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Deadly Premonition (Xbox 360)
 
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Deadly Premonition (Xbox 360)

by Rising Star Games
Xbox 360  Ages 18 and Over
4.1 out of 5 stars  See all reviews (58 customer reviews)
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Game Information

  • Platform:   Xbox 360
  • BBFC Rating: Suitable for 12 years and over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

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Product Features

  • The town of Greenvale is a living breathing open world
  • Real 24 hour and weather cycles
  • Maintenance of Agent York’s daily appearance has consequences and influences the inhabitants perceptions
  • Travel the landscape with a variety of cars which must be maintained
  • Original horror storytelling and deep characterisation with voice acting and history for every resident
  • Tons of side-quest and mini-games like fishing, darts and collecting trading cards

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B003VM9DEI
  • Release Date: 29 Oct 2010
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (58 customer reviews)
  • Amazon Bestsellers Rank: 2,485 in PC & Video Games (See Top 100 in PC & Video Games)

Related Items


Product Description

Manufacturer's Description

Deadly Premonition is a third-person survival-horror-action game that blends gritty crime investigation gameplay, with a topnotch story and classic melee and ranged combat. Set across an expansive and persistent open world game environment filled with more than 30 non-player characters (NPCs), side quests and multiple types of deadly supernatural enemies, Deadly Premonition offers a unique and haunting interactive gaming experience unlike any other.

Deadly Premonition game logo
Story
Deadly Premonition follows the adventures of Special Agent Francis York Morgan sent to the fictional Pacific Northwest town of Greenvale to investigate the brutal murder of a young local beauty. Amidst the backdrop of soaring mountains and a town filled with eccentric natives, Agent Morgan must solve the mystery of the Red Seed Murders and stay alive in a place where supernatural creatures and a legendary folklore killer seek to end his investigation permanently.

Special Agent Francis York Morgan from Deadly Premonition
Investigate the mystery and survive the terror in Greenvale with Special Agent Morgan.
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Gameplay
Action in Deadly Premonition is split between investigative gameplay required to solve the series of murders that have been committed in Greenvale and combat tactics needed to survive the bevy of creatures that inexplicably lurk the town and its surroundings. The game features a persistent open world which the player in the role of Agent Morgan can explore at will, searching for clues and observing and/or interacting with non-player characters (NPCs). The game is populated with more than 30 NPCs, each with its own personality, backstory, etc. These townspeople are wary of becoming the next victim of the murderer on the loose, and one perhaps of being exposed as the killer. Because of the variety of NPC attitudes toward Agent Morgan and his investigation, as well as the persistent gameworld allowing them to have their own schedules which vary from hour to hour, players can stalk them, hoping to reveal clues, character insights and even side quests. Deadly Premonition also contains a wealth of horror-survival combat gameplay. As players crisscross the gameworld in search of clues to the murders, they will encounter dangerous, otherworldly creatures. Some of these like the zombie like "Shadows" can be dealt with using a variety of melee weapons and firearms available in the game, but players will also encounter the legendary axe-wielding fiend known as the "Raincoat Killer". What if any connection is there between these creatures and the murders afflicting the town? That is up to you to determine. What is certain though is that they pose an immediate and very real threat to your survival, making players' decisions whether to run or stand his ground crucial in each varying situation.

Key Game Features

  • A living, breathing persistent world of investigative mystery, featuring NPCs with their own individual mysteries to uncover.
  • Dozens of side quests that will further immerse the player and reveal more of Greenvale’s secret underbelly.
  • Engage in open world adventure as you go sightseeing and explore the town of Greenvale while you solve the mysteries within it.
  • A combination of over-the-shoulder shooter action, driving, and 3rd person adventure/exploration offers a variety of gameplay.
  • Use your profiling prowess to recreate the crime with the various clues and items found at the scene.
  • Dozens of melee, ranged and hidden weapons to defend yourself from the onslaught of evil.
  • Lengthy campaign with over 20 hours of gameplay.
Additional Screenshots:
A gruesomely treated victim of the killer in Deadly Premonition
Crime investigation gameplay.
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NPCs witnessing Morgan examing a dead body in Deadly Premonition
More than 30 unique NPCs.
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An in-game combat screen against a Shadow enemy in Deadly Premonition
3rd-person survival action.
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The Raincoat Killer with his axe in Deadly Premonition
Frightening boss encounters.
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Product Description

