Greenvale is a huge town that is open for you to explore. You can peek through windows, get your car washed, visit the diner for a $99 turkey sandwich, see who's in jail and do a spot of fishing. This is all a great achievement, much unlike the map. You see, you can't zoom out on the map and it changes position depending upon the way you're facing. It's like getting lost in rural America with a damp A-Z. Then you realise you are no longer using the map - you've learnt where everything is. You know Greenvale like it's your own town.

    Big Flaw Number Three: Presentation. Deadly Premonition looks goddamn awful parts. In fact, the opening introduction has the WORST graphics in the whole game and possibly, of the whole year. This will instantly alienate a lot of gamers who now expect cutting edge technology. Yet, as gamers are we not defenders of the underdog? Aren't we the ones who fight for individuality and imagination? Yes, damnit, we are!

    Where Deadly Premonition truly shines is in its characters and story-telling ability. Hands down, this is one of the most well-told videogame stories ever. No matter how bonkers it gets, it never lets you down. The script is incredible and was designed to sound/read exactly like it does. Conversations are bizarre in content with certain phrases seemingly misplaced. This is on purpose and it never breaks from the other-worldly feel of Greenvale. You feel truly involved in everything that happens and want to play through the next swarm of enemies to see when happens next. There is a great reward in completing a chapter and seeing what happens next.

    Split into chapters within episodes, DP plays out like a cross between Twin Peaks and The X-Files. Wake up after a night's sleep, change your clothes, have a shave, re-arm yourself, get some breakfast, drink a coffee (or have it tell your fortune) and you're good to go. Jump into any police car or a car you've purchased and you're free to drive around and explore Greenvale as you wish. You can rush through the story or decide to take three days off to go fishing and complete one of the fifty side-quests available. This grants you a freedom that you'll only realise once you get closer to the game's conclusion. Agent York is a detective free to roam the dog-shaped town of Greenvale.

    Deadly Premonition lets you play detective in a sandbox world. When leaving one area I noticed one of the possible suspects walking down the street with two kids who found the first murder victim. I approached them and started a side quest which provided more depth to the story. It led me back to the original crime scene and allowed me to join the dots between some of the games' main characters. I stumbled across this purely because I was in the right place, at the right time. The game doesn't punish you for missing a main objective. You simply have a night's sleep (or smoke cigarettes to pass time) and then go to the objective the next day instead. Timing is the key within Greenvale, not speed. Without investigating Greenvale items of great help can be missed. One early side mission, that is easy to miss, will reward you with a police radio to quick travel to any previously visited location. There's still so much to be discovered within this game; it's huge in ambition. Just remember to have a shave and change your work clothes or you'll be docked pay for being a `stinky agent'; seriously.

    A filmmaker once said that a movie only looks as good as it sounds; and this is where DP's presentation does shine through. The soundtrack is brilliant and changes depending upon the emotions Agent York is experiencing. In one scene a character has been killed and downbeat music is being played. Then a dog bursts into the room, barks for attention and leads Agent York to the next piece of the puzzle - all to a jazzy detective theme. It's these wild shifts in music that some may find to be nonsensical or `ironic' (you can't be ironic on purpose). What the soundtrack does represent is York's view of the world and how he can jump from one extreme of emotion to the next... he's essentially a child at heart.

    It's deeply flawed and one of the best games I've had the pleasure of playing. Deadly Premonition offers a deep red, rich story with wonderful characters that'll have you thinking about it long after the credits role. If this had the budget of Alan Wake it would be universally acclaimed and granted Game of the Year. Purely as a gamer and not a journalist, this is top spot with Mass Effect 2 for GOTY. It really is that good. In a purple, creeping mist of FPS clones and yearly sequels, Deadly Premonition is an absolute gem. Give it a year and no one will be talking about this year's version of COD or FIFA. They'll be talking about Deadly Premonition.

    F... K... in the coffee indeed.

    Pros:
    + Incredibly well told story
    + Agent York is one of gaming's greatest characters
    + Landmark in sandbox gaming; Real time world
    + Real time beard growing

    Negatives:
    - Repetitive combat
    - Poor visual graphics
    - 2005-era User Interface
    Was this review helpful to you?
    8 of 8 people found the following review helpful
    By Mion
    Fun: 5.0 out of 5 stars   
    I've been trying for the last three days to get Deadly Premonition out of my head. I can't. And the worst part is that no other game is filling the hole it left.