Deadly Premonition is a third-person survival-horror action adventure game that places players in the role of Special Agent Francis York Morgan, the FBI agent in charge of investigating the brutal killing of a local beauty and solving the mystery of the "Red Seed Murders." Deadly Premonition offers a unique and haunting gaming experience unlike any other.

Investigate the murders and unravel each series of interlocking mysteries in the small rural town of Greenvale, Washington while encountering numerous complex, unusual characters along the way. The local townspeople hinder Agent York's work with their eccentric behavior while supernatural creatures and a folkloric killer seek to end York's investigation... permanently!

  • The town of Greenvale is a living breathing open world
  • Real 24 hour and weather cycles
  • Maintenance of Agent York daily appearance has consequences and influences the inhabitants perceptions
  • Travel the landscape with a variety of cars which must be maintained
  • Original horror storytelling and deep characterisation with voice acting and history for every resident
  • Tons of side-quest and mini-games like fishing, darts and collecting trading cards

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    Customer Reviews

    Most Helpful Customer Reviews
    76 of 79 people found the following review helpful
    ... in the coffee. 25 Nov 2010
    By Shane
    Fun:   
    Deadly Premonition has already achieved cult status within the gaming community for being truly unlike anything else. Sure, it plays like everything else but somehow it's so bizarre that no one ever believed it'd work. You'll either love it or hate it.

    You play as FBI Agent York, who's visiting the town of Greenvale after a bizarre murder takes place. You've been following cases of murder all over the US where signature red seeds were left at the crime scenes. Wait, that's actually a lie. `You' play as Zach, Agent York's alter-ego with whom he regularly converses in public with. This is a moment of design genius. You're not playing the character directly, but the voice in his head that tells him what to do. Slowly, you warm to York, becoming a close friend and so the emotional impact of the story is much higher than a regular game. Together, you'll discuss the merits of B-movies like The Deadly Spawn, help York write his daily report and tell FBI tales to townsfolk, including how unsanitary it is to piss in a human skull and then use it as a cup. Oh, and there's also a few conversations about the benefits of cereal in sandwiches and the fortune telling abilities of good coffee. I can't discuss the story too much without spoilers and I'm sat here like an awestruck child wanting to divulge all the game's twists, funny moments and surreal events.

    You arrive in Greenvale by car. Driving, lighting a cigarette, talking on a phone and working on a laptop. Agent York is the king of multi-tasking, until he crashes his car. Following this vehicular mishap is the game's first scene of combat, dream sequence and then a 500 yard jog down a motorway. Yes, that's right. You have to jog for 500 yards with no music and absolutely nothing happening. You run onwards with only the sound of your footsteps to accompany you. This gives you time to fully take in the information dense first sequences of the game. And just who was that guy in the raincoat?

    The whole story takes place in the small town of Greenvale. Your first task is to visit the recent crime scene where a young girl was sliced open and tied to a tree in a religious manner. From here you will explore the town, speak to its inhabitants and obtain clues. At key moments in the plot you will enter buildings in Greenvale to hear the music dramatically shift as York finds himself in an alternate version of reality. Red tree vines cover everything as undead creatures appear from the ground and walls. As you fight your way through, you discover key clues that then let you profile what's happened. The profiling works really well - static covered images are presented to you and are revealed as you collect more clues to each crime. Once you find the last piece of evidence, you're presented with the profile; what Zach (that's you) believes has happened. There's then a flash of light and York is stood back in reality at the crime scene - welcome to the world of Deadly Premonition.

    Whilst the story and characters are brilliant the same can't be said for the game design. Big Flaw Number One: Combat. The combat occurs in an over-the-shoulder view where you can't move and fire at the same time. It is terrible - enemies take their body mass in ammunition and prove to be nothing more than filler to the story. Luckily for the player, you'll rarely die in combat, limiting any real frustration. It's not a difficult game; it's just not exciting ploughing through room after room of the shuffling undead. It is little harsh to brand it terrible, as it's no different to Resident Evil 5 (ugh). Also, fortunately, the combat isn't buggy and you won't be throwing your pad in anger. It's just dull and repetitive. Health packs can be purchased from the hospital and the infinite ammo machine gun will hold anything back, even if it does take 100 rounds to down an enemy. By collecting spiritual maps, you'll discover underground areas of Greenvale in another dimension. These areas see parts of Greenvale transformed in a Silent Hill-esque way. Repetitive battles await as you fight through to get to the unlimited ammo weapon at the end of the dungeon. Dull, but a necessity if you don't want to struggle with ammo later on.

    Big Flaw Number Two: The Map. Greenvale is a huge town that is open for you to explore. You can peek through windows, get your car washed, visit the diner for a $99 turkey sandwich, see who's in jail and do a spot of fishing. This is all a great achievement, much unlike the map. You see, you can't zoom out on the map and it changes position depending upon the way you're facing. It's like getting lost in rural America with a damp A-Z. Then you realise you are no longer using the map - you've learnt where everything is. You know Greenvale like it's your own town.

    Big Flaw Number Three: Presentation. Deadly Premonition looks goddamn awful parts. In fact, the opening introduction has the WORST graphics in the whole game and possibly, of the whole year. This will instantly alienate a lot of gamers who now expect cutting edge technology. Yet, as gamers are we not defenders of the underdog? Aren't we the ones who fight for individuality and imagination? Yes, damnit, we are!

    Where Deadly Premonition truly shines is in its characters and story-telling ability. Hands down, this is one of the most well-told videogame stories ever. No matter how bonkers it gets, it never lets you down. The script is incredible and was designed to sound/read exactly like it does. Conversations are bizarre in content with certain phrases seemingly misplaced. This is on purpose and it never breaks from the other-worldly feel of Greenvale. You feel truly involved in everything that happens and want to play through the next swarm of enemies to see when happens next. There is a great reward in completing a chapter and seeing what happens next.

    Split into chapters within episodes, DP plays out like a cross between Twin Peaks and The X-Files. Wake up after a night's sleep, change your clothes, have a shave, re-arm yourself, get some breakfast, drink a coffee (or have it tell your fortune) and you're good to go. Jump into any police car or a car you've purchased and you're free to drive around and explore Greenvale as you wish. You can rush through the story or decide to take three days off to go fishing and complete one of the fifty side-quests available. This grants you a freedom that you'll only realise once you get closer to the game's conclusion. Agent York is a detective free to roam the dog-shaped town of Greenvale.

    Deadly Premonition lets you play detective in a sandbox world. When leaving one area I noticed one of the possible suspects walking down the street with two kids who found the first murder victim. I approached them and started a side quest which provided more depth to the story. It led me back to the original crime scene and allowed me to join the dots between some of the games' main characters. I stumbled across this purely because I was in the right place, at the right time. The game doesn't punish you for missing a main objective. You simply have a night's sleep (or smoke cigarettes to pass time) and then go to the objective the next day instead. Timing is the key within Greenvale, not speed. Without investigating Greenvale items of great help can be missed. One early side mission, that is easy to miss, will reward you with a police radio to quick travel to any previously visited location. There's still so much to be discovered within this game; it's huge in ambition. Just remember to have a shave and change your work clothes or you'll be docked pay for being a `stinky agent'; seriously.