    I began playing the game from the same position many people do - one of ironic detatchment. Given how cheap it was on Amazon, and how hilariously awkward some of the cutscenes looked on Youtube, I figured I had to buy it. I bought it at the same time as Alan Wake, and started playing Deadly Premonition first on a whim, expecting it to be the worse of the two. It isn't.

    If you're reading this review then you probably already know the game's reputation, and some of the memes surrounding it. You probably know about "F.K. in the coffee", the Sinner's Sandwich, and how the main character is a strange man who sleeps on a mattress in a graveyard eating unlimited green tomatoes, peeking in the residents' windows, and talking to his imaginary friend called Zach. All of these are things that might make you feel like you want to play it for some cheap laughs. And initially, that's what you'll receive. You'll be frustrated at the first horribly inept combat sequences, and you'll laugh yourself into a stupor at the game's first handful of cutscenes. You'll become frustrated at the horrible map system and the overall lack of any kind of competent sidequest tracking. But once you hook yourself up with a map from the internet and a list of the sidequests, and start actually setting out to EXPLORE Greenvale and immerse yourself in it, it starts to feel strangely compelling.

    If you put the time into this game it will pay dividends. Keep your eyes peeled when walking around town and you can find actual clues that will help you work out the mystery sooner. Sidequests will give you vital info and red herrings in equal measure and it's up to you to sort the wheat from the chaff. The solution may be completely off the chain, but it's all there, spelled out surprisingly logically. Deadly Premonition's mystery is of an extremely high standard - you have access to all the tools and info York does to solve the mystery, and you actually stand a chance of working it out before he does. That's what makes a good detective story.

    The game's final parts (don't worry, no spoilers here) are where it truly shines. It tells a story that is, frankly, unbelievable. Not unbelievable in the sense that you refuse to acknowledge it's happening, but unbelievable in the sense that you simply can't get your head around the fact that its developers had the stones to make a story like this. While you may have unravelled the mystery before York, there is no way you will have guessed at just how far the game will take things. Just how completely and utterly off the wall things go. It is beyond expectation, beyond reason, and completely and utterly awesome. Nothing prepares you for it. Playing any other mystery game feels like a letdown now becuase I KNOW they won't take it to the same extremes Deadly Premonition did.

    By the time the game is over and it's time to leave Greenvale, you'll feel sad about it. Greenvale starts to feel like a kind of home. This is the mark of competent design. The game doesn't need Alan Wake's superb graphical direction or tightly woven atmosphere to make you feel immersed in its setting. It's difficult to describe but for everything the game got wrong - its horrendous controls, its Dreamcast graphics, its hilarious affinity for music so loud it drowns out the dialogue - it got a thousand more things right.

    Looking back on the game now, I can't think of anything about it with the same sense of irony I used to. It's just pure affection now. I understand that not everyone who plays it will have this reaction. But if you go into this game willing to put your heart into it, it will NOT betray your trust. And that's worth a damn sight more than the asking price.
    Was this review helpful to you?
    14 of 15 people found the following review helpful
    5.0 out of 5 stars great mystery storytelling 9 Nov 2010
    By Naminee
    Fun: 5.0 out of 5 stars   
    I finished the game for the first time and have completed the side quests and collected all the trading cards so I can honestly say; this game really rocks!!!
    You read it right; at least for me this is a must buy game and really doesn't deserve the harsh critic it gets from many so called reviewers on other websites; I'm glad to see people on here really appreciate this game.
    -The graphics aren't as bad as some make them out to be; ok they aren't as polished as what we're used to nowadays but they really add atmosphere to the game: think about silent hill.
    -The control; everywhere I look people complain about the controls: well this wasn't an issue for me at all; I'm a fan of the silent hill series but dare to say silent hill has worse controls and camera than DP.
    -voice overs, music,sound : well most of the voice overs are done pretty well; York is just great, the sound and music although weird: is just what this game needed so nothing bad to say: ofcourse it isn't what most of us are used to but being original or different doesn't have to be bad at all: we are loaded with games that are all the same so I was glad there finally was a game which is different.