    A filmmaker once said that a movie only looks as good as it sounds; and this is where DP's presentation does shine through. The soundtrack is brilliant and changes depending upon the emotions Agent York is experiencing. In one scene a character has been killed and downbeat music is being played. Then a dog bursts into the room, barks for attention and leads Agent York to the next piece of the puzzle - all to a jazzy detective theme. It's these wild shifts in music that some may find to be nonsensical or `ironic' (you can't be ironic on purpose). What the soundtrack does represent is York's view of the world and how he can jump from one extreme of emotion to the next... he's essentially a child at heart.

    It's deeply flawed and one of the best games I've had the pleasure of playing. Deadly Premonition offers a deep red, rich story with wonderful characters that'll have you thinking about it long after the credits role. If this had the budget of Alan Wake it would be universally acclaimed and granted Game of the Year. Purely as a gamer and not a journalist, this is top spot with Mass Effect 2 for GOTY. It really is that good. In a purple, creeping mist of FPS clones and yearly sequels, Deadly Premonition is an absolute gem. Give it a year and no one will be talking about this year's version of COD or FIFA. They'll be talking about Deadly Premonition.

    F... K... in the coffee indeed.

    Pros:
    + Incredibly well told story
    + Agent York is one of gaming's greatest characters
    + Landmark in sandbox gaming; Real time world
    + Real time beard growing

    Negatives:
    - Repetitive combat
    - Poor visual graphics
    - 2005-era User Interface
    Was this review helpful to you?
    38 of 41 people found the following review helpful
    By Mr. S. W. Steel TOP 1000 REVIEWER VINE™ VOICE
    Fun:   
    This is probably one of the most divisive games ever released, and certainly the one that will divide peoples opinions on this generation of consoles the most.
    In terms of technical prowess this is one of the weakest games on the Xbox 360 you will ever play. The graphics are pretty poor - looking like a bad Ps2 game (or even a bad Dreamcast game !). The controls are at best average, and at worst downright infuriating. The driving sections are really pretty bad with some pretty appalling physics and collision recognition. And the shooting is over the shoulder like Resident Evil 4 but where that was precise, this is really inaccurate. It is over the shoulder but the camera is normally fixed in open play, so clicking from one set up to the other feels unbelievably strange. And the lip syncing is equally dreadful - just watch some of the online demos if you get chance.
    This is a game that you can see what has been spent on developing it i.e very little. It is a cheap version of all your favourite horror-survival games like Alan Wake, Silent Hill, Resident Evil and every horror B-Movie you can think of (particularly David Lynch of Twin Peaks fame).

    So far so bad eh?
    From a technical point of view the above is pretty accurate. But the game has one redeeming feature - the way it makes you feel when you play it.
    Sure, it is average at what it does but at least it tries to do some good things. The fact that this is an open world game should be given some praise. Whereas Alan Wake was quite linear, and you were led by the hand to the next chapter, this game at least lets you roam around about and complete side quests to the main plot.
    Another plus, is that it doesn't take itself too seriously. The main character, York is basically a schizophrenic who talks to his other personality, Zack a lot. This works pretty well, and gives some much needed fleshing out to the character, and setting. The developers seem to let you in on the joke with the fact that this is a game with a cheesy, B-movie plot and if you get it, then you are in for a good time. If you don't, then playing this game will feel like purgatory!

    So, lots to hate from a logical point of view - but lots to like from an emotionally involving point of view too. In all honesty you can't compare this to Resident Evil, Silent Hill, Alan Wake, Heavy Rain because it is so far removed from what these games have set out to achieve. This game has firmly gone out on a limb on its own. I can't say if you loved a particular survival horror game then you will love this because this is a game that not everyone will like. But be warned - it isn't a game for having a middle of the road opinion on it either. You will love it or you will hate it.

    For me, i loved it and would like to see what else the developer can come up with in the future (hopefully with a bit more cash to back up some of their ideas!).

    One quite big deciding factor is the price - at a price this cheap, wouldn't it be worth giving it a risk?

    Sorry to be so unhelpful in a review but this is one of those rare games that you will have to decide whether you like it yourself or not!
    Comment | 
    Was this review helpful to you?
    6 of 6 people found the following review helpful
    By Lister
    Fun:   
    When I first played this game I hated it, the driving was horrible, the combat just god awful and the graphics looked really bad, and for the first hour or so you'll do lots of driving and lots of combat and you're first "puzzle" will be so mind numbing that you will wish squirrels were extinct.

    But I beg you, persevere because this game is a grower, fight past the first couple of chapters and suddenly you'll be engaged in the story and mysteries of the main plot, townsfolk and of course the main character, York.

    I've also become addicted to doing as many side quests as I can, each one is a mini mystery or comical journey in itself, and doing so I've unlocked weapons, items, new clothes, and upgraded my car, bought new cars, and suddenly that driving you thought was so horrible is now fun! And those graphics aren't so bad, they have a kind of simplistic beauty and look at that draw distance. Hell even the combat sections are a breeze and I can run through them in a few minutes.

    The game takes inspiration from Twin Peaks, has a Shenmue style of gameplay freedom and pays homage to 80's culture. The games tone ranges from scary, funny, horrifying to down right disturbing. If you like a good mystery or story and have the patience to look past a few flaws or if you're just looking for something completely different then I highly recommend picking this up. One more thing, Agent Francis York Morgan is one of the greatest characters to come out of videogames since Solid Snake.
    Comment | 
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    Most Recent Customer Reviews
    Utter rubbish
    Maybe I did not give this game a fair chance, but if after 2 hours it doesn't grip me I doubt its ever going to. Boring, repetitive and outright weird. Read more
    Published 1 month ago by tlongarms
    schophrenic genius
    The idea behind this game is pure genius, the whole game is bizarre, but it works, I'm a psychiatric nurse and the idea of playing the voice in the main characters head appealed to... Read more
    Published 2 months ago by Buzz
    Gets Back to what gaming used to be about!!
    I had heard alot about this game online and always wanted to check it out as the idea of a murder mystery in a free roaming world sounded pretty awesome. Read more
    Published 5 months ago by John Jamieson
    Should come with a health warning!!!!
    game is simply amazing, It reminds me alot of Shenmue on the Dreamcast. Basically your an FBI agent(York), sent to discover the mystery of a murder in Greenvale. Read more
    Published 5 months ago by Mike H
    The Oddest Gaming Experience... Ever.
    Deadly Premonition is honestly not what I expected. After only watching brief footage of the game on YouTube, I expected a rather smooth ride with some twists; a similar... Read more
    Published 5 months ago by Jonathan Roberts
    Deadly Premonition review
    Are you looking for a game that challenges your hardware? Something that is visually so awesome that you don't even mind the hick-ups that it might cause? If so, sorry, move along. Read more
    Published 5 months ago by Janmanni
    Love it... Like I love Tommy Wiseau and The Room
    If you want something that's so bad it's good then this is for you.

    If you have a good sense of humour then you'll enjoy this. Read more
    Published 8 months ago by Leon
    One Of Gaming's True Masterpieces
    Where to begin with Deadly Premonition?

    Well the first i heard of this game was a review describing it as "Unexpectadly brillaint yet Bafflingly Awful" and this... Read more
    Published 9 months ago by Mork999
    It's...interesting
    First off I havn't completed this game yet, but I am about 13 hours in and I just can't get the game out of my head, so I'm writing a short review for it. Read more
    Published 9 months ago by Tamsin Kingwell
    A flawed breath of fresh air.
    I'll be brief. This game is one of a kind and has a sense of humor you cannot deny. The story telling is good, the cut scenes are in places hilarious, and the characters are well... Read more
    Published 9 months ago by Andrew P. Hughes
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