    -the story is just brilliant; it could be a great original mystery thriller movie. For me it has to be one of the greatest stories told in a game!
    -side quests: while many games have side quests; those included in DP are fun and add to the story; it lets you get to know characters better and get to know their secrets or stories about Greenvale and completing them gives you a reward ; a card, infinite guns,items,.... I really would advise to just try to beat every side quest.
    -realism: you can drive other cars all having their own radiotune and different way of driving. All have wipers for when it's raining; a horn, directional blinkers,... when driving too fast you won't get your car under control, when it's raining the car doesn't respond as good as when it's sunny. The town of Greenvale is based upon real existing places in Washington to give you a realistic feeling of an American town. There are birds, deer, cats,squirrels,... running /flying around. The people in town are moving as they would do: they go to work , go to have lunch, diner, go buy some stuff, all have their own routine as it is based on real time. You can grow a beard when you won't shave, can die from not sleeping or not eating, you can collect flies when you're wearing your suit for too long ; so you need to send it out to get it cleaned. You can even get to know the real killer while observing the town ; there are many clues pointing to the real killer beside the main story.
    -there are some mini-games: push the boxes into the right space,darts,fishing,streetraces,

    The game really looks and feels like Twin Peaks, but not in a bad way ; but more like an homage of the show with a real satisfying ending. It's not a horror game, but a mystery thriller with funny dialogues, sad twists, compelling story,weird characters all having their own secrets and stories to tell.

    DP: Stephen King playing silent hill in twin peaks

    A must buy for those who want a great story and don't mind to try something totally different with an open mind.
    Comment | 
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    Most Recent Customer Reviews
    4.0 out of 5 stars Where do i start...
    I went on youtube and looked at reviews about this game and immediately ordered it from amazon. I was told it's that bad it's good with a weird story line and mental characters. Read more
    Published 21 days ago by Andrew
    4.0 out of 5 stars wow!
    A true surprise! stunning, twisted!
    remember twin peaks?
    It has the same "disturbing" geniality!
    Very good even if the gameplay can be at sometimes dated!
    Published 1 month ago by pablogan
    5.0 out of 5 stars we both like punk rock
    yet neither of us like the sex pistols strange isnt it zach? these are the sort of convos you have in this game lol i cant add much thats already been said about this game except... Read more
    Published 2 months ago by wolfshead
    5.0 out of 5 stars Not a douche title
    It was epic,awesome and scary all at the same time!
    I.am.impressed!
    I found out about this game from VGA! ;)
    Published 6 months ago by Toaster
    3.0 out of 5 stars So Bad It's Good!
    If you've seen this game being played on YouTube or heard about it from friends, you already know why I'm going to tell you why you should buy this game. Read more
    Published 9 months ago by DavidStrife
    3.0 out of 5 stars The ultimate underdog.
    *DISCLAIMER: I like both Mass Effect 3 and Heavy Rain. I am using them here as examples because they both made crucial mistakes in the writing that was waved away out of... Read more
    Published 9 months ago by Mail-order Christ
    1.0 out of 5 stars Utter rubbish
    Maybe I did not give this game a fair chance, but if after 2 hours it doesn't grip me I doubt its ever going to. Boring, repetitive and outright weird. Read more
    Published 13 months ago by tlongarms
    5.0 out of 5 stars schophrenic genius
    The idea behind this game is pure genius, the whole game is bizarre, but it works, I'm a psychiatric nurse and the idea of playing the voice in the main characters head appealed to... Read more
    Published 14 months ago by Buzz
    5.0 out of 5 stars Gets Back to what gaming used to be about!!
    I had heard alot about this game online and always wanted to check it out as the idea of a murder mystery in a free roaming world sounded pretty awesome. Read more
    Published 16 months ago by John Jamieson
    5.0 out of 5 stars Should come with a health warning!!!!
    game is simply amazing, It reminds me alot of Shenmue on the Dreamcast. Basically your an FBI agent(York), sent to discover the mystery of a murder in Greenvale. Read more
    Published 16 months ago by Mike H
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